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The truth is that gaming isn't as safe a hobby as people would think. Although rare and usually at the expense of the game designer accidents do happen.
I'm writing this article after a friend, who owns a PS2 tripped up on his dance mat while playing Dancing Stage Euromix and landed on his ankle, badly spraining it. This is obiously a rare case, but the history of videogames has not always been painless.
The most common injury is epilepsy and has caused many epileptic fits or seizures. This condition is becoming common and now every video game is obliged to carry warnings about epilepsy. Another common injury is strain of the hands, wrists and arms, however this is easily avoided through taking regular breaks from gaming.
I think the first danger to the gaming world was the Virtual Boy, whose 3D headset cause many people headaches and in extreme cases even seizures. This was the main reason (along with the lack of sales due to this reason) that the Virtual Boy was taken off the market in 1996. The Virtual Boy also caused optical injuries to under 7s who used it.
Another injury or condition i've heard about comes from rumble features. A 15 year old English boy was a games fanatic and played aprox 7 hours of gameplay a night for 5 years and from this extensive gameplay picked up a twitch in his hands called HAVS (hand arm vibration Sydrome) which had developed from the rumble feature of the games which he had been playing.
A more recent case where a lot of people were injured was Mario Party 1 on the N64. A few of the mini games saw the player rotate the control stick as fast as possible. This often caused very painful friction burns (I myself was burnt of 5 different occasions). Eventually, I started wearing my socks on my hands and rotating the stick with them.
Of course, injury while playing video games is pretty rare but it still happens.
thanks for reading
xlroguelx
The truth is that gaming isn't as safe a hobby as people would think. Although rare and usually at the expense of the game designer accidents do happen.
I'm writing this article after a friend, who owns a PS2 tripped up on his dance mat while playing Dancing Stage Euromix and landed on his ankle, badly spraining it. This is obiously a rare case, but the history of videogames has not always been painless.
The most common injury is epilepsy and has caused many epileptic fits or seizures. This condition is becoming common and now every video game is obliged to carry warnings about epilepsy. Another common injury is strain of the hands, wrists and arms, however this is easily avoided through taking regular breaks from gaming.
I think the first danger to the gaming world was the Virtual Boy, whose 3D headset cause many people headaches and in extreme cases even seizures. This was the main reason (along with the lack of sales due to this reason) that the Virtual Boy was taken off the market in 1996. The Virtual Boy also caused optical injuries to under 7s who used it.
Another injury or condition i've heard about comes from rumble features. A 15 year old English boy was a games fanatic and played aprox 7 hours of gameplay a night for 5 years and from this extensive gameplay picked up a twitch in his hands called HAVS (hand arm vibration Sydrome) which had developed from the rumble feature of the games which he had been playing.
A more recent case where a lot of people were injured was Mario Party 1 on the N64. A few of the mini games saw the player rotate the control stick as fast as possible. This often caused very painful friction burns (I myself was burnt of 5 different occasions). Eventually, I started wearing my socks on my hands and rotating the stick with them.
Of course, injury while playing video games is pretty rare but it still happens.
thanks for reading
xlroguelx