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"Worrying trend"

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Mon 05/02/01 at 13:48
Regular
Posts: 787
Games are getting more expensive, not just in terms of price, but also in terms of the percentage of your weekly moolah they bite into.

A recent study conducted by my good self, spanning the last 8 years, compared the cost of computer games (Megadrive, Sony, Nintendo) against 3 common indices, the RPI, (Retail Prices Index), the AEI (Average Earnings Index), and a Mars Bar. You may think that the last item is strange, but in the world of statistics, the Mars Bar is actually a very good indicator of inflation, as it's usually unvarying with the difference between the AEI and the RPI.

So, whilst the humble Mars Bar will still take the same percentage of your weekly earnings today as it did 8 years ago, the games you buy for your console are actually eating an extra 17% more of your money today than they did 8 years ago. (Using average earnings statistics for 1993 showed that a Megadrive game back then would only take about 5% of your weekly wage to buy). Now a Dreamcast game can eat up 23% of your weekly wage, going on it's current RRP.

The trend is also ever upwards, unlike the RPI, the AEI and the Mars Bar. The RPI and AEI have always snaked about a bit, sometimes with the AEI graph above the RPI (everything seems cheap, good for us) and sometimes below it (everything seems expensive, bad for us). The Mars Bar is a nice gentle curve between the modal points of the AEI and RPI graphs.

But console games? Very nearly a straight line, and always going upwards from left to right. Common sense says that this should flatten out. But when? We have only had indications recently that as games are getting more sophisticated in design and content that this worrying trend will continue, and it will get to the stage where they are eating more than 50% of the average weekly wage within 4 years if the current slope of the graph is indicative of things to come.

But, statistics also predict that by the year 2004 94% of the world's population will be Elvis Presley impersonators, so don't let the numbers fool you.

Still, I don't like the look of these results.
Mon 05/02/01 at 15:14
Posts: 0
yeah but what happened with turok was that it was so new and unreal to the general public that they thought they could charge anything they wanted for it.

Rather funnily it worked!
Mon 05/02/01 at 15:12
Regular
Posts: 16,558
Remeber turok 1 for £60!
Mon 05/02/01 at 15:09
Posts: 0
well said md
Mon 05/02/01 at 15:08
Regular
"not dead"
Posts: 11,145
Insane Bartender wrote:

And personally, I don't
> think they rae rising at all, I think you may be feeling the pinch
> because you are being made to buy your own instead of mummy buying
> them for you.

As I said, NES games sold for £45 years ago.

Phantasy Star was released on the SMS at £40.

But that 'mummy' comment was just plain pathetic.

Oh you're just so 'mad' aren't you.

Could I have a pint of lager please Insane Bartender?
Mon 05/02/01 at 15:05
Posts: 0
oh yeah i mean't to ask you AS. Why have to adopted the nickname of a bog making company?
Mon 05/02/01 at 15:05
Posts: 0
lol@AS
Mon 05/02/01 at 15:04
Regular
"Eric The Half A Bee"
Posts: 5,347
But mars bars have become smaller... and contains less choccy goodness than of old....
Mon 05/02/01 at 15:03
"Darkness, always"
Posts: 9,603
The fact remailns that inflation isn't the only factor in the pricing of games, the rising cost of Programming labour and expertise required to make a game due to increasing complexity is dictating the price to a certain extent.

And personally, I don't think they rae rising at all, I think you may be feeling the pinch because you are being made to buy your own instead of mummy buying them for you.

Insane Bartender
Mon 05/02/01 at 14:58
Posts: 0
why? it's a laugh!
Mon 05/02/01 at 14:56
Regular
Posts: 16,558
Weird we have to end up talking about something better than this.

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