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"Developers taking advantage"

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Sat 01/06/02 at 08:53
Regular
Posts: 787
Today, the gaming industry has a lot of money to be made. Whether it is making games or peripherals, there is a lot of money to be made. This gives some game developers the idea that they can make games, good or bad, and make loads of cash, but it doesn’t work like that, or does it?

It seems to me that game developers are taking advantage of the way the gaming industry is today. With games constantly coming out with some kind of attraction to the younger and even older gamer, it makes them buy the game even if it isn’t that good. It also seems that some game developers are becoming more interested in making an extra buck, rather than spending extra time making the best it can be for the gamer. Of course, like everything, there are a few exceptions. Developers like Nintendo, Rare and maybe even Sega, always try to make their game the best they can for the gamer, so that it would be very enjoyable.

I know for a fact that games with a lot of violence and gore always sell with the teenage gamer. To them, it doesn’t really matter if the game is actually good or not, it just matters what happens to one of the people when you shoot them with a bazooka in the head. Don’t get me wrong; some ‘violent’ games can be great. Take Resident Evil for example. That is a fine example of what violent gaming should be like. But when game developers try and take advantage of this, that’s when you get games like Carmageddon, and that’s when you get younger gamers thinking that a game like that is really great, when they really only think it’s great because of the blood involved.

To add to this, it isn’t just violence that game developers wanting money take advantage of. What about ‘movie licensing.’ This is one of the, if not the best, form of trying to con people out of their £40, so that you can earn a few quid. I think that games that have a movie license can turn out good if their made by the right person, but when their not, that’s when you have games in the shops as best sellers like Monsters Inc. and Disney’s Emperor’s New Groove. Sad isn’t it. But like I said before, when made but the right developer that have the gamers interests at mind, the end result is a game like Goldeneye, which was made by Rare. Another great example of this is the FIFA series. Every year a FIFA game comes out and every year it reaches the top of the charts and why? Does it have something new added? No. The same game come out with enhanced graphics, but still everyone buys it. Now isn’t that the best example of conning people into buying games that are practically the same as the one before.

I noticed on TV the other day, a Harry Potter advertisement showing some excellent graphics. It bet it was not only me, but also a few other people noticed it too, but in the small print at the bottom of the screen, it said ‘Not in-game footage’. Now, correct me if I’m wrong, but isn’t that just the worst case of false advertising. Not only did it have the wrong graphics, but also it only showed about a second of the actual game. This links back to before, about movie licensing. Again, Harry Potter, one of the most anticipated films ever in the UK, and game developers not only take advantage of the name, but they also advertise it so the game looks brilliant.

Alright, so a great new, totally original game comes out on the PC. It’s name. The Sims. Wow. This game is great. It’s got brilliant gameplay value and is totally additive. What could go wrong? How about the fact that after finding that the Sims was hugely popular, they decided to try and milk as much money as they could out of it, and bring out eight, yes eight, add-ons for it. Now that’s taking it to the extremes. Eight add-ons. Each costing about twenty quid. Now, my maths might not be perfect, but if you were to buy all eight, including the actual original game, you would be spending a massive £200. Shocking, isn’t it.

So, I think that there is something seriously wrong with the world that is gaming it game developers are trying it con you out of your money. Whether it be, using names, violence, add-ons, or false advertising they all come down to the same thing. Developers trying to con the average gamer, so they’re not short of a few bob.

Thanks for Reading

Liquid
Sun 02/06/02 at 14:17
Regular
"previously phuzzy."
Posts: 3,487
Well, theres my next post scrapped!

Anyways, great post!
Sun 02/06/02 at 14:01
Regular
"¬_¬"
Posts: 3,110
Great post, I agree. Although I don't think its a case of bad programmers for the bad games, but just intalented programmers, evil publishers and lack of funds. That said, the majority of crap games are multiformat which kind of hints that the games were made with no specific format in mind.

Conversions generally suffer from being crap. Spy Hunter on the PlayStation 2 was a good game (not excellent, but not bad). On the GameCube, the game was converted line for line which meant that it was exactly the same, albeit with the GameCube having to emulate certain aspects of the PlayStation 2 version since the developers can't be bothered to actually convert it to GameCube coding. Therefore, the game is the same as the PS2 version, but often slows down and has worse pop up because of developers using a gamecube to emulate a PlayStation 2 and Spy Hunter.

