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But havnen't got everything yet.
Last battle with ganon is simply brilliant but all in all..
it's the same old zelda feeling...... once you finish it you want more!
The Zelda series simply isn't dieing it's simply evolving and still has it's magical feel to it due to some superb work by nintendo.
I'm still eagerly awaiting another zelda game.
> I thought Zelda was slightly disappointing, even if you didn't. It was
> too small and much too easy, and although I was one of the few looking
> forward to the new graphical style ever since it was announced,
> ironically I don't rate it so much in the flesh (although some of the
> enemies look *fabulous*). However, the beefed up combat engine is
> pretty cool, watching the new Matrix film when Neo is taking on a
> hundred Agent Smith's reminded me of certain parts of the Wind Waker
> :O)
I felt there wasn't enough fights in ocarina of time and they felt slightly dejected compared to the wind wakers' combat system.
Except when you had to go to that desert area.
It's all over too quickly i need more.
But people have to admit the cel shaded look is used very well.
Still to play it for the storyline even though the AI isn't that great it still feels like a traditional Zelda game bring on the next one.
To begin, is there anything you can tell us about the sequel to Wind Waker? How far are you into development and when will we see it?
Aonuma: I am unable to give you any details right now. I am hoping to have a playable version ready by next year's E3, so I'm hoping you'll be patient and look forward to that.
As I did between Ocarina of Time and Majora's Mask, I will use the same engine and the same graphics of Wind Waker for its sequel. However, I do plan on powering everything up a bit.
It's the kind of game that i won't selling or trading in, so i'll definetly want to play it again a few more times.
Heck one more zelda for the Gamecube before the next console going back to hyrule perhaps i don't mind it being cel shaded because it looks superb.