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> FPS games are traditionally lowest ping wins, but other types of games
> (such as RTS) often cater to the lowest common denominator. Thus if
> one player in a War3 game has double the latency of everyone else,
> they will all suffer because of it.
That happens with Red Alert 2.
And he said, 'Don't join a game, you'll slow everyone else down.'
But I said, just join a game with a lower ping.
How can you slow people down if you join a game and you have a low ping!?!
If you had a ping of 200+ then you'd slow them down.
> No it doesn't.
>
> If you enter a game with a lower ping, that means you have a good ping
> and it doesn't affect people.
>
> And it's also the way that games are set up, big fat servers that run
> Quake 3 can handle high pings with low pings. But some other types,
> where people are playing on the main host. That's when things slow
> down.
FPS games are traditionally lowest ping wins, but other types of games (such as RTS) often cater to the lowest common denominator. Thus if one player in a War3 game has double the latency of everyone else, they will all suffer because of it.
> If you have a really high latency, or ping, don't go into games with a
> low ping. It makes there game a lot slower. Go into another, slower
> game.
No it doesn't.
If you enter a game with a lower ping, that means you have a good ping and it doesn't affect people.
And it's also the way that games are set up, big fat servers that run Quake 3 can handle high pings with low pings. But some other types, where people are playing on the main host. That's when things slow down.
> ok, so why would they give you the choice of high or low latency- is
> it so that if everyones faster it's better with a low latency and if
> everyones slow its better with a high latency. but how can you decide
> the latency, surely its automatic with the connection and the server
> and like i said what difference will my option make on the
> game?(seeing as i usually get quite bad lag)
Game servers can often configure the game better if they know whether the participants are on a low latency or high latency connection. If you're playing on the internet I would recommend high latency regardless.
> My advice.
>
> If you've got AOL broadband, don't play games.
> Otherwise, find a room with the best (lowest) ping so that your game
> is better.
If you have a really high latency, or ping, don't go into games with a low ping. It makes there game a lot slower. Go into another, slower game.
:c)
> What I think:
>
> Something to do with the speed at which data travels down the line. If
> you have a line with a high latency, data only takes a few
> milliseconds. Low latency is a lot slower.
Other way round. The latency between your computer and a remote server is the time it takes a signal to get from you to them and back again. Therefore a high latency is bad, and low latency is good :O)
If you've got AOL broadband, don't play games.
Otherwise, find a room with the best (lowest) ping so that your game is better.
Something to do with the speed at which data travels down the line. If you have a line with a high latency, data only takes a few milliseconds. Low latency is a lot slower.
Time to check.
In a network, latency, a synonym for delay, is an expression of how much time it takes for a packet of data to get from one designated point to another. In some usages (for example, AT&T), latency is measured by sending a packet that is returned to the sender and the round-trip time is considered the latency.
I was right! Wohoo!
And just because you may have Broadband doesn't mean your line is fast. You can download a lot of data at once but it may still be slow for data to travel along the line.