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"The End of (Gaming) Days?"

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Tue 05/03/02 at 12:21
Regular
Posts: 787
So, when will gaming end?? What will it reach and what will be achieved? Whatever it is, I’m sure it won’t be seen in my lifetime…(cue space age sound effects, an epic soundtrack, a starlit sky and general space cheesiness).

If graphics, sound and game interaction are said to improve with every next generation of games or consoles, will a gaming experience ever become so realistic as to be indistinguishable from life off a computer? Could a human being ever be tricked into believing they are having a real life experience, when they are actually experiencing a virtual reality created by a computer?

There is no reason to suggest why games would never reach such a stage (if there is, then someone please tell me and let me correct myself!). But if actual photo-realism is reached, will any sequential games still have the same appeal or market? Is it possible to improve upon photo-realism? Most new games and consoles will sell themselves upon their graphical merit; alongside the improved game play elements. If such a graphical plateau is reached, will programmers have to rely merely upon game play merit to produce the next big seller? I for one hope so. Can anyone imagine game packaging that doesn’t boast the latest graphical trick?

When a gaming platform can generate life like graphics and environments, will governments begin to lay down more restrictions upon programmers?? Take Goldeneye on the N64, the aim of the game was to act as James Bond and to utilise his license to kill. Once graphics are of a high enough standard to convince a human that they are experiencing a real event, what is to say that a game (that can replicate real life) such as a first person shooter will be legal? Obviously murder is illegal, possessing a handgun, let alone an M-16 machine gun is illegal, so surely the seemingly life like reality created by programmers would be unsuitable. If actions such as murder are illegal (and feasible within a game environment), why should an artificial reality that allows people to commit life like crimes be legal?

If all game genres reach a life like standard, then most could be banned, e.g. even racing simulations, do you have a license to drive that ‘life like’ F1 car? I don’t think so! Surely if we reach this stage, then games are going to end up back where they started and programmers will degrade graphics to so low a level so that a game will be considered legal AND fun to play.

Enough with the contemplating, I’m off to play the ‘School Day Simulator 2’ and finish my I.T. homework before I get a detention (has anyone beaten the third homework for Mr.Debney yet?)

neilc

Hey Sonicrav, me main man! Sonic rules! You rule! I’ve got a favour to ask, Prime Topics?
There have been no replies to this thread yet.
Tue 05/03/02 at 12:21
Regular
Posts: 104
So, when will gaming end?? What will it reach and what will be achieved? Whatever it is, I’m sure it won’t be seen in my lifetime…(cue space age sound effects, an epic soundtrack, a starlit sky and general space cheesiness).

If graphics, sound and game interaction are said to improve with every next generation of games or consoles, will a gaming experience ever become so realistic as to be indistinguishable from life off a computer? Could a human being ever be tricked into believing they are having a real life experience, when they are actually experiencing a virtual reality created by a computer?

There is no reason to suggest why games would never reach such a stage (if there is, then someone please tell me and let me correct myself!). But if actual photo-realism is reached, will any sequential games still have the same appeal or market? Is it possible to improve upon photo-realism? Most new games and consoles will sell themselves upon their graphical merit; alongside the improved game play elements. If such a graphical plateau is reached, will programmers have to rely merely upon game play merit to produce the next big seller? I for one hope so. Can anyone imagine game packaging that doesn’t boast the latest graphical trick?

When a gaming platform can generate life like graphics and environments, will governments begin to lay down more restrictions upon programmers?? Take Goldeneye on the N64, the aim of the game was to act as James Bond and to utilise his license to kill. Once graphics are of a high enough standard to convince a human that they are experiencing a real event, what is to say that a game (that can replicate real life) such as a first person shooter will be legal? Obviously murder is illegal, possessing a handgun, let alone an M-16 machine gun is illegal, so surely the seemingly life like reality created by programmers would be unsuitable. If actions such as murder are illegal (and feasible within a game environment), why should an artificial reality that allows people to commit life like crimes be legal?

If all game genres reach a life like standard, then most could be banned, e.g. even racing simulations, do you have a license to drive that ‘life like’ F1 car? I don’t think so! Surely if we reach this stage, then games are going to end up back where they started and programmers will degrade graphics to so low a level so that a game will be considered legal AND fun to play.

Enough with the contemplating, I’m off to play the ‘School Day Simulator 2’ and finish my I.T. homework before I get a detention (has anyone beaten the third homework for Mr.Debney yet?)

neilc

Hey Sonicrav, me main man! Sonic rules! You rule! I’ve got a favour to ask, Prime Topics?

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