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"RPG Evolution"

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Thu 23/05/02 at 22:58
Regular
Posts: 787
Most of have played RPG's at some point and we all have our favourites. Games like Zelda have been around for ages, as have Squaresoft's offerings. When you think of these old titles and what they gradually offered as time went on right upto now with us looking forward to titles such as Project Ego, it really shows how much imagination is being stretched out in this genre.

I remember when I bought Secret of Mana ages ago. I loved the fact you could 3 players at once ! It was like a dream come true at the time whereas now its pretty common. Then not long ago, Phantasy Star Online came out and offered us the chance to play a console RPG online thanks to Sega's ambitions.

Now we have the likes of Project Ego on the way that uses the X-Box's capabilities to come up with character development. A few years ago, we could have only dreamed of the things this game will be doing. Your character ages, injuries can become scars, your character can become tanned or pale depending on what times you play and how much your character is exposed to the sun. Its really amazing stuff and its ideas like this that are a pleasure to play and have us drooling throughout the whole wait, desperately scrambling for more info and screenshots.

Improved graphics are to be expected now as consoles are so powerful, but its details like this that can set a game like Project Ego apart from the competition. So where can things go from here ? I have a few ideas of what I would like to see....

How about illness ? With the chance of being able to play a character through his/her whole life, how about putting in the possibilities of becoming ill. Wether its something small or something more life threatening, it could be an interesting concept to have. Maybe certain illnesses, if not treated, can cause a change in your character in the long run. Of course cures can be around for you to get somehow, wether bought in a shop or found in the form of special plants in places like forest areas. If your character takes a turn for the worst and its an online RPG, maybe even friends you have met can give you a helping hand in finding the cure. This shouldn't be a thing that happens to you everyday of course or it would become annoying, but it could exist as a possibility, maybe never affecting you at all. Maybe for the more adventurous games, you could even have more magical illnesses which if not treated, can result in your character becoming deformed in some way or even turning into something of a beast.

Another thing, we have scars coming, so what about taking this further ? If your wounded in the eye, you could have a patch over it, or maybe some other indication that its happened. Depending on the time the game is set, maybe even limbs could be hacked off in battle and there could be the possibility of replacements such as a mechanical arm or something similar.
Maybe hospitals can be placed in the games so that if your injured, you can pay the place a visit and have bandages, etc put on your wounds. It would be interesting to see a character with his arm in a sling after being injured in a fight or something.

And the last idea I'll come up with right now - different communities and large scale battles. Maybe you could be from a particular town or join a community in your travels. Along with being able to build your own little place with the others in your community, you could work together to build outer walls and protect it. Maybe communities will be allies while others are hostile. This could make for some incredible battles as different groups raid eachother. Some may decide they prefer being a loner and will return to wondering around again instead while others might enjoy the community option and stay where they are.

It could result in huge worlds and possibilities. Loners could even put themselves up for hire to help communities or as assassins, etc. The RPG is definatly a genre with a lot of potential still to be played around with. Lets hope some of the games companies carry on looking into this potential, so far its looking damn good. :-)
There have been no replies to this thread yet.
Thu 23/05/02 at 22:58
Regular
"ATAT Supremo"
Posts: 6,238
Most of have played RPG's at some point and we all have our favourites. Games like Zelda have been around for ages, as have Squaresoft's offerings. When you think of these old titles and what they gradually offered as time went on right upto now with us looking forward to titles such as Project Ego, it really shows how much imagination is being stretched out in this genre.

I remember when I bought Secret of Mana ages ago. I loved the fact you could 3 players at once ! It was like a dream come true at the time whereas now its pretty common. Then not long ago, Phantasy Star Online came out and offered us the chance to play a console RPG online thanks to Sega's ambitions.

Now we have the likes of Project Ego on the way that uses the X-Box's capabilities to come up with character development. A few years ago, we could have only dreamed of the things this game will be doing. Your character ages, injuries can become scars, your character can become tanned or pale depending on what times you play and how much your character is exposed to the sun. Its really amazing stuff and its ideas like this that are a pleasure to play and have us drooling throughout the whole wait, desperately scrambling for more info and screenshots.

Improved graphics are to be expected now as consoles are so powerful, but its details like this that can set a game like Project Ego apart from the competition. So where can things go from here ? I have a few ideas of what I would like to see....

How about illness ? With the chance of being able to play a character through his/her whole life, how about putting in the possibilities of becoming ill. Wether its something small or something more life threatening, it could be an interesting concept to have. Maybe certain illnesses, if not treated, can cause a change in your character in the long run. Of course cures can be around for you to get somehow, wether bought in a shop or found in the form of special plants in places like forest areas. If your character takes a turn for the worst and its an online RPG, maybe even friends you have met can give you a helping hand in finding the cure. This shouldn't be a thing that happens to you everyday of course or it would become annoying, but it could exist as a possibility, maybe never affecting you at all. Maybe for the more adventurous games, you could even have more magical illnesses which if not treated, can result in your character becoming deformed in some way or even turning into something of a beast.

Another thing, we have scars coming, so what about taking this further ? If your wounded in the eye, you could have a patch over it, or maybe some other indication that its happened. Depending on the time the game is set, maybe even limbs could be hacked off in battle and there could be the possibility of replacements such as a mechanical arm or something similar.
Maybe hospitals can be placed in the games so that if your injured, you can pay the place a visit and have bandages, etc put on your wounds. It would be interesting to see a character with his arm in a sling after being injured in a fight or something.

And the last idea I'll come up with right now - different communities and large scale battles. Maybe you could be from a particular town or join a community in your travels. Along with being able to build your own little place with the others in your community, you could work together to build outer walls and protect it. Maybe communities will be allies while others are hostile. This could make for some incredible battles as different groups raid eachother. Some may decide they prefer being a loner and will return to wondering around again instead while others might enjoy the community option and stay where they are.

It could result in huge worlds and possibilities. Loners could even put themselves up for hire to help communities or as assassins, etc. The RPG is definatly a genre with a lot of potential still to be played around with. Lets hope some of the games companies carry on looking into this potential, so far its looking damn good. :-)

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