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It. Looks. Fantastic. Contains some impressive graphical touches. The environments are beautiful. Full of rich, vibrant colours. No pop-up that I've seen to speak of either. It has an "epic" look and feel to it.
Dolby Pro Logic II sound too. Okay, it's not Dolby 5.1, but this suffices and creates an aural delight. The local dilect of the Dinosaur Planet, is a little strange at first. Almost sounds like Hoolio Geordio from the Harry Enfield sketches. Minus the Geordie accent.
It is a Zelda clone for all intents and purposes. It handles like Zelda. Some of the puzzle elements are Zelda-esque. Certain scenarios involving other natives are Zelda-esque too. However, whilst comparisons are obviously drawn to Nintendo's own epic adventure, Starfox does retain an identity of it's own.
The Arwing scenarios handle like the N64 Lylat Wars title, albeit with a looser feel to them. You can shoot your way through mines and enemies to get to the next-section. Make no mistake. This is a good game. It provides the perfect anaedote *until* Zelda hits the PAL shores towards the middle of next-year.
Oh, almost forgot. There was hoopla a couple of months ago that Starfox comes on 2-discs. It doesn't. It comes on 1-disc.
> Can I just ask, has the Rare logo change at all on the opening screen?
It doesn't. It just fades out to the Dolby logo and then to the main-title screen sadly. A little underwhelming to be quite honest.
And multiplayer? I haven't heard about that.
> The more I find out about SA the more it sounds like OOT.
That can only be a good thing with this game. Since they are both Adventure games.
But you can see my earlier point about Rare always seemed to make the same game as Nintendo did. The more I find out about SA the more it sounds like OOT.
> Thanks for that Bleeders. I knew it would be great, I just knew it!
> :D
>
> I also noticed from the second NGC DVD that it is a VERY Zelda-esque
> RPG Adventure INDEED! Even down to those very recognisable chimes you
> hear when you complete a puzzle.
>
> Glad to hear the Airwing parts work well too. :)
>
> But what about the Multiplayer??
> I've heard it's got a great one.
> What mutliplayer modes are there?
Possible Spoiler
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I've not come across the multi-player aspect as of yet. But, I'm not that far in at the moment. *I've only just acquired control of Fox, since you don't start the game with him.
I should have more impressions over the course of the weekend. I'm kinda juggling this and Animal Crossing at the moment and I'm out tonight too.
From what I've heard, it's slightly let down by so called "scavenger hunts" (searching for items), and being too easy (according to some sites, you can win most fights by just hammering the "A" button).
I'm still looking forward to it anyway.
These sites were possibly a little elitist...
I also noticed from the second NGC DVD that it is a VERY Zelda-esque RPG Adventure INDEED! Even down to those very recognisable chimes you hear when you complete a puzzle.
Glad to hear the Airwing parts work well too. :)
But what about the Multiplayer??
I've heard it's got a great one.
What mutliplayer modes are there?