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I have never been a particularly spectacular gamer. My only claim to fame is that I can beat my friends at most games. I always worked my way through games, getting average scores and having fun, even though I struggled. Back in the days of the Master system when I was but a lad I would struggle immensely trying to beat Alex the Kidd. Then when the Mega Drive and SNES came out I still had trouble finishing games at all. Being an RPG junkie I tried my hand at Chrono trigger, FF6 and the like, but never being much good.
Getting older was great. I could finally beat most of the games I played. In fact, I was so good I expected to finish 90% of any games I got my hands on. Now it’s still pretty much the same. Also, the majority of the market is sports games or some tosh like that, so there’s not much need for completion. Anyway, back to the story. My age seemed to be the key to finally being able to do decently at video games. Or so I thought.
Most of you will know this and if you haven’t realised it yet I suggest you take a good look at the market, but the video gaming industry is turning into a sham, full of licensed cash ins and shameless companies like EA making mediocre sports and licensed games, knowing full well that theirs will sell well above any competitors. But EA have been getting slightly better recently. Companies are now more intent in making big bucks by including flashy extras with consoles, and average games that get hyped up enough to top the charts with an average rating of 5/10.
When it all started, the two gods of pure gaming, Sega and Nintendo had dreams of making a world full of innovative, challenging, original games. For several years they set the world alight with difficult and awesome games. There will never be a better gaming era than that of the SNES/Megadrive in my opinion. The games constantly prodded for another go and were very hard to master. But they were so addictive, and you knew you could do it if you had one more go.
The point to this is that many companies do not care as much about making original, difficult games. I figured out that when I was younger, I wasn’t outrageously bad at games, I just grew up I a gaming era with hard games. Going back now to my old games, I find myself really challenged by the old classics. I can sit there for hours, going back for another go. Nowadays I get games that may take a long time, but are still quite basic and simple. And I don care how good the look or how many new features they give, if I’m not challenged I get bored quickly. Anyone remember Ghouls n ghosts? Revenge of Shinobi? Lufia? Star Ocean? Some of those drove me nuts, but they were so addictive that I had the incentive to go back for another go. Apart from Star Ocean, that game is impossible! :-)
Although I love the new age consoles, I’ll stick to my Mastersystem, Megadrive, SNES, NES. Who’s with me?…ah…just me then.
What about you guys? Miss the challenge of the old games? Which games do you think set the most challenge?
I agree wholeheartedly, if gamers used to only modern games went back to play some of the old classics, they'd soon get frustrated and give up, as they presented a different sort of challenge.
realism was unheard of, so games were made as taxing as possible.
I can't decide which I prefer though. I mean realism counts for a lot. take halo for example, that game is unreal, the AI is the best I have EVER seen. It's not that hard to complete, but it offers a far more enriching experience overall. I still love to boot up the old amiga or spectrum and have a blast at the more fast paced titles.
On the rare occasions there are some tough games released; Ikaruga for one, plus with titles like MegaMan and Viewtiful Joe seem to revert to old-school, challenging gaming.
Let's just hope Nintendo, Sega and the other original companies try to bring back good old gaming and hopefully someday topple EA.
Every game I can get my hands on, I strive for perfection and I will continue to play them until I reach my goal of perfection. It will never happen but it's my way of playing games. :)
I enjoyed my Megadrive and I still have that. I've still got my Spectrum but some of my tapes have gone missing or damaged and they just so happen to be some of my favourites. I have an Amiga which I still use for Sensible Soccer and other games. There are some truly great games on them that can probably never get the same 'feel' as they had back then.
I'm rambling. Nice post though. :)
I have never been a particularly spectacular gamer. My only claim to fame is that I can beat my friends at most games. I always worked my way through games, getting average scores and having fun, even though I struggled. Back in the days of the Master system when I was but a lad I would struggle immensely trying to beat Alex the Kidd. Then when the Mega Drive and SNES came out I still had trouble finishing games at all. Being an RPG junkie I tried my hand at Chrono trigger, FF6 and the like, but never being much good.
Getting older was great. I could finally beat most of the games I played. In fact, I was so good I expected to finish 90% of any games I got my hands on. Now it’s still pretty much the same. Also, the majority of the market is sports games or some tosh like that, so there’s not much need for completion. Anyway, back to the story. My age seemed to be the key to finally being able to do decently at video games. Or so I thought.
Most of you will know this and if you haven’t realised it yet I suggest you take a good look at the market, but the video gaming industry is turning into a sham, full of licensed cash ins and shameless companies like EA making mediocre sports and licensed games, knowing full well that theirs will sell well above any competitors. But EA have been getting slightly better recently. Companies are now more intent in making big bucks by including flashy extras with consoles, and average games that get hyped up enough to top the charts with an average rating of 5/10.
When it all started, the two gods of pure gaming, Sega and Nintendo had dreams of making a world full of innovative, challenging, original games. For several years they set the world alight with difficult and awesome games. There will never be a better gaming era than that of the SNES/Megadrive in my opinion. The games constantly prodded for another go and were very hard to master. But they were so addictive, and you knew you could do it if you had one more go.
The point to this is that many companies do not care as much about making original, difficult games. I figured out that when I was younger, I wasn’t outrageously bad at games, I just grew up I a gaming era with hard games. Going back now to my old games, I find myself really challenged by the old classics. I can sit there for hours, going back for another go. Nowadays I get games that may take a long time, but are still quite basic and simple. And I don care how good the look or how many new features they give, if I’m not challenged I get bored quickly. Anyone remember Ghouls n ghosts? Revenge of Shinobi? Lufia? Star Ocean? Some of those drove me nuts, but they were so addictive that I had the incentive to go back for another go. Apart from Star Ocean, that game is impossible! :-)
Although I love the new age consoles, I’ll stick to my Mastersystem, Megadrive, SNES, NES. Who’s with me?…ah…just me then.
What about you guys? Miss the challenge of the old games? Which games do you think set the most challenge?