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Take 60 Hz modes in games. A mode that lets UK gamers play faster, smoother games just as they should be. Sega and Nintendo have both taken the time to build in code to their development kits to make 60 Hz mode almost standard in their consoles’ games. Yet the biggest market player, Sony has happily been ignorant of the benefit of such modes. Even worse, they allow publishers to release games with huge borders and so much slowdown that my dead grandma could run faster than some of them!
Not only is 60 Hz not at all hard to implement, thus meaning that it should be standard, but a lack of 50 Hz optimisation is something that should have been eradicated years ago. The lack of these just demonstrates manufacturers’ complacent attitudes- not feeling that they should provide us with games of the highest standard.
Then there’s the pricing of consoles and games. Not only is it insulting that most manufacturers use a conversion rate of £1 = $1 so that a console is £300 in the UK and $300 in America, but that the exact same console (made to UK spec) is sold in Australia for less!
Now, I can easily see manufacturers saying that the higher UK price (compared to America) is due to having to convert the console to play through PAL TVs, but when those same consoles are sold at a lower price in Australia then you have to question them.
But the one biggest complaint I have about the treatment of UK gamers is the delays we suffer to play new consoles and games. If every game were to be optimised and include a 60 Hz mode then I wouldn’t have a quarrel with waiting a few months. However, they’re generally not.
Even more amazingly, Australians (yes, them again!) get their games often before us and at a cheaper price. They even get special edition games- like the gold Zelda carts- that we miss out on. All this despite them being a smaller market and using exactly the same games as us. The whole thing shows a blatant disregard for the quality of treatment of UK gamers.
You might wonder the reason for this rift between the Australians and ourselves. Well, it’s simple. Game shipments and release dates in the UK are controlled by the European branches of manufacturers (e.g. Sony Europe). Meanwhile Australian game shipments are controlled by the Japanese branches of manufacturers and publishers.
Isn’t it obvious that manufacturers and publishers are getting complacent with the UK market? As long as they get sales they continue to charge us over-the-odds for sub-standard consoles and games. Isn’t this exactly the sort of thing that the Euro is meant to stop? If so then I’m all for it!
Sonic
Wonder how long we'd all last before giving in to the urge?
Take 60 Hz modes in games. A mode that lets UK gamers play faster, smoother games just as they should be. Sega and Nintendo have both taken the time to build in code to their development kits to make 60 Hz mode almost standard in their consoles’ games. Yet the biggest market player, Sony has happily been ignorant of the benefit of such modes. Even worse, they allow publishers to release games with huge borders and so much slowdown that my dead grandma could run faster than some of them!
Not only is 60 Hz not at all hard to implement, thus meaning that it should be standard, but a lack of 50 Hz optimisation is something that should have been eradicated years ago. The lack of these just demonstrates manufacturers’ complacent attitudes- not feeling that they should provide us with games of the highest standard.
Then there’s the pricing of consoles and games. Not only is it insulting that most manufacturers use a conversion rate of £1 = $1 so that a console is £300 in the UK and $300 in America, but that the exact same console (made to UK spec) is sold in Australia for less!
Now, I can easily see manufacturers saying that the higher UK price (compared to America) is due to having to convert the console to play through PAL TVs, but when those same consoles are sold at a lower price in Australia then you have to question them.
But the one biggest complaint I have about the treatment of UK gamers is the delays we suffer to play new consoles and games. If every game were to be optimised and include a 60 Hz mode then I wouldn’t have a quarrel with waiting a few months. However, they’re generally not.
Even more amazingly, Australians (yes, them again!) get their games often before us and at a cheaper price. They even get special edition games- like the gold Zelda carts- that we miss out on. All this despite them being a smaller market and using exactly the same games as us. The whole thing shows a blatant disregard for the quality of treatment of UK gamers.
You might wonder the reason for this rift between the Australians and ourselves. Well, it’s simple. Game shipments and release dates in the UK are controlled by the European branches of manufacturers (e.g. Sony Europe). Meanwhile Australian game shipments are controlled by the Japanese branches of manufacturers and publishers.
Isn’t it obvious that manufacturers and publishers are getting complacent with the UK market? As long as they get sales they continue to charge us over-the-odds for sub-standard consoles and games. Isn’t this exactly the sort of thing that the Euro is meant to stop? If so then I’m all for it!
Sonic