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"What inspires the developers?"

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Fri 24/05/02 at 10:01
Regular
Posts: 787
At the moment we can’t get enough of computer games. We want to know what is coming out in a year’s time, how small the next batch of new consoles is going to be, whether they play DVD’s and connect to the Internet. We want to know everything there is to do with the gaming world. We are getting greedy, but that’s not a bad thing it just means we are widening out gaming vision and venturing into different genres. We are spoilt for choice. I don’t think I can ever say ‘nothing good is out at the moment’. When people make stupid comments such as ‘FFX sucks’ then they obviously don’t really think about the statement they are saying. They are implying that FFX is a bad game, which it obviously is not. It’s just not the game for them, lots of work goes into these games, but where does it all begin?

The numbers of games are increasing in numbers dramatically; as new consoles come out we can expect at least 150 titles to be out on each one. This is great for us gamers because there is an even wider market of games. We will never be able to buy all these games (unless we are loaded) so its great we have a wide range to choose from. Most of the games are very different, people have thought up these games and then spent lots of time developing them. Where do the makers of these fantastic games get their inspiration to create characters such as Mario?

The world as we know it is full of material things and will eventually be packed full of man-made objects. Some artists walk around the countryside and get inspiration from nature. Where would you get the inspiration to create a character such as Crash Bandicoot? Did they sit their drinking orange juice, and looking through an animal book and suddenly *pop* they started work on the now loved Crash Bandicoot series. Maybe the makers were on holiday, visiting a zoo whilst happily munching on a banana when *wham* out of the blue a monkey came rolling out of its cage in a large hamster wheel! Could it be that the makers of Sonic the Hedgehog were one day strolling round the public footpaths in the countryside, when a cute little hedgehog suddenly zoomed along the footpath?

When I am looking for inspiration I usually turn to listening to music and usually my ideas develop from there. Maybe the makers of Rez were listening to some funky music and decided that it would be amazing if a game were based around music. It would be great if the makers of all these great games got together and wrote a book about where they get their inspiration. This would help the future generation of developers to make top class games that are out now.

What do you think inspired the makers of Donkey Kong, Yoshi, and Wario? If you were or even if you are, where would/do you get your inspiration to create such famous characters?

Thanks for reading :)
There have been no replies to this thread yet.
Fri 24/05/02 at 10:01
Regular
"**I'm Disposable**"
Posts: 1,104
At the moment we can’t get enough of computer games. We want to know what is coming out in a year’s time, how small the next batch of new consoles is going to be, whether they play DVD’s and connect to the Internet. We want to know everything there is to do with the gaming world. We are getting greedy, but that’s not a bad thing it just means we are widening out gaming vision and venturing into different genres. We are spoilt for choice. I don’t think I can ever say ‘nothing good is out at the moment’. When people make stupid comments such as ‘FFX sucks’ then they obviously don’t really think about the statement they are saying. They are implying that FFX is a bad game, which it obviously is not. It’s just not the game for them, lots of work goes into these games, but where does it all begin?

The numbers of games are increasing in numbers dramatically; as new consoles come out we can expect at least 150 titles to be out on each one. This is great for us gamers because there is an even wider market of games. We will never be able to buy all these games (unless we are loaded) so its great we have a wide range to choose from. Most of the games are very different, people have thought up these games and then spent lots of time developing them. Where do the makers of these fantastic games get their inspiration to create characters such as Mario?

The world as we know it is full of material things and will eventually be packed full of man-made objects. Some artists walk around the countryside and get inspiration from nature. Where would you get the inspiration to create a character such as Crash Bandicoot? Did they sit their drinking orange juice, and looking through an animal book and suddenly *pop* they started work on the now loved Crash Bandicoot series. Maybe the makers were on holiday, visiting a zoo whilst happily munching on a banana when *wham* out of the blue a monkey came rolling out of its cage in a large hamster wheel! Could it be that the makers of Sonic the Hedgehog were one day strolling round the public footpaths in the countryside, when a cute little hedgehog suddenly zoomed along the footpath?

When I am looking for inspiration I usually turn to listening to music and usually my ideas develop from there. Maybe the makers of Rez were listening to some funky music and decided that it would be amazing if a game were based around music. It would be great if the makers of all these great games got together and wrote a book about where they get their inspiration. This would help the future generation of developers to make top class games that are out now.

What do you think inspired the makers of Donkey Kong, Yoshi, and Wario? If you were or even if you are, where would/do you get your inspiration to create such famous characters?

Thanks for reading :)

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