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"Ideas to make Monkeys Balls 3 better"

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Sun 20/04/03 at 02:06
Regular
Posts: 787
Less cutscenes
More monkeys
More skillfull levels
Replace GonGon with Mr T, or at least make him talk like Mr T.
For heavens sake, let us change the camera angle with the C-Stick.


There, I should work for Sega.
Sun 20/04/03 at 16:47
Regular
Posts: 21,800
Get rid of the crappy luck levels and loose Mee Mee, she's so bloody annoying.
Sun 20/04/03 at 16:36
Regular
"  "
Posts: 7,549
#1 Hunter wrote:
> It needs to be made proper multiplayer. IE. 4 Players on the same
> level, doing the exact same thing, so therefore to add more fun into
> the game you can knock each other off the course, gang up on someone
> and destroy them etc.

You can do that on SMB Jr. Which we will have to do. But you need a bloody SP first!!! *Sigh* Get selling those car park tickets!
Sun 20/04/03 at 16:33
"period drama"
Posts: 19,792
Yes, a manual camera is needed. A lot.

And perhaps a level designer? It'd have to be quite simple, with only basic parts, but still quite fun.

Some bigger levels with different time limit.

More mini-games. Which last longer. And are good.

More optional routes and goals.

Different kinds of surface? Like sticky, slippery or whatever.
Sun 20/04/03 at 16:30
"period drama"
Posts: 19,792
Whitestripes wrote:
> OMFG
>
> Switch Inferno is a prime example of how utter crap this game now
> is.
>
>
> One ledge is covered in about 40 switches and the goal is sunk into
> the floor, hit a switch and some flipper comes and smacks you off the
> edge.
>
>
> I've done this about 20 times now, I haven't got a god damn clue what
> the hell I'm supposed to be doing, and quite frankly I'm not in the
> slightest bit impressed with this game so far.
>
>
> It's living up to it's name, it's complete balls.

You gotta find the switch to raise the goal.
As you go fowards (straight) the line on your left, 5th switch (I think) up raises the goal. Then bomb it through.
Easy.
Sun 20/04/03 at 16:23
Regular
Posts: 11,875
OMFG

Switch Inferno is a prime example of how utter crap this game now is.


One ledge is covered in about 40 switches and the goal is sunk into the floor, hit a switch and some flipper comes and smacks you off the edge.


I've done this about 20 times now, I haven't got a god damn clue what the hell I'm supposed to be doing, and quite frankly I'm not in the slightest bit impressed with this game so far.


It's living up to it's name, it's complete balls.
Sun 20/04/03 at 16:13
Regular
Posts: 18,185
I think they should do what they did with Super Monkey Ball 2 and make it VERY different single player game.

And yes to change the camera with the C-stick.
Sun 20/04/03 at 15:42
Regular
Posts: 4,279
They need multiplayer challenges! Now someone's going to say that it already has a multiplayer challenge mode, but lets face it, you take it in turns!!!

It needs to be made proper multiplayer. IE. 4 Players on the same level, doing the exact same thing, so therefore to add more fun into the game you can knock each other off the course, gang up on someone and destroy them etc.
Sun 20/04/03 at 14:45
Regular
"Ghosts Can't Die!"
Posts: 774
Mini games need to be improved and how about an option to create your own levels? Monkey basketball and skateboarding too should be included.
Sun 20/04/03 at 14:40
Regular
Posts: 11,875
Most of the mini games are rubbish, I unlocked Dogfight, played it once and was bored with it. All they do is put in the very basic elements required, eg, the ability to fly and fire a gun.

They need to make them proper games, and have more than 3 levels too.
Sun 20/04/03 at 10:31
Regular
"  "
Posts: 7,549
Eight Rings is a fantastic level. :D

And the Mini games need more work done to them. Plus, how about some boss battles? An actual story mode where you roll around towns talking to people, kinda like an RPG? And why not make the game one big platformer, where all the levels are linked together Jak and Daxter style, and you have to sorta like explore. Now that would rule.

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