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In a vain effort, the Dreamcast endeavoured to unleash the power of the internet onto the console gamer. To an extent, this was a success, but for a couple of major setbacks. The first is the speed of the connection, a 56k modem dialup is simply not fast enough to support the games of today. The second error arose as a direct knock on of the first, the games were simply not very technical. Dreamcast did succeed in bringing online gaming to the masses, but the actual games were of a mediocre standard in today's gaming.
Then comes the XBox, with the controversial broadband only connection. However, broadband technology will undoubtedly be replacing the modem in most households very soon, and Microsoft have simply used this to their advantage. With a broadband connection, Microsoft can offer what has never been done successfully before, offer online connectivity in every game they release. XBox Online will boast easy-to-use and fast gameplay along a broadband line.
To boot, Microsoft will also be including a headset, which allows real-time speak over the connection. This is truly harnessing the potential of the broadband connection to the very maximum. With this potential lying ahead, is the XBox likely to be leagues above it's competitors?
It should, but perhaps it may not, due to the mass marketplace that is console hacking. XBox mod chips are already being sold, which undermimes much of the success the XBox could have enjoyed. The XBox has left itself open to a veritable onslaught by the hackers. Perhaps the main reason underlying this is the fact that it is Microsoft behind the XBox. Hackers have always prided themselves in being able to hack and exploit Microsoft products successfully. And it is the undoubtful truth that the same will occur to the XBox.
The broadband connection will also open the XBox up to potential network hacks, which could exploit the entire machine and even crash it. It is also axiomatic that the same had happened to the PS2, and lost Sony valuable money.
As we have to accept that corporations are behind the machines we play and love, I believe as gamers we have to support them. There is literally no other way. Indeed, we could buy pirate games, chip our machines, and live in a parasitic way on Microsoft back. However, this would only lose Microsoft money, and the games will cease to be made. However, it only takes a select percentage to do this, and Microsoft may stop developing the games and the machine. Microsoft are in control, when it comes to the XBox, and we need to play their game, if we want to play any games in the future.
In a vain effort, the Dreamcast endeavoured to unleash the power of the internet onto the console gamer. To an extent, this was a success, but for a couple of major setbacks. The first is the speed of the connection, a 56k modem dialup is simply not fast enough to support the games of today. The second error arose as a direct knock on of the first, the games were simply not very technical. Dreamcast did succeed in bringing online gaming to the masses, but the actual games were of a mediocre standard in today's gaming.
Then comes the XBox, with the controversial broadband only connection. However, broadband technology will undoubtedly be replacing the modem in most households very soon, and Microsoft have simply used this to their advantage. With a broadband connection, Microsoft can offer what has never been done successfully before, offer online connectivity in every game they release. XBox Online will boast easy-to-use and fast gameplay along a broadband line.
To boot, Microsoft will also be including a headset, which allows real-time speak over the connection. This is truly harnessing the potential of the broadband connection to the very maximum. With this potential lying ahead, is the XBox likely to be leagues above it's competitors?
It should, but perhaps it may not, due to the mass marketplace that is console hacking. XBox mod chips are already being sold, which undermimes much of the success the XBox could have enjoyed. The XBox has left itself open to a veritable onslaught by the hackers. Perhaps the main reason underlying this is the fact that it is Microsoft behind the XBox. Hackers have always prided themselves in being able to hack and exploit Microsoft products successfully. And it is the undoubtful truth that the same will occur to the XBox.
The broadband connection will also open the XBox up to potential network hacks, which could exploit the entire machine and even crash it. It is also axiomatic that the same had happened to the PS2, and lost Sony valuable money.
As we have to accept that corporations are behind the machines we play and love, I believe as gamers we have to support them. There is literally no other way. Indeed, we could buy pirate games, chip our machines, and live in a parasitic way on Microsoft back. However, this would only lose Microsoft money, and the games will cease to be made. However, it only takes a select percentage to do this, and Microsoft may stop developing the games and the machine. Microsoft are in control, when it comes to the XBox, and we need to play their game, if we want to play any games in the future.