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The first game that I will bring up is Max Payne, as this is the game that probably started it all. When it came out for the PC, it won awards and was quoted as a stunning game, which it was without a doubt. But what was one of the main selling points, exactly, the 'Bullet Time' effect. It looked brilliant and made the game the much better, and just goes to show how the Matrix helped with the game. And, there were even mods that added the Matrix 'Lobby shootout', as a playable level, complete with a Max in black trenchcoat and shades, and the kung fu moves and running up walls.
Would Max Payne have been as good without the Bullet Time effect?
That is where it mainly started. Now, games are popping up everywhere that have incorporated the "matrix" effect. The latest one that I have seen is Need for Speed. It is really starting to get repetitive.
Even the producer of the Matrix himself, Joel Silver, has been quoted as calling the bullet time effect stone age compared to what they have accomplished in the new film, Matrix Reloaded. If this true, than the film ought to be as great as the first film.
But, with that in mind, this film with its new revolutionary special effects will no doubt have an impact on the games industry, with bucket loads of games coming out incorporating this special effects into them. In about two years time, this could be said about the next film.
It was good the first time round with Max payne, but has now become really old and annoying.
What do you think? Do you think that they should keep on using these effects, stop using them altogether, or just not as much?
The first game that I will bring up is Max Payne, as this is the game that probably started it all. When it came out for the PC, it won awards and was quoted as a stunning game, which it was without a doubt. But what was one of the main selling points, exactly, the 'Bullet Time' effect. It looked brilliant and made the game the much better, and just goes to show how the Matrix helped with the game. And, there were even mods that added the Matrix 'Lobby shootout', as a playable level, complete with a Max in black trenchcoat and shades, and the kung fu moves and running up walls.
Would Max Payne have been as good without the Bullet Time effect?
That is where it mainly started. Now, games are popping up everywhere that have incorporated the "matrix" effect. The latest one that I have seen is Need for Speed. It is really starting to get repetitive.
Even the producer of the Matrix himself, Joel Silver, has been quoted as calling the bullet time effect stone age compared to what they have accomplished in the new film, Matrix Reloaded. If this true, than the film ought to be as great as the first film.
But, with that in mind, this film with its new revolutionary special effects will no doubt have an impact on the games industry, with bucket loads of games coming out incorporating this special effects into them. In about two years time, this could be said about the next film.
It was good the first time round with Max payne, but has now become really old and annoying.
What do you think? Do you think that they should keep on using these effects, stop using them altogether, or just not as much?