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Publishers and Developers, in the dog-eat-dog world that is the videogames industry, need to have quite a good head for business... Why? Because otherwise their game would flop. Period.
If you were a games publisher and you had the choice to release your 'Mickey Mouse' Platformer on any of the Next-Generation consoles, which one would it be?
X-Box? I hardly think so - not with the consoles target market.
The only real two contenders are Playstation 2 and GameCube. Why? Because the GameCube's audience is predominantly under 18, and the PlayStation 2 has the biggest installed user-base. But hold on... Look at ALL the games for PS2... there are literally hundreds. I've no doubt that the next issue of SR's magazine will use up more than one page for the PS2 game list. The competition is so stiff, and whats more there are a number of AAA titles waiting to eat your game alive! To be honest, if you want your game to do well on PS2, you'll have to make it a damn good game!!
Now, if it were to be released on GameCube, there wouldn't be as much competition. Sure there are a handful of kiddie titles to compete with, but the competition is still of a lesser quantity! But err... just because there isn't as much competition, doesn't mean to say you have a higher chance of scoring sales. Sure, the PS2 has a bigger library, but there are far bigger dogs in the GameCube yard - Mario, Zelda, StarFox, Resident Evil, Metroid, Luigi, PIKMIN, Wave Race, Sonic!! And that's just within a year or release (...In Japan, at least).
Naturally, you'd release your game for PS2. Why? Because of the user-base... added to which, the quality average of each game on PS2 is lower than that of GameCube's - It's a fact that Nintendo consoles sport better games of a much higher quality. Bascially your game wouldn't need to be as good if you're releasing it on PS2 as it would if you were releasing it on GameCube. (I'm not saying there are no AAA PS2 games, i'm not that stupid.)
Developers know that releasing games for PS2 gives them a better chance of attaining high sales figures for the game due to the reasons given above, and so they release their game for PS2.
AND I'M SO GLAD THEY DO!!
Why? Because if they didn't, they'd turn on GameCube and lower the quality of the games! There'd be as many games for GameCube as there are grains of salt in the sea! Sure, there'd still be Mario and Zelda, StarFox and Metorid, but I wouldn't be surprised if the quality dropped slightly, purely because the competition was so lacklustre!
Mario and Zelda will never die... nor will Nintendo. This is because Nintendo does just enough with their home consoles to get by. The GameBoy Advance has made Nintendo BUCKET LOADS since it's launch last year, Pokémon did the same the year before... Nintendo don't just rely on GameCube, they've got loads of other ways they make their bread, and boy do they bake truck loads!
If all these third party titles hit GameCube like they do PS2, it'd ruin the whole console and the concepts behind Nintendo's morals. PlayStation 2 can have the top spot so developers and publishers are lured away from releasing their filth on GameCube, because I know Nintendo do more than enough to get by and because they do, the games I love will be around for ages!
So here's to you Mr. Sony, a lovely Gold medal... and remember to keep it shiny sunshine, so you keep attracting those sparkly-eyed developers and so we get any of your filth, got it?!
Game: Happy With The Untainted Silver Medal! (Or Bronze... either way, I don't mind!)
I'd be more than happy to see the Gamecube selection list get filled with trash so long as it also got first releases of the likes of MGS2 and GTA3 to compliment Mario and Zelda...
As the sales show, most casual gamers are starting to pick out the better game nowdays, although they're still a sucker for official liscences.
So far i can count 30 RPG/adventure style titles and then SEGA announce another... we don't need them!
> GC will not sell out. Period. Just look at the pre-order figures for any chain
> store retailer- not one has got NEAR to selling its stock.
Every branch of
> every store will have GCs in.
You are aware small retailers don't know their stock allocation yet? My local store has pre-ordered 19 Gamecube's and doesn't know how many they are getting! The fact is if major retailers don't sell them all they'll goto smaller retailers who by heck will! The fact is i went elsewhere for my Gamecube because my local retailer had sold so much more and the local market are virtuall always anti-Nintendo... and 19 sold for a relativly unknown console!
;)
Why is that? If anything, some developers will get a great deal on the Xbox for many reasons...
Firstly, let us suppose the console does as badly as, say, the N64. Why did developers support the N64? Because there were so few developers, the market was cornered for them!
Anyway, MS offer great deals for small developers- they fund games more than Ninty or Sony (because they already have established support), and will pay for excluives (DOA3&Munche's Oddysee for example).
Basically it just depends on the games you make. If you make super realistic games, then the PS2 and Xbox are the best for you- the market wants that kind of game.
If you make original or kiddy games, then go for Ninty.
Sonic
Every branch of every store will have GCs in.