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"TimeSplitters rip-off"

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Mon 15/01/01 at 13:29
Regular
Posts: 787
After spending about an hour completing the supposed story section of Time Splitters I was left wondering where the rest of the game is. The complete lack of FMV sequences is abysmal the story is non-existant, there's no no gore even when you shoot the head-off some stupid looking beasty.
Even going back to early first-person shooter like Doom and even wolfenstien there was a feeling for acheivement once the game was completed. Surely first person shooter have progress more than this.....having played the like of quake, half life and system shock 2 etc on the PC I am use to a much better gaming experience.

Have I been ripped off here or have I just been spoilt on a PC ?
Tue 16/01/01 at 21:35
Regular
Posts: 6,702
Judging by the maturity of your messages Vai, I am guessing you are a teacher or sixth form student at your school, not a younger student.
Tue 16/01/01 at 20:39
Posts: 0
Your so pathetic, your like someone at my school

"Timesplitters is crap look no blood"

pathetic absolutly pathetic
Tue 16/01/01 at 18:37
Regular
Posts: 6,702
I think that enough happens when you blow up your opponent.

For example, with the more powerful weapons you send the enemy catapulting through the air. Also, have you tried going on the same team as a zombie. If not, give it a go, and turn friendly fire off. Now shoot the head off your zombie team mate and watch him run around without his head. This looks even funnier in capture the bag when the zombie has the bag!

As for the reward idea. It is true that you have to work to get the rewards, and this adds length to the game. It was suggested that you could start with the rewards already, and then receive further rewards, but wouldn`t that apply to all games.

Challenge mode is target practice? Challenges such as 6b 7a-c and many others are more about capturing stuff or escorting people, not just shooting. I don`t know of any FPSs that do much more than that.

Lastly, the student bit:
Yes there is a large computer network. About 1000 or more PCs, all of which are fairly high spec. Can we link Quake here? No because the operators wouldn`t allow it, and besides, what`s the point in going to all that trouble to put it on 8 PCs when we can play 4p TimeSplitters at the touch of a couple of buttons.
Tue 16/01/01 at 13:37
"High polygon count"
Posts: 15,624
> This is true, it doesn't spoil TimeSplitters but
> wouldn't it be nice

I would have to say in all honesty that I hadn't thought about it until now.

But, now that I have thought about it, I'm not really that fussed. It's not something I really notice when I get into a game.

The first time I played Soldier of Fortune I was impressed by the damage portrayed when you hit someone in the head with the sniper rifle, and I did chuckle when I shot someone in the stomach with the heavy machine gun and their 'guts' fell out. But after the first level, I never really payed it any more attention.
Tue 16/01/01 at 13:04
Posts: 0
By the way are there any PS2 games that actually support Dolby surround sound ?
Tue 16/01/01 at 13:02
Posts: 0
Emulators are available for the ps1 & n64 ..... and I assume there'll be some for the PS2 and dreamcast soon enough.

I admit consoles and pc have there good and bad points but you can't generally say one is better than the other !
Tue 16/01/01 at 12:55
Posts: 0
I realise the PC isn't a dedicated gaming machine but it does a good job. As for controllers there is a much wider and higher quality selection for the PC especially for simulators, plus the k/b and mouse is still the best way to control first person shooters.

I suppose I could mention the X-box at this stage......thou the controllers do look a bit crap.
Tue 16/01/01 at 12:50
Regular
"not dead"
Posts: 11,145
renegade wrote:
> It's easy enough to connect a Pc to a TV


That's if I want to move my PC. And I don't want to.

Also I doubt that my PC is good enough to run any decent multiplayer games at a playable speed!

Besides, the types of games I like play on the PC are totally different to the games I like play on console.



meka_dragon PQMS8/00
Tue 16/01/01 at 12:49
Posts: 0

Because then there'd be
> no rewards for your progress, and you'd think the game was poor
> value with no extras? :-)

Rewards could still be made for your progress.


> As for blood models I
> thought the idea was to
> make it look messy ?

But why do
> you need it to look messy? If you're legging it around in a fight
> for survival in UT or Q3A, do you stop to look at the blood and
> meaty chunks of your ex-opponent? I wouldn't think you survive long
> if you do.

Don't get me wrong - I like blood and guts in games;
> Blood, Blood 2, Doom, Soldier of Fortune, Quake, UT etc. are all
> brilliant. But blood and gore is by no means a necessity, and I
> certainly don't think it spoils TimeSplitters.

This is true, it doesn't spoil TimeSplitters but wouldn't it be nice ?

> As a
> student, ssxpro, I'm sure you should
> have a couple of PC
> networks lying about college ?
8 player quake
> all in the same
> room each user with their own machine ?

Yeah, fair enough - but
> what about those who aren't at college or can't afford a PC? I
> certainly couldn't get 4 PC's or even 4 TV's in any of the rooms in
> my house, so a 4-player split-screen game is ideal.

And when you
> annihilate an opponent on the net, you can't rub it in anywhere near
> as well as when they're sitting next to you!

Its possible to do it in a cyber cafe. But it does take away from the atomsphere.
Tue 16/01/01 at 12:45
Posts: 0
It's easy enough to connect a Pc to a TV

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