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"Onimusha 3!?"

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Sat 28/09/02 at 13:46
Regular
Posts: 787
I was just flicking through the new SR mag when I saw Onimusha 3, (yes THREE) as a new item for £37.99. I mean come on, the second isn't even out yet, and less is known about the third than Anne Widdecombe's sexual activities. Take it out!
Tue 01/10/02 at 19:27
Regular
"twothousandandtits"
Posts: 11,024
WòókieeMøn§†€® wrote:
> I'm not at all bothered by borders. I thoroughly enjoyed the first
> game. I was just surprised at the effort Capcom made with Maximo, and
> wondered if they'd done the same with Onimusha 2 - i.e. whether Maximo
> was a one-off, or whether Capcom were making a similar effort with all
> of ther games now.

Ah good. Although I have to say I didn't buy Maximo - played the demo and absolutely hated it.
Mon 30/09/02 at 22:41
"High polygon count"
Posts: 15,624
Blank wrote:
> Am I the only one who isn't bothered in the slightest by borders?

I'm not at all bothered by borders. I thoroughly enjoyed the first game. I was just surprised at the effort Capcom made with Maximo, and wondered if they'd done the same with Onimusha 2 - i.e. whether Maximo was a one-off, or whether Capcom were making a similar effort with all of ther games now.
Mon 30/09/02 at 20:25
Regular
"twothousandandtits"
Posts: 11,024
Am I the only one who isn't bothered in the slightest by borders?
Mon 30/09/02 at 14:49
"You love us!"
Posts: 370
Doh, yeah Onimusha 2! how did i not spot that mistake. Dunno about the boarders as i've got the US and Jap version, which are both NTSC and therefore have no boarders.
Mon 30/09/02 at 14:25
"High polygon count"
Posts: 15,624
I take it you mean Onimusha 2 for most of that post?!

Have Capcom removed the borders this time, as they did with Maximo?
Mon 30/09/02 at 14:07
"You love us!"
Posts: 370
Onimusha 3 is indeed in the works. Upon completing Onimusha 2, the end movie, which is rather brief, hints as to what is going to be in the next game, in terms of plot and characters.

Just for the record, Onimusha 3 is excellent and well worth checking out wookie. There are some very cool features, graphically it’s very nice and the multipule charctaer add a new dimension to the game as a whole. Some of the puzzles are still very simple, but the story is rather interesting, if a little ‘Japanese’ (sounds stupid, but you’ll know what I mean when you play it), and on the whole I must say I really enjoyed playing the game. Also, I must say that I’m not the biggest fan of Capcom and their ‘survival horror’ games, as I didn’t really like Res Veronica and I’ve become a little bored with the whole formula to be honest. Even GameCube Resi Evil didn’t really get me that excited, (other than the nice visuals) because I could remember the story and layout from when I played the damn thing on PS1. So bearing all this in mind, I was pleasantly surprised by Onimusha 3. I would recommend it to anyone.
Sat 28/09/02 at 21:24
Regular
"You can't catch me!"
Posts: 1,065
what is Onimusha like exactly? what do you go in it?
Sat 28/09/02 at 21:09
Regular
"twothousandandtits"
Posts: 11,024
The controls are good as they are. You get used to them after a few minutes, after a few hours you have no problems at all. It just wouldn't be right to change the control system.
Sat 28/09/02 at 20:05
Regular
Posts: 9,494
I want the controls to be less 'stand on the spot and rotate' and more GTA.
Sat 28/09/02 at 18:09
Regular
"twothousandandtits"
Posts: 11,024
Well Resident Evil on the GameCube demonstrated that it doesn't really matter. If the 3D graphics are good enough you can't tell the difference easily.

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