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"Resident Evil Zero: what we know so far."

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Mon 30/09/02 at 19:34
Regular
Posts: 787
Why the hell am I doing this? Most people are loving the remake of the original, and are looking forward in anticipation to RE0. I was also bored. So in case anyone didn't know any of the information here, I thought I'd put it up.


**SPOILERS**
This may contain spoilers, maybe not many, but still some. Not just from RE0, but also some from RE1. You have been warned...

Setting - set just before Resident Evil 1. One day, in fact. The Bravo Team of STARS have been sent in to investigate the strange murders in the area. Perhaps the Official Capcom page can explain it better than I can:

"Something terrible is seeping into the once pristine mountain air. The residents of Raccoon City go about their lives unaware of the dark fate that surrounds them. It’s only the beginning! Sent in to investigate a series of grisly murders in the area, S.T.A.R.S. Bravo Team scrambles into action. On the way to the scene, Bravo’s helicopter crashes. Although everyone survives, what they discover next is a gruesome site. An overturned military transport truck, riddled with corpses. Rookie member Rebecca Chambers is beginning to wonder what she got herself into. Bravo team is about to discover the evil nightmare that is growing all around them. "

The team get split up and Rebecca finds her way onto the train, known as the "Eclipse Express".
No other story details are certain, although I reckon the end of this game could also tie in with the end of the first game. It would be a bit stupid to end the game before the mansion has been dealt with, don't you think?

Characters:

Rebecca Chambers - STARS Bravo Team member, and medic for the whole crew. She's a young girl (18), fairly new and wet behidn the ears. She is also one of the main characters in this game.

Billy Coen - Another main character, this guy has just escaped from prison for a crime that he may or may not be guilty of. He is a former marine that was convicted of murdering 26 men, and while he was being transported there was an incident with the van, likely to involve zombies.

Mysterious Man - nothing is known about him. He wears a white robe and that's about all we know.

Albert Wesker - smooth talking back stabber from Resident Evil 1. We're not sure how he is involved in the storyline, but he's been working for Umbrella since 1967 (Wesker's Report).

William Birkin - genius scientist, also working for Umbrella since 1967 with Wesker. Injected himself with the G-virus in Resi 2 to stop the SWAT team getting his precious virus.

New features:

Character zapping - the two main characters (Rebecca and Billy) can be swapped between easily by pressing the Z button. There will be some areas that one character can't get to, you'll need to exchange items between the two and puzzles will involve using both characters. When one character is not being used it will be controlled by artificial intelligence, and you'll get a bleep over the radio when they're in danger. If one character dies it's game over. This should make a worthy addition to the series and create even more tension.

Item dropping - the item boxes that for some reason are all connected will be gone, replaced by a system where you just have to drop items on the floor instead. This will make for some easier moments and some harder moments, and will probably mean less running backwards and forwards because you forgot the damn crank.


Enemies:

Zombies - fairly obvious really. It just wouldn't be a Resident Evil without them. You should know what to expect by now; stumbling idiots who can infect you by biting. Some will probably puke acid. Also there are no crimson heads, as they say you won't visit the same areas a lot, and so it would be pointless to have them.

Leeches - little things that grab on and suck your blood. They most probably will have the power to poison. They'll be like the little snakes in all probability.

Dogs - no confirmation as yet, although they'll probably appear in a part of the game set outside.

Crows - you know what these guys are. They're okay for a few seconds, then they try to peck you to death.

Frogs - yes, simply giant frogs. About the size of hunters from the first game. They definitely have a shooting tongue attack, and are likely to have a jumping slap attack. Think a hybrid of hunters and lickers.

Scorpion - one of the known bosses. It's a huge scorpion, filling one of the carriages of the Eclipse Express. It has a huge tail (for a sting attack), and enormous claws (for a deadly slicing attack).

Centipede - another known boss. About the size of YAWN, the giant snake from RE1, although not quite as scary (I mean, a centipede - get a jar). Attacks are likely to be a bite attack and maybe a crush attack. I can't see it being very difficult.

Weapons:

None are confirmed, although there's bound to be a handgun, a knife, a shotgun, and the trademark infinite ammo rocket launcher if you complete it in under a certain time. Probably some extra costumes as well.



Well, that's it. Hope it helped :)
Mon 21/10/02 at 21:03
Regular
"twothousandandtits"
Posts: 11,024
By "whitey" I think Rebecca Chambers was meant. You definitely DO NOT play as the "mysterious man" in white.
Mon 21/10/02 at 21:01
Regular
Posts: 11,038
wooohoooo, you play as whitey, i think he looks klike he kills zombies by hand, cooooool
Mon 21/10/02 at 20:59
Regular
"twothousandandtits"
Posts: 11,024
You don't play as the guy in white, you play as Rebecca and Billy.

It can contain spoilers - all we know is that Rebecca is still alive the next day, which is pretty obvious really.
Mon 21/10/02 at 20:49
Regular
Posts: 11,875
Maverick42 wrote:
> By the way, how could this post contain spoilers? The game isn't even
> out yet!

To be honest being a prequel it can't contain THAT many spoilers. The only real mystery is the bloke in white, and what happens to whitey and male character you play as (can't remember his name). Seeing as Zero is set only one day before Biohazard, what could of happened to them? We know what happens to Rebecca because she's in Biohazard.
Mon 21/10/02 at 20:45
Regular
Posts: 11,038
ne1 know if you play as that guy in white?
Mon 21/10/02 at 20:35
Regular
"twothousandandtits"
Posts: 11,024
OK, I've now heard the release date is 7th of March 2003. Later than previously heard, but not later than expected. I can wait that extra week or whatever.
Sun 13/10/02 at 18:42
Regular
"twothousandandtits"
Posts: 11,024
The train will only make up 1/6 of the entire game, so don't fret too much.

Also, I'm pretty sure the door opening sequences will remain. They could have got rid of them ages ago but chose to keep them as they keep up the tension and........give you something to look at.
Sat 12/10/02 at 20:17
Regular
"Z will be here soon"
Posts: 7,562
I think the whole idea of it been on a train is quite restricting, it gives it a straight up/down sort of feel, which I dont like the sound of. is there any chance of the door sequences disappearing?? they really get on my nerves!
Sat 12/10/02 at 18:59
Regular
"^_^"
Posts: 3,863
The crows look alot more deadly on this version, I hope you can still run away from them because they will be a waste of ammo
Sat 12/10/02 at 18:56
Regular
"twothousandandtits"
Posts: 11,024
I don't think the computer will fire any bullets unless it is in the same room as you are - eg you are both fighting a boss. When it does fire I don't think it'll waste bullets......at least this is what I'm hoping.

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