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Running zombies! Running zombies!
> Boss battles aside, you rarely HAVE to shoot in Resi (I haven't played
> 4 yet). You can run away from zombies and the like and still finish
> the game.
Bit boring to play it like that though.
You'll never have enough ammo to take out every enemy, but I usually like to stop every now and again to blow a few heads off.
Simply running from boss to boss and avoiding confrontation is no way to play Resident Evil.
> I'm guessing you only ever played RE4.
I'd agree. The ammount of times in previous Resident Evils I've found myself strolling around with no ammo and in desperate need of health is staggering.
> I've always thought that if Resi Evil had their gameplay similar to
> Silent Hill it would be much more scarier experience.
>
> Silent Hill was just plain weird, i've only ever played one Resi Evil
> game and that seemed more arcadey.
>
> Resi Evil is like Dawn of the Dead whereas Silent Hill is more like
> The Grudge (bad example, I know). In Silent Hill there is more
> weirdness and less shooting whereas in Resi Evil there is alot of
> shooting and less weirdness.
>
> Does that make sense? :S
Not much.
Aside from the lightgun games (which don't really count), the only Resi that was strongly action orientated was 4. The rest of them all placed a lot more emphasis on the survival element.
Silent Hill was just plain weird, i've only ever played one Resi Evil game and that seemed more arcadey.
Resi Evil is like Dawn of the Dead whereas Silent Hill is more like The Grudge (bad example, I know). In Silent Hill there is more weirdness and less shooting whereas in Resi Evil there is alot of shooting and less weirdness.
Does that make sense? :S