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Admittedly there were some titles (predominantly N64 versions) that were fairly successful. Games such as Rogue Squadron and Episode 1: Racer stayed a considerable length of time in the N64 sales charts, and personally I particularly enjoyed Rogue Squadron. However, as yet I do not believe that there has been any Star Wars game that is anywhere near as eagerly anticipated as the next Gran Turismo or Tekken, let alone the next Metal Gear Solid.
Well, there are a few Star Wars titles lined up for the PS2, but the main question is will they be any good on a next-generation console, or will they fall to the ground, flat on their faces in a similar style to many of the previous Star Wars outings? Below are some of the upcoming titles, and my opinion of how well they will do...
Star Wars: Super Bombad Racing.
This will be a Star Wars / Mario Kart mix up, and if it can keep good playability whilst looking like a next-gen game, it has the potential to do very well. However, looking at some of the movies and screen shots over at IGN.com, it already seems that it will be the kind of game that could have been released on the PSX, and not lost much in the graphics department. The movies I saw were all "fogged over", so that the up-coming scenery popped out of the background and suddenly became a part of the track, It was the kind of thing that if you bought GT3 and saw that, then you`d chuck your PS2 straight out of the window.
Anyway, as for the options, it will supposedly have standard racing modes, and a four player simultaneous play mode. There are rumours of time attack and secret modes that open up as you complete the game. There should be 25 different weapons and also nine tracks from the movie including the old favorite Tatooine and the swamp of Naboo (featured in the movie).
So it sounds as if it could be a successful Kart racer, but only if those graphics are sorted out. Obviously playability will have to be tested nearer the time.
Star Wars: Starfighter.
This title in my opinion, holds far more promise. Looking at the movies (again at IGN.com) there appeared to be a little room for improvement, but in the later movies this had been taken care of, and the graphics in the screen shots looked fairly amazing. This title will apparently be a more complex version of the successful Rogue Squadron. It will keep similar arcade space combat, which was found in RS, and combine it with the more "hands on" control system of X-wing on the PC.
What has to be the most amazing feature of the game is the huge environments that you can fly around in (supposedly 14 in all). Each one is said to lack pop-up, and allow that "freedom of movement" feel that is vital in a space combat game.
Star Wars: Obi-Wan.
This is a game that was sheduled for the PC, but could make a surprise switch to the PS2. Mr Lucas seems to have a large interest in the console, and Obi-Wan could be on the way. This could be a brilliant game, but we will have to wait for more details.
Will we see a Star Wars game that people talk about more than GT3? Perhaps there will be a good Star Wars title on the PS2. As yet, I do not know... Does anyone else?
Super Bombad Racing looks like it could be a lot of fun. Everything now seems to have tried to emulate Mario Kart in some way, so why not Star Wars!! There isnt really a lot that could go wrong with this title.
As for Obi Wan, it should hopefully get a PS2 release. Being developed by the same people behind Jedi Knight: Dark Forces II - If it is anything like that then it will be one excellent game!!
Hopefully the wave of Star Wars titles wont stop there, if they can produce games based on the original trilogy then they are on to a sure winner!!
Naaaaaaahhhhh... mind you, if it is, I shall be purchasing one.
Excluding that, the one that holds the most promise is Starfighter.
Admittedly there were some titles (predominantly N64 versions) that were fairly successful. Games such as Rogue Squadron and Episode 1: Racer stayed a considerable length of time in the N64 sales charts, and personally I particularly enjoyed Rogue Squadron. However, as yet I do not believe that there has been any Star Wars game that is anywhere near as eagerly anticipated as the next Gran Turismo or Tekken, let alone the next Metal Gear Solid.
Well, there are a few Star Wars titles lined up for the PS2, but the main question is will they be any good on a next-generation console, or will they fall to the ground, flat on their faces in a similar style to many of the previous Star Wars outings? Below are some of the upcoming titles, and my opinion of how well they will do...
Star Wars: Super Bombad Racing.
This will be a Star Wars / Mario Kart mix up, and if it can keep good playability whilst looking like a next-gen game, it has the potential to do very well. However, looking at some of the movies and screen shots over at IGN.com, it already seems that it will be the kind of game that could have been released on the PSX, and not lost much in the graphics department. The movies I saw were all "fogged over", so that the up-coming scenery popped out of the background and suddenly became a part of the track, It was the kind of thing that if you bought GT3 and saw that, then you`d chuck your PS2 straight out of the window.
Anyway, as for the options, it will supposedly have standard racing modes, and a four player simultaneous play mode. There are rumours of time attack and secret modes that open up as you complete the game. There should be 25 different weapons and also nine tracks from the movie including the old favorite Tatooine and the swamp of Naboo (featured in the movie).
So it sounds as if it could be a successful Kart racer, but only if those graphics are sorted out. Obviously playability will have to be tested nearer the time.
Star Wars: Starfighter.
This title in my opinion, holds far more promise. Looking at the movies (again at IGN.com) there appeared to be a little room for improvement, but in the later movies this had been taken care of, and the graphics in the screen shots looked fairly amazing. This title will apparently be a more complex version of the successful Rogue Squadron. It will keep similar arcade space combat, which was found in RS, and combine it with the more "hands on" control system of X-wing on the PC.
What has to be the most amazing feature of the game is the huge environments that you can fly around in (supposedly 14 in all). Each one is said to lack pop-up, and allow that "freedom of movement" feel that is vital in a space combat game.
Star Wars: Obi-Wan.
This is a game that was sheduled for the PC, but could make a surprise switch to the PS2. Mr Lucas seems to have a large interest in the console, and Obi-Wan could be on the way. This could be a brilliant game, but we will have to wait for more details.
Will we see a Star Wars game that people talk about more than GT3? Perhaps there will be a good Star Wars title on the PS2. As yet, I do not know... Does anyone else?