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Why does piracy happen?
The answer is that all you get for your $40 when you buy a game is a load of 0's and 1's printed on a CD. That's all you get. You don't get satisfactory customer service after sales, or even free internet updates... oh no, you have to buy an update!
But, even more annoyingly is that these 1's and 0's are too often rubbish. Even felt you have been cheated when you buy a game? Well that's the feeling that leads to piracy.
The industry can only stop this by making sure that a bigger proportion off games released are of top quality. Then I'd be willing to spend £40 on them every time. As it stands, for every Gran Turismo there is a Sega GT, and for every Final Fantasy there is an Evolution.
In addition to this, maybe games should be cut in price. This can be acheived by abolishing all territorial lock outs, and developing games with multi-language features from the start. That way games are released more cheaply at one universal price across the world. Only problem is that this may allow Sony to control the market a little less. But if the choice is between control and profits, even Sony would choose profits! It's ecconomics... Stoopid!
SonicRav
SonicRav
Why does piracy happen?
The answer is that all you get for your $40 when you buy a game is a load of 0's and 1's printed on a CD. That's all you get. You don't get satisfactory customer service after sales, or even free internet updates... oh no, you have to buy an update!
But, even more annoyingly is that these 1's and 0's are too often rubbish. Even felt you have been cheated when you buy a game? Well that's the feeling that leads to piracy.
The industry can only stop this by making sure that a bigger proportion off games released are of top quality. Then I'd be willing to spend £40 on them every time. As it stands, for every Gran Turismo there is a Sega GT, and for every Final Fantasy there is an Evolution.
In addition to this, maybe games should be cut in price. This can be acheived by abolishing all territorial lock outs, and developing games with multi-language features from the start. That way games are released more cheaply at one universal price across the world. Only problem is that this may allow Sony to control the market a little less. But if the choice is between control and profits, even Sony would choose profits! It's ecconomics... Stoopid!
SonicRav