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"whats new for gta vice city & theres alot more"

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Sun 15/09/02 at 11:55
Regular
Posts: 787
Confirmed Improvements in GTA: Vice City

Gameplay Improvements

Improved cleaner, smoother hand to hand combat system that includes various kicks and punches. Also you can kneel down to steady you aim.
40 weapons. (Compared to GTA III's 15) These include a knife, machete, six-shooter, uzi, and many more. New character animations are included for each weapon, such as a stabbing animation for the machete.
Improved targeting system. It will change color depending on threat, and tell you if a ped is armed.
Improved AI. The police can now shoot out tires. They will also chase after other criminals this time.
Peds do more action such as jog, lay on the beach, roller-skate, sit on benches, cross streets, and walk in pairs. Peds will also crouch down behind cars when in a gun fight, and gangs will walk in groups instead of in single file or on their own in GTA III.
GTA: Vice City will be all open from the start! (Meaning you can explore the whole city without limitations.)
The city is two and a half times larger than Liberty City!
Ability to enter at least 50 buildings! These include and are not limited to: bank, coffee shop, hotels, shopping mall, airport, and night clubs. The buildings are multi-leveled and have fully decorated interiors.
Buildings are interactive. For example: walking into a store and buying new clothes.
Greater geographical diversity, such as downtown areas filled with skyscrapers, neon-lit boulevards, run-down slums, and swampland, the ocean, and a huge web of streams and rivers.
At least 100 missions (possibly 140) The missions will tend to be longer, more challenging, and more sophisticated with high-end production values, unlike GTA III's 'grab-and-go' missions. They could include a car chase, gun fight, and an interior interaction all in the same mission.
New side missions such as pizza delivery, and the rumored SWAT, limo, hearse, and ice cream missions.
The main character can talk.
About a 2000 page script, with greater character and plot development than ever before.
80 minutes worth of cutscenes, compared to GTA III's 30.
A possibility of playing as different characters throughout the game.
Vehicle Improvements

120 vehicles in all! (Compared to GTA III's 50)
Real-time shadowing on car's surface.
Improved on the number of reflective surfaces on cars.
Better lighting and shadowing. Scenery will cast shadows on your vehicle as you drive by.
Different types of police cars!
Higher resolutions.
Better damage models, such as broken windows. You can also damage your car with a weapon, like a bat.
You can bail out of moving vehicles.
Ability to shoot tires to slow down your foes. This will make the car lose handling. Warning: The police can do this as well.
New sportscars and trucks all inspired by the '80s.
Many more boats, such as a luxury sailboat, speed boat, fishing boat, Coast Guard boat; and waterways and canals all over Vice City to drive them through!
There are now motorcycles*, helicopters, planes (one with pontoons, so it can land on water), etc.
*When on a motorcycle your clothes ripple in the wind!
Ability to shoot forward on a motorcycle.
Multiple pedestrians inside a vehicle. (On the vehicle, in the motorcycle's case)
Ability to use weapons inside the helicopter, such as a sniper.
Graphical Improvements

Image quality is much cleaner and sharper than GTA III
All of the character models are amazingly detailed!
There is no sense of "blockiness" on models!
The city has bright neon lights and pastels. More mood-enlightening that the drab browns and greys of Liberty City.
The water is vastly improved! You can now see the bottom! It is not that dingy, fake look that GTA III had.
Fish can be been seen in the waves and in the bay.
Improved frame rate and even higher resolution textures!
A new lighting and radiosity system! This means bright neon lights!
Sound Improvements

There will be an estimated 9 hours of radio! (Compared to GTA III's three and a half hours.)
Close to 90 songs! These are actually real songs this time, from artists such as Judas Priest, A Flock of Seagulls, or Michael Jackson.
8000 to 9000 lines of pedestrian dialogue. (GTA III had about 3000 and that was roughly an hour and a half)
A GTA:VC soundtrack licensed by a major record label.

thease are all true so dont think they arnt even if they are crazy
Sun 15/09/02 at 16:56
"For the horde!!!!"
Posts: 3,656
GTA Vice city threads are now too common, there are more games to talk about than just GTA all the time. It sounds a good game but like i said there are other posts about this game so stop.
Sun 15/09/02 at 16:37
Posts: 0
isnt it a bit sad to want to get your word count up. all every one is doing is coming on hear to win gad and say i have posted so many words why can't any one just want to come on hear to chat bout games propley n you should be able to post things off the net but as long as you dont say you wrote it. on the topic of gta:vc you can walk into tool shops and buy tools like a screwdriver to stab people.
Sun 15/09/02 at 12:26
Regular
"Max Power"
Posts: 2,196
Honey_Monster wrote:
> Will_madman wrote:
> Honey_Monster wrote:
> So basically you just wanted your word count up?
> no one was replying to the other one and i thought no one was
> reading
> it so in the title i explaned what it was
>
> Okay thats fine, did you no you wasn't allowed to copy stuff from the
> net?
no where dose it say that?
Sun 15/09/02 at 12:24
Regular
"  "
Posts: 7,549
Talking about Bikes in GTA VC, did anyone see the British Superbikes. Looks like Steve Hislops gonna take the title from John Reynolds.
Sun 15/09/02 at 12:22
Regular
"Foxes 4 Ever!!!"
Posts: 2,090
I can't remember writting that, where did i write it?
Sun 15/09/02 at 12:21
Regular
Posts: 3,082
Honey_Monster wrote:

I love Claudia REYna


*Cough*
Sun 15/09/02 at 12:19
Regular
"Foxes 4 Ever!!!"
Posts: 2,090
Will_madman wrote:
> Honey_Monster wrote:
> So basically you just wanted your word count up?
> no one was replying to the other one and i thought no one was reading
> it so in the title i explaned what it was

Okay thats fine, did you no you wasn't allowed to copy stuff from the net?
Sun 15/09/02 at 12:16
Regular
"Max Power"
Posts: 2,196
Honey_Monster wrote:
> So basically you just wanted your word count up?
no one was replying to the other one and i thought no one was reading it so in the title i explaned what it was
Sun 15/09/02 at 12:10
Regular
"Foxes 4 Ever!!!"
Posts: 2,090
Okay so i am a Hypocrite, what is the crime in wanting to get your word count up?
Sun 15/09/02 at 12:06
Regular
Posts: 3,082
Honey_Monster wrote:
> So basically you just wanted your word count up?

Yer, exactly like you did by posting a load of GTA info in the Official Vice City thread.

And copying the England vs portugal player reviews, just to get your word count up.

Hypocrite.

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