The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Still there are extreemely few avid gamers more than thirty years young. Is this because there are no games to appeal to this age group? Are there, in fact, any games at all that appeal to this age group, or are they simply not interested in gaming? I would suggest that they've never seen the appeal in games, never really gotten into them at all.
So, what about those of us in this generation, growing ever older - will we ever lose interest in computer games or are we in too deep?
I find it hard to believe that the generation that grew up with games will ever lose interest in games completely. We'll all get older, but we'll keep playing. This would suggest that the average age of the average gamer will creep ever upward for quite some time. In the distant future we may see gamers of all ages competing, the potential market for games growing ever more diverse as a consequence.
Gaming will one day be a thing for both young and old alike, a true family pastime to recapture the sense of togetherness which society fears is no longer there.
Still there are extreemely few avid gamers more than thirty years young. Is this because there are no games to appeal to this age group? Are there, in fact, any games at all that appeal to this age group, or are they simply not interested in gaming? I would suggest that they've never seen the appeal in games, never really gotten into them at all.
So, what about those of us in this generation, growing ever older - will we ever lose interest in computer games or are we in too deep?
I find it hard to believe that the generation that grew up with games will ever lose interest in games completely. We'll all get older, but we'll keep playing. This would suggest that the average age of the average gamer will creep ever upward for quite some time. In the distant future we may see gamers of all ages competing, the potential market for games growing ever more diverse as a consequence.
Gaming will one day be a thing for both young and old alike, a true family pastime to recapture the sense of togetherness which society fears is no longer there.