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"Exclusivity"

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Thu 28/03/02 at 18:42
Regular
Posts: 787
Exclusives – are they a thing of the past? Only in the last few weeks we have heard the news that Grand Theft Auto 3 is making the short trip over to Xbox territory, along with State of Emergency, (and if the rumours are to be believed) Metal Gear Solid 2. If that wasn’t enough to shock you we had the recent revelation that after years of ill feeling Square are to develop Final Fantasy games for Nintendo again. But what has instigated this unusual trend? Why are developers no longer willing to make that commitment, to settle down and try for best sellers? (God I’m starting to sound like a relationship counsellor now). There are many reasons for this, starting with…

Uncertainty. It has got to be creeping into the mind of developers and producers, especially third party ones, that if they pledge their allegiance to one console and it ends up being used as a floor mop then they are going to lose out, big time. No one wants their rivals to wipe the floor with them (hence the mop analogy). And with two next gen consoles out, one waiting in the wings and no-one honestly sure who is going to emerge victorious, developers seem to be hedging their bets a little. Plus pressure is probably being applied by producers who don’t want to sign a deal to a console that might go the way of the Dreamc…dodo.

There is also the distinct (in fact, almost definite) possibility of pressure being applied by producers to make a quick buck by porting the same game over. With Microsoft entering the industry money is being splashed about nonchalantly and the fat cats are seeing dollar signs in their eyes. Why commit yourself to one console and make £2m when you can move to another, double your target audience and make £4m? It’s an argument that is hard to argue against, especially for those of you with a mind for business.

Which leads me nicely onto my next point. Some developers may be scared of losing out and when we are at a stage (as we are now) where choice is becoming larger and someone is going to have to lose out, developers may feel that the only way to ensure success is to appear on every platform. Ok, maybe I am being cynical; maybe developers just want the widest audience possible to enjoy their games? That may be so, but you’ve got admit that it is food for thought.

So what about the consoles that can boast exclusives? Well Tomb Raider and Playstation were exclusive – until Lara appeared on Dreamcast, the first sign that no franchise ever stays in one place, no matter how successful. Shinji Mikami and the Resident Evil boys recently made the unusual step of committing themselves to one console, in this case Nintendo. Why? I’m not entirely sure. But if the Gamecube isn’t as successful as PS2 or Xbox, which I’m afraid to say early sales figures seem to indicate) then don’t be surprised to see them jumping ship, and even as I write this rumours are filtering out of Japan that Resi 4 may still be heading to PS2. Abe’s Odyssey is another example of an exclusive, but I think that that had more to do with PS2 not having the power to run the game than being bitten by the Xbox bug. And the most obvious example – Rare. But even if you examine the situation there closely it doesn’t really seem like an ‘exclusive’. Rare are a second party developer part owned by Nintendo, and if they’re mischievous Christmas card is to be believed, then they too may go multi format.

Looking at the evidence I would say that, in the future, it is unlikely we will see the word ‘exclusive’ adorning a certain title. At the moment the only true exclusives are Nintendo, and what’s to say they might go multi format in a few years if Gamecube doesn’t work out? Before you put your doubters hats on and start criticising, think what you might have thought of Sega going multi format say, five years ago? Exactly. No one would have predicted it but look at them now! They have gone from struggling console developers to one of the most powerful and influential software developers in one feel swoop. Who’s to say it might look an attractive prospect for Nintendo in few years? Certainly not you or I (sorry to disappoint any budding visionaries amongst you). With developers scared of losing out and a desire to be noticed as the console ‘war’ hots up, it is starting to look that exclusives may certainly be a thing of the past.

Thanks for reading

RM18
Thu 28/03/02 at 20:27
Regular
Posts: 2,769
aparently they are buying Vis the makers of S.O.E.
so S.O.E 2 might only be an x-box exclusive.
Does the X-box play PC games?
Thu 28/03/02 at 20:24
Regular
Posts: 23,218
i heard about them trying to buy rockstar aswell, that was scary
Thu 28/03/02 at 20:17
Regular
Posts: 5,630
Do you remember the rumour about Microsoft buying Sega?
Thu 28/03/02 at 20:16
Regular
Posts: 23,218
I agree with LL about microsoft, i can see in the next couple of years them buying every games company and developer to work exclusively on there console, which will force us to buy his console.
Thu 28/03/02 at 19:44
"High polygon count"
Posts: 15,624
I'd tend to agree with most of what you say, except for a couple of points...

