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And although, I'm sure, you never can have too much of a good thing, its a shame that most sequels don’t seem to put that axiom to the test.
Since the release of the GBA, there has been an ever growing flow (to flood?) of 'old skool' re-releases... Most of which seem to add little more to the original game than another 30 quid back on the price tag...
There are exceptions of course, don’t get me wrong.
There are a few games which, I think, could benefit from being re-released in an 'updated'/post PS1 form...
Rather than, say, a straight port to the GBA... And rather than, say, writing the same 8/16/32/(whatever) bit title and forcing 3D graphics onto the 2D engine...
More a reworking of the idea... (the sort of thing Tim Burton would call a 're-imagining', but definitely less dull than his 'Planet of the Apes' effort)...
Maybe (ripping an idea I stuck into a thread a while back) giving a classic title to a respected developer and seeing what they come up with... What would Molyneux do to Super Mario Bros? Shigsy to Streets of Rage? or Rare to Pac Man?...
I was wondering... which titles should/could be reworked into making a comeback into today’s gaming arena?
How would you change your favourite retro-game to make it a GTA3/Deus Ex/etc. beater today?
And although, I'm sure, you never can have too much of a good thing, its a shame that most sequels don’t seem to put that axiom to the test.
Since the release of the GBA, there has been an ever growing flow (to flood?) of 'old skool' re-releases... Most of which seem to add little more to the original game than another 30 quid back on the price tag...
There are exceptions of course, don’t get me wrong.
There are a few games which, I think, could benefit from being re-released in an 'updated'/post PS1 form...
Rather than, say, a straight port to the GBA... And rather than, say, writing the same 8/16/32/(whatever) bit title and forcing 3D graphics onto the 2D engine...
More a reworking of the idea... (the sort of thing Tim Burton would call a 're-imagining', but definitely less dull than his 'Planet of the Apes' effort)...
Maybe (ripping an idea I stuck into a thread a while back) giving a classic title to a respected developer and seeing what they come up with... What would Molyneux do to Super Mario Bros? Shigsy to Streets of Rage? or Rare to Pac Man?...
I was wondering... which titles should/could be reworked into making a comeback into today’s gaming arena?
How would you change your favourite retro-game to make it a GTA3/Deus Ex/etc. beater today?
Quality - Huge 3-D islands, covered with massive bases, you running a full on moving fortress, and ordering your little escorts about, while attempting to sink the enemies dastardly forces! Put a bit of the Total War treatment in, and mix with some seriously cool SFX and sounds, and you'd have a classic!
> Clearly, Elite on the PS2, online and everything, would be the best
> thing ever. Ever.
Does anyone know when Elite4 is due out...
Their site claims Q4 2002... hough they say thats will be the earliest release date... Which I'm asuming means it'll be ready when its ready?
Does anyone know any solid details?.. have a better estimation?
> Does anyone know when Elite4 is due out...
>
> Their site claims Q4 2002... hough they say thats will be the earliest
> release date... Which I'm asuming means it'll be ready when its
> ready?
>
> Does anyone know any solid details?.. have a better estimation?
I know that the site has claimed a Q4 2002 release for over a year, and the amount of detail available on the game hasn't changed since the site went up. I seriously doubt if it's even still in production.
Pity, it would have rocked.
> I know that the site has claimed a Q4 2002 release for over a year,
> and the amount of detail available on the game hasn't changed since
> the site went up. I seriously doubt if it's even still in
> production.
>
> Pity, it would have rocked.
I think it is still on man...
I've noticed they have added a Wallace and Gromit thing to thier list of titles (which seems odly out of place?)... And I think their 3D game engine has been releativly popular?...
I was reading the he had finally sorted out all the legal difficulties he was having with it... He seems like an eighties developer who like to keep things uner wraps until hes ready to show off (as opposed to marketing heavy 90's developers?)...
If nothing else, it would seem odd to throw away such a lucrative cash cow?
http://www.3dactionplanet.com/elite4/elite4_facts.shtml
Some pretty interesting "facts"...