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"Pikminnie"

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Sun 09/06/02 at 17:08
Regular
Posts: 787
In under a week, Friday 14th of June the release of the fifth Nintendo game on the Nintendo Gamecube will emerge. After you’ve looted Luigi’s Mansion, played wickedly in Wave Race, struggled through Smash Brothers and netted NBA Courtside the next game to come from Nintendo’s home stable is Pikmin. Despite a nice early start from Nintendo this game is the last Nintendo game until September but this is supposed to be Nintendo’s attempt of mimicking the success of Mario and Pokémon of the Gamecube and so how does it fair?

This is not any review, it is in fact a post filled with information about this promising title, how it did in Japan, what the American thought and to what lengths did Nintendo go to make it a success. The GameCube had only been out a month in Japan until Pikmin hit the shelves. Despite a large advertisement plan set out the game never really sold that well but considering there was only 5 Gamecube games out and under whelming sales due to September 11th it was hardly surprising. Pikmin though did pick up in Japan nearly 2 months after it came out. The TV advert for the game featured a catchy song, so catchy and popular that it was released as the Pikmin single, the song hit number one and Pikmin sales sky rocketed. The build up to the American launch also featured much Pikmin esq. material, women would give out flyers and help people wearing hilarious Pikmin costumes, one man desperate to win the Gamecube competition painted him self blue, shaved his head, stuck a leaf on it and ate “Pikmin food” of worms and maggots etc… to win a while host of prizes. Incredible stunts such as this would surly aid in Pikmin’s success and it did.

Pikmin is a real time strategy game from the gaming god Shiguru Miyamoto (designer of Mario and Zelda if you didn’t know), he thought up the game when he was digging in the garden. Dubbed as a plant game Pikmin gives you control of Captain Olimar (Remove the L and what is it an anagram of) a poor spaceman who has crashed on a mysterious planet. He needs to get his space ship parts back and in order to get them he enlists the aid of the planets inhabitants also known as Pikmin. These are plant Esq. creatures who’ll you have to meet and learn to use; it is a strategy game but nothing like Command or Conquer so don’t get put off by the genre. You have 3 days in which to rescue your parts and leave the planet. The games main flaw is the length, it is very short and although Miyamoto designed it with the hope that others will play it again and again it is still very short. It sold far better in Japan than America and Americans weren’t too impressed by the game, meanwhile in Japan the public loved it but if it wasn’t for the single would the game of sold well at all?

No, the fact is Pikmin is a great game but it isn’t as groundbreaking as Pokémon, it isn’t as big as Mario and to be honest Shigsy could have done so much more. Nevertheless Pikmin did reach a few peoples hearts, many would swear by the game, some insist it is a massive AAA release from the big N. This indifference in opinion makes the upcoming release even more intriguing. What are peoples pre-conceptions of the game? Are you getting it? If you are why? If not why not?

Here’s to Pikmin

Dringo
Tue 11/06/02 at 18:52
Posts: 0
Agent underfire is one im getting
Wave Race
SMB
SSBM
resident evil
ISS2
Tue 11/06/02 at 17:14
"Darkness, always"
Posts: 9,603
I'll be adding it to the titles I've already deemed worthy:

Rogue Leader
Luigi's Mansion
Super Smash Bros Melee
ISS2
Super Monkey Ball
Tue 11/06/02 at 17:14
Regular
Posts: 11,875
Actually you have 30 days, which is just a tad longer than 3..
Sun 09/06/02 at 22:50
Posts: 0
Solskjær wrote:
> It sounds like it's gunna be a great game and everything but i'm still
> not 'taken in' by it all.
>
> Sure, it looks imaginitive and different, and it could be the type of
> game that'll keep you playing for hours, but Real Time Strategies just
> aren't my thing - and that's how I see this game.
>
> I used to think it was 'too kiddy' way back at E3 2001, but now I see
> it differently.
>
> Who knows. Maybe i'll rent-out a copy one day and decide that I HAVE
> to have this game!?

Good idea as soon as you get your cube just like as soon as i get mine
Sun 09/06/02 at 18:46
Regular
"Long time no see!"
Posts: 8,351
It sounds like it's gunna be a great game and everything but i'm still not 'taken in' by it all.

Sure, it looks imaginitive and different, and it could be the type of game that'll keep you playing for hours, but Real Time Strategies just aren't my thing - and that's how I see this game.

I used to think it was 'too kiddy' way back at E3 2001, but now I see it differently.

Who knows. Maybe i'll rent-out a copy one day and decide that I HAVE to have this game!?
Sun 09/06/02 at 18:24
Regular
"bit of a brain"
Posts: 18,933
i played pikmin waaaaaaaay back in CEX, and they had to drag me away. i did the whole first bit, but i don't have enough money to get it AND ISS2 (i got some 98p dreamcast football games and now i'm hooked, after selling ISS98)
oh well
Sun 09/06/02 at 18:14
Regular
"Rasmus R The Best!"
Posts: 612
Pikmin has these factors:

Pure
Imaginative
Kittenish {Playful by the way}
Marvellous
Imerse yourself
New

Why not try one yourself?? :)
Sun 09/06/02 at 18:07
Regular
"Whatever!"
Posts: 9,320
It sounds quite interesting does Pikmin - I will try and pick up a copy friday! Its been getting rave reviews!
Sun 09/06/02 at 18:05
Regular
Posts: 21,800
Good post and yes i'll be getting it on Friday. To be honest I don't really know that much about the game but from what i've read it sounds like a must buy. Agent Under Fire comes out on Friday as well which is a bit annoying but I think i'll stick with Pikmin.
Sun 09/06/02 at 17:33
Regular
"bit of a brain"
Posts: 18,933
i think it's an attempt at GAD.
good luck...

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