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Anyway, home console technology is improving all the time...and it must be only a matter of time before lightgun games "evolve" too. So how's this for a cool lightgun evolution (albeit an expensive one)?
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This idea would work best on a console with 4 controller ports, so the Gamecube and X-Box would be best suited to it. Instead of the bog standard handgun weapon, you buy an actual set of 4 weapons.
E.g.
A pistol
A shotgun
A machine gun
A rocket launcher
All 4 weapons are plugged into the console, but at the beginning of the game, only the pistol is available for use. Then when you collect an item within the game, say a shotgun, the shotgun is available for use along with the pistol...and you could eventually switch between all 4 weapons at your own leisure.
As I said before, this would be an extremely expensive alternative to the conventional lightgun game; however, I think that it's a really good idea and one that games developers (SEGA in particular) should seriously consider looking into.
Thanks for your time. :)
I personally think that it's a brilliant idea, and although you may need a lot of room, money and a big-ish screen to make full use of it, I reckong it would do well providing there are enough games developed to use this idea.
> I think Lightgun games have to be the most pointless games on home
> consoles. Play them once or twice and you know everything on the game
I got Time Crisis 2 the other week and despite completing it on the day, I still find it highly enjoyable to play. Its not the fact that they are short games, but they are fun even after you've played them through time and time again.
Also back to the original topic, you'd have to buy all 4 guns, costing probably around £100 to play the game to it's full potential, and you'd only be able to use them all for one/two games, that doesn't seem right.
Would make a good arcade game option though, although I couldn't see many people wanting to change from the pistol unless there was a helicopter that was annoying you.
I think the Die Hard game has the best idea. Include a game where you can use your light gun, but also include games for different tastes. As it was, the light gun option on Die Hard was extremely good, much better than Time Crisis and the other two games were just as good.
Arcades rule because you only want to complete it once then go off and thrash someone at Daytona racing! no more than that. I'll use the PSx as another example: you buy a lightgun for your PSX and I think Sony had about 3 games released for the gun, that sucks.
> I think Lightgun games have to be the most pointless games on home
> consoles.
Well, that's a lie and you know it. Name a game with a better and more intriguing plot than Duck Hunt had on the NES. Can't do it can you? :D