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From the opening scene I was very impressed. Graphically it was a masterpiece. The cars were astonishing and the tracks were out of this world but I was not happy. Here’s a few points explaining why I felt stupid after buying it:
1.No damage! How can it be called the real driving simulator if the cars don’t get a single scratch when smashing into a wall at 100mph!
2.The under parts of the cars are just plain old black.
3.There’s no fun in the multi player option just the I- link which, I’m sure, nobodies going to use it unless they’re stupidly rich.
I’m sorry to have to moan if you people like the game, but I just feel it wasn’t worth the 40 quid I forked out.
Does anyone feel the same way about the game?
Even older versions without the Platinum covers should not be sold at above that price.
As for your opinions on the game, I disagree - I think it's one of the best racing games ever made. But you are entitled to your opinion.
You are also right about the lack of damage, but as FantasyMeister says, this is down to the licensing agreements for the cars. Polyphony Digital, the games developers, have always wanted to include damage even from the original game on the PS1. But certain car manufacturers (mostly European ones) won't allow them to 'damage' the cars, and if they can't do it for some, the can't do it for any.
Polyphony believe (rightly so, I think) that people would rather have more cars and no damage, than fewer cars with damage. So that's why they make the game as it is.
> I’m sorry to have to moan if you people like the game, but I just feel
> it wasn’t worth the 40 quid I forked out.
It's on Platinum at the mo so you shouldn't have had to pay £40 for it mate!
But, it's true, it is real in a certain way but the lack of damage is silly although you do wear tyres down so that is a good thing...
Apart from that I agree, no damage really does suck but Polyphonic Digital are slaves to the car manufacturers who decided that they didn't want their shiny computer generated vehicles subjected to rents and dents as it may affect sales of the real thing.
Despite this, having owned both Gran Turismo and Gran Turismo 2 on the PlayStation, I still bought Gran Turismo 3 for my PS2, because it's one of those games you can pick up, play a bit, and put down again to come back to later. Plus it's longevity is probably the same as the console it was designed for. I'm still playing it months and months after I first got it.
I find it hard to think of another game that has realistic handling that is better than Gran Turismo.
However, for sheer fun races I prefer the likes of Speed Devils (Dreamcast), TOCA (PlayStation) or Ridge Racer V (PS2), because although the handling is no way realistic, more of an arcade feel, it's the fun aspect that keeps me coming back for more.
The races in Gran Turismo generally lack the feel of speed that other games out there offer, which, apart from its lack of damage representation, is its major downfall.
From the opening scene I was very impressed. Graphically it was a masterpiece. The cars were astonishing and the tracks were out of this world but I was not happy. Here’s a few points explaining why I felt stupid after buying it:
1.No damage! How can it be called the real driving simulator if the cars don’t get a single scratch when smashing into a wall at 100mph!
2.The under parts of the cars are just plain old black.
3.There’s no fun in the multi player option just the I- link which, I’m sure, nobodies going to use it unless they’re stupidly rich.
I’m sorry to have to moan if you people like the game, but I just feel it wasn’t worth the 40 quid I forked out.
Does anyone feel the same way about the game?