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"Jedi Starfighter - First Impressions."

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Thu 28/03/02 at 22:38
Regular
Posts: 787
Firstly, large surprise - Jedi Starfighter is available today due to Easter getting in the way. This is good news, though to be honest Metal Gear Solid 2 still has a lot more work to get all those tags. Anyway, I`ve had a little time to put together a few first impressions - hopefully this'll help you decided whether or not this is the game for you.

The main question is possibly - "What are the differences between this and Starfighter?". Well, in some ways, the controls for example, the games are very similar, however, when you start throwing jedi into the mix, as well as a year's worth of graphical improvement, you've got yourself a fresh new piece of Star Wars to enjoy.

As I said, the basic controls are similar to the original - shoulder buttons controlling thrust, analog buttons for direction, and the other buttons for attack and the various commands. However, there's now the option to use new jedi skills which have been integrated into the package perfectly.

Being a jedi (in this case Adi Gallia) means you're no longer restricted to simple weapons such as lasers and bombs, so now you'll be given the chance to use special force moves such as lightning attacks, time slow down and enhanced shielding. The lightning in particular is quite spectacular, and will come in useful in many battles.

Spread across three acts the many varied missions are set above the surface of several planets, as well as in space, near several rather pretty astronomical phenomenons. The mission variety is great enough to make every mission feel fairly unique and fresh - its not always "blast 10 enemy ships". Every level is a satisfying size, and unless you really try hard its unlikely you'll find a boundary. This brings a great sense of freedom to the game, increasing the epic feel of each battle.

Easily the most exciting multiplayer option available is the ability to play co-operatively, and this is something Jedi Starfighter pulls off superbly. Some of you may remember me raving about this a few months back when the first bits of information about the game were arriving. If you've ever wanted to concentrate your fire on a big cruiser but been too tied up with the small ships? Now you and a friend can do both, making it brilliant fun.

Another impressive 2-player mode is the dogfight between X-wings and TIE fighters. If you weren't a fan of the Episodes 1 and 2 ships, then this'll give you the chance to fly around in old favourites from the original movies. Other bonus options are also on the disc, and these include game trailers and other mini movies that are unlocked as you progress.

Graphically, the game is superior to the original, though perhaps not by a huge amount. The charactersand ships are all improved, (Adi Gallia's fighter in particular looks very sharp), but the best improvement is the texture of the environments. Instead of endless brown or green, you are now treated to more moody textures of reds, browns and endless other colours depending on the location.
If you're in a starfighter, its quite likely you'll want to be in complete control, and have the ability to go fast, really fast. That means its certainly a good thing the framerate is an improvement over the original, taking away those weird bouncing stops and unavoidable collisions. Whilst there are no major leaps in the look of the game, it certainly does everything better, making it a sleaker, highly tuned version of the original.

No Star Wars game is complete without the classic music - perhaps some of the best known music in history. Unlike Super Bombad Racing, Starfighter sticks with the original compositions, and rightly so because its absolutely perfect when you're in the middle of a fire fight!

Sound effects are similarly important in every game, and thankfully Jedi Starfighter passes with flying colours. The lasers, collisions and voices are all very clear and precise - timing is important especially with voices, and this time around, things are much better. Most impressively though is the TIE fighter noise (available in 2 player, and as one of the many bonus craft) which sounds exactly like it does in the movies.

Well, there you go. I`ve still got a lot to do in the game - from what I can see, there's easily 25 hours gameplay in there, with loads of replay incentive. If you're a Star Wars nut, or a fan of this kind of game, then you'll not certainly not regret buying it. In fact, even those who wouldn't normally go for this kind of game should seriously consider giving it a look, even if its just for the co-op mode (I shouldn't say it again, but I will - the co-op mode is one of the best features ever!). Its actually a great choice to go with Metal Gear as well. If you're fed up of all that sneaking around, simply jump in the cockpit of a starfighter and take part in some massive battles!
Fri 29/03/02 at 12:14
Regular
"Touched!"
Posts: 4,910
Speaking of starwars games, has anyone got jedi knight 2 : jedi outcast for the pc? i got it yesturday and its amazing, the lightsaber battles are the best i've ever seen!, highly recommended if you like 1s/3rd person style shooters! (its only 3rd person for the lightsaber duels)
Fri 29/03/02 at 12:11
Regular
"Touched!"
Posts: 4,910
I have been wondering whether or not to get this, tell ms ssxpro, do you have the first starfighter game? if so is it worth getting this one? cheers!
Fri 29/03/02 at 11:47
Regular
"Whatever!"
Posts: 9,320
Im off to get Jedi Starfighter later - I thought the first one was brilliant so Im really looking forward to this!!
Fri 29/03/02 at 00:11
Regular
Posts: 23,218
well i can now seeing as its my birthday
Fri 29/03/02 at 00:03
Regular
Posts: 6,702
All I can say is that if you buy the game, you`ll enjoy it. As for the ICO vs Jedi Starfighter point, its a tough one. They are very different games and I guess it comes down to what kind of thing you`re looking for right now. For action and shooting, it has to be Star Wars, but if you`re looking for something a bit more puzzling and relaxing (after being blown away by GTA3 and DMC over the last few months) then perhaps Ico is the way to go.