Its when developers do good conversions that decent games are made, although I agree that Joe Public will buy absolutely anything. A gaming illiterate friend of mine down the road bought an Xbox package with Project Gotham Racing, Shrek and Mad Dash. I sniggered behind his back, but it shows that casual gamers DO judge games by their covers.
Sun 02/06/02 at 10:47
Regular
"Jog on, sunshine"
Posts: 8,979
Great post Liquid, and yeah, I noticed that Harry potter advert the other day too. You really have to watch out for things like that, someone was talking a couple of days ago about a PS2 Multitap, and how it was at a ridiculously low price, then in the small print at the side it said, "When you buy a PS2 console"

It really annoys me.

Oh, and as I said, great post.

Microchips.
Sat 01/06/02 at 08:53
Regular
Posts: 1,309
Today, the gaming industry has a lot of money to be made. Whether it is making games or peripherals, there is a lot of money to be made. This gives some game developers the idea that they can make games, good or bad, and make loads of cash, but it doesn’t work like that, or does it?

It seems to me that game developers are taking advantage of the way the gaming industry is today. With games constantly coming out with some kind of attraction to the younger and even older gamer, it makes them buy the game even if it isn’t that good. It also seems that some game developers are becoming more interested in making an extra buck, rather than spending extra time making the best it can be for the gamer. Of course, like everything, there are a few exceptions. Developers like Nintendo, Rare and maybe even Sega, always try to make their game the best they can for the gamer, so that it would be very enjoyable.

I know for a fact that games with a lot of violence and gore always sell with the teenage gamer. To them, it doesn’t really matter if the game is actually good or not, it just matters what happens to one of the people when you shoot them with a bazooka in the head. Don’t get me wrong; some ‘violent’ games can be great. Take Resident Evil for example. That is a fine example of what violent gaming should be like. But when game developers try and take advantage of this, that’s when you get games like Carmageddon, and that’s when you get younger gamers thinking that a game like that is really great, when they really only think it’s great because of the blood involved.

To add to this, it isn’t just violence that game developers wanting money take advantage of. What about ‘movie licensing.’ This is one of the, if not the best, form of trying to con people out of their £40, so that you can earn a few quid. I think that games that have a movie license can turn out good if their made by the right person, but when their not, that’s when you have games in the shops as best sellers like Monsters Inc. and Disney’s Emperor’s New Groove. Sad isn’t it. But like I said before, when made but the right developer that have the gamers interests at mind, the end result is a game like Goldeneye, which was made by Rare. Another great example of this is the FIFA series. Every year a FIFA game comes out and every year it reaches the top of the charts and why? Does it have something new added? No. The same game come out with enhanced graphics, but still everyone buys it. Now isn’t that the best example of conning people into buying games that are practically the same as the one before.

I noticed on TV the other day, a Harry Potter advertisement showing some excellent graphics. It bet it was not only me, but also a few other people noticed it too, but in the small print at the bottom of the screen, it said ‘Not in-game footage’. Now, correct me if I’m wrong, but isn’t that just the worst case of false advertising. Not only did it have the wrong graphics, but also it only showed about a second of the actual game. This links back to before, about movie licensing. Again, Harry Potter, one of the most anticipated films ever in the UK, and game developers not only take advantage of the name, but they also advertise it so the game looks brilliant.

Alright, so a great new, totally original game comes out on the PC. It’s name. The Sims. Wow. This game is great. It’s got brilliant gameplay value and is totally additive. What could go wrong? How about the fact that after finding that the Sims was hugely popular, they decided to try and milk as much money as they could out of it, and bring out eight, yes eight, add-ons for it. Now that’s taking it to the extremes. Eight add-ons. Each costing about twenty quid. Now, my maths might not be perfect, but if you were to buy all eight, including the actual original game, you would be spending a massive £200. Shocking, isn’t it.

So, I think that there is something seriously wrong with the world that is gaming it game developers are trying it con you out of your money. Whether it be, using names, violence, add-ons, or false advertising they all come down to the same thing. Developers trying to con the average gamer, so they’re not short of a few bob.

Thanks for Reading

Liquid

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