1. I don't think exclusives are a thing of the past. Nintendo have their own titles, as do Sony, and Microsoft have also paid for exclusives.

2. Munch's Oddysee switched to Xbox for one reason only - cold, hard cash. The game was well into development on PS2 until MS stepped in and offered Oddworld Inhabitants several million dollars to make it Xbox exclusive. The last screenshots of the PS2 version looked virtually identical to the final Xbox version.


In general, though, there is a definte trend among developers to go multi-platform, for the reason you mentioned - i.e. the extra profit they can make.

Apart from the console companies own in-house games, I think we can expect to see most games being multi-format, unless Sony/Microsoft/Nintendo give them large amounts of cash.
Thu 28/03/02 at 19:03
Regular
Posts: 2,769
Good post. U do have to wonder, it probabaly is the fact that developers want more money than anything, u never know in a few years time we might be playing all games on a microsoft online network.
Thu 28/03/02 at 18:42
Regular
Posts: 5,630
Exclusives – are they a thing of the past? Only in the last few weeks we have heard the news that Grand Theft Auto 3 is making the short trip over to Xbox territory, along with State of Emergency, (and if the rumours are to be believed) Metal Gear Solid 2. If that wasn’t enough to shock you we had the recent revelation that after years of ill feeling Square are to develop Final Fantasy games for Nintendo again. But what has instigated this unusual trend? Why are developers no longer willing to make that commitment, to settle down and try for best sellers? (God I’m starting to sound like a relationship counsellor now). There are many reasons for this, starting with…

Uncertainty. It has got to be creeping into the mind of developers and producers, especially third party ones, that if they pledge their allegiance to one console and it ends up being used as a floor mop then they are going to lose out, big time. No one wants their rivals to wipe the floor with them (hence the mop analogy). And with two next gen consoles out, one waiting in the wings and no-one honestly sure who is going to emerge victorious, developers seem to be hedging their bets a little. Plus pressure is probably being applied by producers who don’t want to sign a deal to a console that might go the way of the Dreamc…dodo.

There is also the distinct (in fact, almost definite) possibility of pressure being applied by producers to make a quick buck by porting the same game over. With Microsoft entering the industry money is being splashed about nonchalantly and the fat cats are seeing dollar signs in their eyes. Why commit yourself to one console and make £2m when you can move to another, double your target audience and make £4m? It’s an argument that is hard to argue against, especially for those of you with a mind for business.

Which leads me nicely onto my next point. Some developers may be scared of losing out and when we are at a stage (as we are now) where choice is becoming larger and someone is going to have to lose out, developers may feel that the only way to ensure success is to appear on every platform. Ok, maybe I am being cynical; maybe developers just want the widest audience possible to enjoy their games? That may be so, but you’ve got admit that it is food for thought.

So what about the consoles that can boast exclusives? Well Tomb Raider and Playstation were exclusive – until Lara appeared on Dreamcast, the first sign that no franchise ever stays in one place, no matter how successful. Shinji Mikami and the Resident Evil boys recently made the unusual step of committing themselves to one console, in this case Nintendo. Why? I’m not entirely sure. But if the Gamecube isn’t as successful as PS2 or Xbox, which I’m afraid to say early sales figures seem to indicate) then don’t be surprised to see them jumping ship, and even as I write this rumours are filtering out of Japan that Resi 4 may still be heading to PS2. Abe’s Odyssey is another example of an exclusive, but I think that that had more to do with PS2 not having the power to run the game than being bitten by the Xbox bug. And the most obvious example – Rare. But even if you examine the situation there closely it doesn’t really seem like an ‘exclusive’. Rare are a second party developer part owned by Nintendo, and if they’re mischievous Christmas card is to be believed, then they too may go multi format.

Looking at the evidence I would say that, in the future, it is unlikely we will see the word ‘exclusive’ adorning a certain title. At the moment the only true exclusives are Nintendo, and what’s to say they might go multi format in a few years if Gamecube doesn’t work out? Before you put your doubters hats on and start criticising, think what you might have thought of Sega going multi format say, five years ago? Exactly. No one would have predicted it but look at them now! They have gone from struggling console developers to one of the most powerful and influential software developers in one feel swoop. Who’s to say it might look an attractive prospect for Nintendo in few years? Certainly not you or I (sorry to disappoint any budding visionaries amongst you). With developers scared of losing out and a desire to be noticed as the console ‘war’ hots up, it is starting to look that exclusives may certainly be a thing of the past.

Thanks for reading

RM18

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