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Sun 12/05/02 at 21:04
Regular
Posts: 787
Lightgun games on home consoles have been knocking around for a while now. The likes of The House of the Dead 2, Confidential Mission and Time Crisis have become one of the most popular videogames genres, possibly due to the upped level of authenticity and interaction that actually holding a gun provides.

Anyway, home console technology is improving all the time...and it must be only a matter of time before lightgun games "evolve" too. So how's this for a cool lightgun evolution (albeit an expensive one)?


- - -

This idea would work best on a console with 4 controller ports, so the Gamecube and X-Box would be best suited to it. Instead of the bog standard handgun weapon, you buy an actual set of 4 weapons.

E.g.

A pistol
A shotgun
A machine gun
A rocket launcher

All 4 weapons are plugged into the console, but at the beginning of the game, only the pistol is available for use. Then when you collect an item within the game, say a shotgun, the shotgun is available for use along with the pistol...and you could eventually switch between all 4 weapons at your own leisure.

As I said before, this would be an extremely expensive alternative to the conventional lightgun game; however, I think that it's a really good idea and one that games developers (SEGA in particular) should seriously consider looking into.


Thanks for your time. :)
Sun 12/05/02 at 23:23
Regular
Posts: 15,681
Um, wasn't Mark trying to put across his idea for a new style light-gun game - not to actually debate how good light-gun games are?

I personally think that it's a brilliant idea, and although you may need a lot of room, money and a big-ish screen to make full use of it, I reckong it would do well providing there are enough games developed to use this idea.
Sun 12/05/02 at 22:44
Regular
"A man with a stick"
Posts: 5,883
Fog wrote:
> I think Lightgun games have to be the most pointless games on home
> consoles. Play them once or twice and you know everything on the game

I got Time Crisis 2 the other week and despite completing it on the day, I still find it highly enjoyable to play. Its not the fact that they are short games, but they are fun even after you've played them through time and time again.
Sun 12/05/02 at 21:24
Regular
"IT'S ALIVE!!"
Posts: 4,741
Point Blanks great, loads of different arcade style games there, Die Hard Trilogy was a class game, the gun game was annoying without a gun though :)
Also back to the original topic, you'd have to buy all 4 guns, costing probably around £100 to play the game to it's full potential, and you'd only be able to use them all for one/two games, that doesn't seem right.
Would make a good arcade game option though, although I couldn't see many people wanting to change from the pistol unless there was a helicopter that was annoying you.
Sun 12/05/02 at 21:19
Posts: 0
its a good idea, i agree, but one for the richos only.
and i think thet'd need to chuck about 10 times the lastability onto the games... at least
Sun 12/05/02 at 21:19
Regular
"No Surprises Please"
Posts: 2,192
My cousin has a light gun for his PSX and also has Point Blank 1 and 2. I know what you're saying about the lack of freedom but Point Blank's multiplayer option is cool and extremely addictive.

I think the Die Hard game has the best idea. Include a game where you can use your light gun, but also include games for different tastes. As it was, the light gun option on Die Hard was extremely good, much better than Time Crisis and the other two games were just as good.
Sun 12/05/02 at 21:15
Regular
"IT'S ALIVE!!"
Posts: 4,741
No I love Lightgun games, thing is, you can't go anywhere but where the game wants you to go, e.g. UT :) I know you like that, you can run around whereever you want, throw yourself into some lava if you want, do whatever you want! your free! Duck Hunt is a classic but it prooves my point even more, the screen doesn't change, you get different colour ducks (whoopee) :p and your dog gets a new colar, thats it, thats it's only problem.
Arcades rule because you only want to complete it once then go off and thrash someone at Daytona racing! no more than that. I'll use the PSx as another example: you buy a lightgun for your PSX and I think Sony had about 3 games released for the gun, that sucks.
Sun 12/05/02 at 21:14
Regular
"allardini's tagline"
Posts: 3,396
Should'a posted it in prime...
Sun 12/05/02 at 21:12
Regular
Posts: 3,182
It's a good idea. It's also a funny idea. I have to laugh when I visualize myself standing front on the TV armed with a shotgun in my left hand and a rocket launcher in my right hand shooting like a mad man.
Sun 12/05/02 at 21:10
Regular
"No Surprises Please"
Posts: 2,192
Fog wrote:
> I think Lightgun games have to be the most pointless games on home
> consoles.

Well, that's a lie and you know it. Name a game with a better and more intriguing plot than Duck Hunt had on the NES. Can't do it can you? :D
Sun 12/05/02 at 21:08
Regular
"IT'S ALIVE!!"
Posts: 4,741
I think Lightgun games have to be the most pointless games on home consoles. Play them once or twice and you know everything on the game, I think it would be best if you could control the person yourself, e.g. take another route around the building, like a FPS but better, also a 4 player version would kick ash but I think the console would overload, cool idea though.

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