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"Perfect Gaming?"

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Tue 23/04/02 at 15:31
Regular
Posts: 787
I?m not Perfect? ..Your not Perfect?.

So can any game really be 'Perfect??

Well let?s get a definition of ?Perfection?

??Perfection is absolute. Something that is perfect could never be faulted by anyone for any reason??
(According to www.geocities.com/Athens/Rhodes/3991/Perfection.html)

There are two different aspects of ?possible perfection? we can look at ?Fact? & ?Fiction?

Fiction - Why is it that people say ?I love this game, It is Perfect?

Do they say this because it really is Perfect or is there an element or bias in their ?theoretical fact??

Here?s a theory, which I thought, maybe the reason?
Majority of traditional Gaming (of any sort) is an intensely personal matter. It's not like a movie or a book where you're a ?passive observer?. Yes you have the cut scenes and yes some games have a great story line, however When you game you're actually controlling the action, ?you are the Game?.

If it's a very well done game, you actually feel emotions. You get Angry when your character dies, you jump out of your seat and your heart beats faster during tense scenes. Can anyone who games actually tell me they've never had a dream about a game?

I believe this is why people have such strong opinions after playing the game and statements such as ?Perfect?, ?best game I?ve played?, ?there?s nothing better? (Some examples are Halo, MGS 2, GTA 3 ? But are they really that perfect?)

Fact -

We have had many good, descriptive and interesting topics in this forum, which compare the stages of reality to gaming and such as life ? games also have their flaws.

Games like Pro Evolution Soccer and Metal Gear Solid 2 are no doubt two of the most realistic projects created by Konami and both really accelerate ?real life? movement, features, almost ?film like? motion, emphasis on small detail and characters.

Games like this have been argued by many of us today : 'As close as you get to reality?

Statements from various websites have dubbed them (especially MGS 2) ?near perfection?, I even found a site claiming it was ?the perfect game? (not sure of the link ? if I find it I will post it on here)

?But, how can they be perfect??

I back up my statement with an example of some features in Pro Evolution Soccer:

Pro Evolution Soccer ? Stunning visually and wonderful game-play, but is it perfect?

All answers point to ?No? ?

- Take for example, the quality of the commentary, the one-line statements by Chris James and Terry Butcher (at halftime, during the game and at fulltime) are woeful together with the delayed reactions to certain crunching tackles, delightful skills and amazing goals.

- Some areas of the motion capture lets the game-play down (some valid points expressed in the topic ?when the master returns? ? Authored by Pro Evo) for example you know where the opposition is going to pass it but you can't move your player to intercept it and you receive the ball, make a couple of turns to protect it, look around for support a no-one is making a run.

- The is no referee (only shown when producing cards) and no linesman whilst playing the game (I think it is hoped by many that in a perfect world there wouldn?t be one in real football!)

- The practice sessions are very tedious and tend to get boring after a while. David Beckham Soccer is the best Training schedule I?ve ever seen in a game but that game has poor playability,..

Which bring?s me back to my original thinking?

Have these implications not been addressed to try and make other areas of the game ?perfect??

Do you think this topic is being unfair in trying to analyse too much into the ?perfect game? or is this just something that we will always have to live with and that no game will ever be perfect? Do you have any similar ?thinking? into similar games which have tried to ?match reality? and ?perfection? but not quite lived up to it?

Perfect or not so perfect, we are blessed with some of the best games that have ever come out ? lets enjoy that factor.

Thanks for Reading

Neo.
Tue 23/04/02 at 22:08
Regular
"Ar-gen-tina!"
Posts: 8,818
Thanks for your kind words.

You made some excellant points there.

'Perfect Even'

:D
Tue 23/04/02 at 20:57
Regular
Posts: 2,769
Great post, best on here in ages, I think the word perfect is probaly used as an atsaguration, i mean i could get £20 pounds and i would say that i'm rich, or when i'm hungry i would say that i am starving. I think it would be bad for a reviewer to say that any game is perfect, maybe perfect for the console it's on, or maybe even the perfect example of it's gern but perfect can not be, after all computer games are made by Humans.
Tue 23/04/02 at 20:43
Regular
Posts: 5,630
Nice idea Neo, and a great post!

I think that games are becoming perilously close to becoming 'over-perfect' (I know that sounds stupid but bear with me) in that some games are attempting to become so close to realism and the 'perfect' recreation of events or objects that it is overshadowing other, more important facets of games. This obsession with realism can be too much sometimes - I don't play games so I can go to a beautifully rendered bus stop and wait for a bus - games are about escaping and going into a world and putting yourself in a position you would never be in in the real world. As for MGS2, that is by no means the 'perfect game' - it is excellent, don't get me wrong, but it is not perfect.

:)
Tue 23/04/02 at 18:02
Regular
"Ar-gen-tina!"
Posts: 8,818
Good Point.

Exaggeration makes the game what it is rather than its 'reality' status.
Tue 23/04/02 at 17:52
Posts: 0
I know. The point I was making is that it is based on something that can be done in real life, exaggerates it, and turns it into something that definitely can't be done in real life. All in the name of gameplay. And that's what makes it so good. Many 'real' boarding games are just dull.
Tue 23/04/02 at 17:49
Regular
"Ar-gen-tina!"
Posts: 8,818
Maybe it aint, but it (snowboarding) can be done in real life I was just replying to emphasise that point.
Tue 23/04/02 at 17:41
Posts: 0
Though SSX Tricky isn't realistic at all. Unless you're a cocaine addled PS2 user, as posted by WookieeMonster.
Tue 23/04/02 at 17:40
Regular
"Aye!"
Posts: 147
they just want to increase sales
Tue 23/04/02 at 17:39
Regular
"Ar-gen-tina!"
Posts: 8,818
Indeed you did, my mistake.

Your point is valid

I think peoples views of a 'perfect game'is because its perfect game to them rather than looking at the hollistic view of the game.

Why gaming sites and mags label games as 'near perfect' is beyond me..

What do they mean? - as in 'Near Perfect to what?'

The complete game? - but that isnt possible is it?
Tue 23/04/02 at 17:32
Regular
"Aye!"
Posts: 147
AßsoluT Ne0 wrote:
> Bluegoblin wrote:
> there are many games that arn't realistic, one of the main reasona
> we
> play games is to do something we can't in real life.
>
> Pro Evo & Cricket 2002 & SSX Tricky are very realistic types
> of game's and they are based on something we can do in real life
> whther it be play football in the park or professionally, if not its
> helps us think more about atrategy's that we could possible use in
> real life

i said "many game" not "all game"

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