Ideally, go for both! :-)
Thu 28/03/02 at 23:51
Regular
Posts: 23,218
i must check this game out, rent it from choices tomorrow.
Thu 28/03/02 at 23:49
Regular
"Ar-gen-tina!"
Posts: 8,818
I checked it out 2day @ Game - didn't really get a look in as this kid just kept living on it, but first impressions are good
Thu 28/03/02 at 23:21
Regular
Posts: 23,218
i will check into this game, it is between this and ICO
Thu 28/03/02 at 23:17
Regular
"360: swfcman"
Posts: 6,953
Well, i havent had a Star Wars game for ages, in fact the last one i bought was Jedi Power Battle on PS1. Having not owned the first one this may be an ideal game for me to add to my collection, and it seems its passed your tests then ssxpro, so it cant be bad. :D

Looks like ill be sending an Email to SR tonight then.
Thu 28/03/02 at 22:38
Regular
Posts: 6,702
Firstly, large surprise - Jedi Starfighter is available today due to Easter getting in the way. This is good news, though to be honest Metal Gear Solid 2 still has a lot more work to get all those tags. Anyway, I`ve had a little time to put together a few first impressions - hopefully this'll help you decided whether or not this is the game for you.

The main question is possibly - "What are the differences between this and Starfighter?". Well, in some ways, the controls for example, the games are very similar, however, when you start throwing jedi into the mix, as well as a year's worth of graphical improvement, you've got yourself a fresh new piece of Star Wars to enjoy.

As I said, the basic controls are similar to the original - shoulder buttons controlling thrust, analog buttons for direction, and the other buttons for attack and the various commands. However, there's now the option to use new jedi skills which have been integrated into the package perfectly.

Being a jedi (in this case Adi Gallia) means you're no longer restricted to simple weapons such as lasers and bombs, so now you'll be given the chance to use special force moves such as lightning attacks, time slow down and enhanced shielding. The lightning in particular is quite spectacular, and will come in useful in many battles.

Spread across three acts the many varied missions are set above the surface of several planets, as well as in space, near several rather pretty astronomical phenomenons. The mission variety is great enough to make every mission feel fairly unique and fresh - its not always "blast 10 enemy ships". Every level is a satisfying size, and unless you really try hard its unlikely you'll find a boundary. This brings a great sense of freedom to the game, increasing the epic feel of each battle.

Easily the most exciting multiplayer option available is the ability to play co-operatively, and this is something Jedi Starfighter pulls off superbly. Some of you may remember me raving about this a few months back when the first bits of information about the game were arriving. If you've ever wanted to concentrate your fire on a big cruiser but been too tied up with the small ships? Now you and a friend can do both, making it brilliant fun.

Another impressive 2-player mode is the dogfight between X-wings and TIE fighters. If you weren't a fan of the Episodes 1 and 2 ships, then this'll give you the chance to fly around in old favourites from the original movies. Other bonus options are also on the disc, and these include game trailers and other mini movies that are unlocked as you progress.

Graphically, the game is superior to the original, though perhaps not by a huge amount. The charactersand ships are all improved, (Adi Gallia's fighter in particular looks very sharp), but the best improvement is the texture of the environments. Instead of endless brown or green, you are now treated to more moody textures of reds, browns and endless other colours depending on the location.
If you're in a starfighter, its quite likely you'll want to be in complete control, and have the ability to go fast, really fast. That means its certainly a good thing the framerate is an improvement over the original, taking away those weird bouncing stops and unavoidable collisions. Whilst there are no major leaps in the look of the game, it certainly does everything better, making it a sleaker, highly tuned version of the original.

No Star Wars game is complete without the classic music - perhaps some of the best known music in history. Unlike Super Bombad Racing, Starfighter sticks with the original compositions, and rightly so because its absolutely perfect when you're in the middle of a fire fight!

Sound effects are similarly important in every game, and thankfully Jedi Starfighter passes with flying colours. The lasers, collisions and voices are all very clear and precise - timing is important especially with voices, and this time around, things are much better. Most impressively though is the TIE fighter noise (available in 2 player, and as one of the many bonus craft) which sounds exactly like it does in the movies.

Well, there you go. I`ve still got a lot to do in the game - from what I can see, there's easily 25 hours gameplay in there, with loads of replay incentive. If you're a Star Wars nut, or a fan of this kind of game, then you'll not certainly not regret buying it. In fact, even those who wouldn't normally go for this kind of game should seriously consider giving it a look, even if its just for the co-op mode (I shouldn't say it again, but I will - the co-op mode is one of the best features ever!). Its actually a great choice to go with Metal Gear as well. If you're fed up of all that sneaking around, simply jump in the cockpit of a starfighter and take part in some massive battles!

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