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> Max Payne created the phrase Bullet Time, essentially giving the now
> oft-used effect a name.
Like Wookie said, that is 100% untrue.
If you have The Matrix Collectors Edition DVD (or the extra DVD, sometimeso sold seperately, called The Matrix Revisited) then it shows the whole process of making bullet time, right back from experiments starting in 1996 (!), its conceptualisation, and the gradual process to its conception.
> Max Payne created the phrase Bullet Time, essentially giving the now
> oft-used effect a name.
Sorry, but you're completely wrong.
Bullet time was in fact designed by the creators of the original Matrix film - there's a whole feature about it on the DVD. Max Payne just ripped it off.
Anyway, Snuggly - what's going on with this game? Remember this article?
http://special.reserve.co.uk/news/story.php?id=812
MS bought rights to the game, and anything but the Xbox version was to be deliberately crippled as a result. An article on another website at that time stated that this agreement gives the Xbox version exclusive rights to the actual actor's voices, and the choreography. All other versions would be inferior.
Now I know Interplay were bought out, and now it seems that Shiny Entertainment are making the game.
More info please!
> Didnt Max Payne use something similar to Bullet time when you could
> slow the game down? Dont think you dodged bullets, but it was very
> similar.
>
> Maybe it will end up being based around that?
Lol. That was a joke... right?
I hope it has loads more fighting and special effects ...pleeease!
...oh yeah, and also loads of beefy bad guys like the bald agent.
Hell yeah! Go Neo. Go Neo. Go Neo.
:D
> You can't be any of the main characters in the movie :O(
Not even Neo? P-lease.
You didn't really dodge bullets in Max Payne, hope you can do it proper Matrix-style on this one.
Please God, don't let it suck like other movie games.