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Mate came over and we played it from about 8pm through till midnight, and here are some brief impressions so far:
Intro screen is the old C64 loading process, you old'uns will be smiling to yourself and you young'uns can see what we used to have suffer. So remember before you start whinging about loading times etc on other consoles. Combat School on the Spectrum took 9mins to load.
Having said that, the load times are pretty long from the intro to game, I was most suprised.
Right then - the game:
After some cut-scenes to set the story, you are outside The Lawyers office and 1st task is to visit your hotel.
Screw that, I'm going to explore instead of playing along.
Faggio Scooter in the alleyway, I'll have that then.
There's the 1st major difference, 2-wheeled vehicles. It handles well and sounds rubbish, like a wasp in a biscuit tin.
I feel like smashing someone, so off the scooter. I could stop and climb off, or just hit the triangle and step off the back to leave my Faggio to roll down the road before toppling over.
I'll smack this dude, dressed in tan. Whoops, he's a cop. Best to run then and steal the 1st available vehicle I come across.
Which happens to be a proper motorbike, think Yamaha R6.
Stupidly fast thing, handles ok but it's waaay to speedy, slam on brakes methinks.
Bike goes up onto front wheel and skids along the road, a la Mission Impossible 2 - and you get a bonus for length of skid and spins.
This rules, hit accelerate and pop a wheelie. Another bonus for wheelies.
I'm passing other cars and motorbikes, some have pillion riders on. Pedestrians stroll along and talk/argue/fight with each other, cops chase people down the road.
The graphics are a vast improvement over GTA3, more definition, colour, depth. Zero pop-up and it's smoother than a smooth thing on oily rubber sheets.
Head into the Mall, walk about and go into a couple of shops. Mall Security guards chase gangs past the window screaming at them to stop.
This rules.
Back outside onto ma motorbike and decide to run a cop over. He's angry and chases me so I stop and let him catch up, punch him to the floor and steal his pistol.
Wanted rating is 2 star now and here comes another cop car - Jesus christ he just rammed me off the bike and is shooting at me? On a 2-star rating?
Screw this, I'm going to shoot back. Crouch behind a car and return fire, kill them and rating goes up to 3.
Crockett & Tubbs arrive in a Ferarri, time to leave. Back onto motorbike and flee - except they just shot my tire out. Hit a wall and fly down the road, coming to a rest against a pizza parlour.
Get Busted by angry police.
----
Ok, I have to say Vice City outshines GTA3. The graphics are fantastic, model detail is a little bland but can be forgiven. Music is as you'd expect, Lazlo is a rock-DJ, Fernando is a luuurve doctor and the chat stations are amusing as ever.
The main difference between Vice City and GTA3 is the size of it.
It's absolutely massive, and I can't leave the 1st "island" yet either.
Impressive as hell.
I've done some missions, they're gentle and ease you into the game. Best 1 so far is either chasing a guy down the road with your chainsaw or using the Remote Controlled Helicopter to plant bombs.
You already know this game rocks, but wait until you see just how much.
Motorbikes you can wheelie on, Ferarris, The Village People in The Malibu and BURT REYNOLDS provides one of the voices.
BURT REYNOLDS.
Best PS2 game ever.
*Breaks wrist in anger so I cant type hence I can go home*
Doh, nniwe I cent plaay Viceee Cityyay (Crap speeling because of broken wrists )
Played for about an hour last night, loved the music, LOVED the motobikes, loved the vespa scooter, so looking forward to the pizza delivery bits. Can't wait for the helicopters!!!
Best bit so far, boppin wheelies on the bikes, there so fast i love it.
Not done any missions yet.
One very bad thing i HATE about Vice City already, and this really winds me up.....
I'm missin my PES2 master league team. :(
Overall, first impressions...It plays exactly like GTA3 with two-wheel vehicles and better acting. And a better targetting system. And more to do (I'm saving up to buy the Malibu club but with joggers only earning you about $14 per mugging it's going to take a while). But I've only been playing a couple of hours. I'm off to deliver some pizza.
I wanna go home.
* also sobs *
Yeay droooool etc.
Can't believe I'm stuck at work
*sob*
Mate came over and we played it from about 8pm through till midnight, and here are some brief impressions so far:
Intro screen is the old C64 loading process, you old'uns will be smiling to yourself and you young'uns can see what we used to have suffer. So remember before you start whinging about loading times etc on other consoles. Combat School on the Spectrum took 9mins to load.
Having said that, the load times are pretty long from the intro to game, I was most suprised.
Right then - the game:
After some cut-scenes to set the story, you are outside The Lawyers office and 1st task is to visit your hotel.
Screw that, I'm going to explore instead of playing along.
Faggio Scooter in the alleyway, I'll have that then.
There's the 1st major difference, 2-wheeled vehicles. It handles well and sounds rubbish, like a wasp in a biscuit tin.
I feel like smashing someone, so off the scooter. I could stop and climb off, or just hit the triangle and step off the back to leave my Faggio to roll down the road before toppling over.
I'll smack this dude, dressed in tan. Whoops, he's a cop. Best to run then and steal the 1st available vehicle I come across.
Which happens to be a proper motorbike, think Yamaha R6.
Stupidly fast thing, handles ok but it's waaay to speedy, slam on brakes methinks.
Bike goes up onto front wheel and skids along the road, a la Mission Impossible 2 - and you get a bonus for length of skid and spins.
This rules, hit accelerate and pop a wheelie. Another bonus for wheelies.
I'm passing other cars and motorbikes, some have pillion riders on. Pedestrians stroll along and talk/argue/fight with each other, cops chase people down the road.
The graphics are a vast improvement over GTA3, more definition, colour, depth. Zero pop-up and it's smoother than a smooth thing on oily rubber sheets.
Head into the Mall, walk about and go into a couple of shops. Mall Security guards chase gangs past the window screaming at them to stop.
This rules.
Back outside onto ma motorbike and decide to run a cop over. He's angry and chases me so I stop and let him catch up, punch him to the floor and steal his pistol.
Wanted rating is 2 star now and here comes another cop car - Jesus christ he just rammed me off the bike and is shooting at me? On a 2-star rating?
Screw this, I'm going to shoot back. Crouch behind a car and return fire, kill them and rating goes up to 3.
Crockett & Tubbs arrive in a Ferarri, time to leave. Back onto motorbike and flee - except they just shot my tire out. Hit a wall and fly down the road, coming to a rest against a pizza parlour.
Get Busted by angry police.
----
Ok, I have to say Vice City outshines GTA3. The graphics are fantastic, model detail is a little bland but can be forgiven. Music is as you'd expect, Lazlo is a rock-DJ, Fernando is a luuurve doctor and the chat stations are amusing as ever.
The main difference between Vice City and GTA3 is the size of it.
It's absolutely massive, and I can't leave the 1st "island" yet either.
Impressive as hell.
I've done some missions, they're gentle and ease you into the game. Best 1 so far is either chasing a guy down the road with your chainsaw or using the Remote Controlled Helicopter to plant bombs.
You already know this game rocks, but wait until you see just how much.
Motorbikes you can wheelie on, Ferarris, The Village People in The Malibu and BURT REYNOLDS provides one of the voices.
BURT REYNOLDS.
Best PS2 game ever.