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I'm talking about FF X, of course. How many bought FF VI, just to get the demo of 10? I did.
To be fair, I didn't know what to expect, which probably worked in my favour. I'd never played any FF games in my life before. My mate did have 7 on his PSX, and I'd seen him play that, and it looked well boring.
However, I was quite pleased with FF X.
The camera was a bit annoying, with no way of moving it manually. And what's with sudden fights every so often? Anyway, apart from that I thought it was ok. I would have liked to know a bit more of the story, as I gather that's one of FF strengths.
Not sure if I'd buy the full game on the strength of the short demo, but I certainly think higher of the series than I did before.
I'll definately give FF VI a go, see if I can get the hang of that...
I and I must say it's a Snes game through and through but that familiar FF magic I first saw in FFVII is already shining through and I'm having a lot of fun playing through it.
All I need now is a PS2 so I can get FFX.
Oh yeah and play the demo ;0)
After I'd been through the demo the once I as just sat there staring at the screen for a few minutes wondering what it was I had just seen, and then it hit me that I'd actually been playing the future of gaming.
The battle sequences are quite astounding, mini-movies in themselves that you can actually control, and the monsters in some cases resemble FMV the way they move about, everything is so detailed.
As for the opening sequence in the arena, I honestly didn't think that the PS2 could push out graphics of that calibre, I was quite chuffed really.
They seem to have addressed the main niggle of Final Fantasy VII and VIII which was the length of time it took to summon Gifs, in the demo you only got the full Gif entrance the first time you summoned it, the second time onwards it just appeared and got on with the job. Maybe in the full game you can hit 'X' and skip it or something.
The special moves are a novelty, where you have to tap in a button-combination within the time limit to get it working on full power, so it doesn't look like battles are going to be as 'automatic' as they used to be.
Walking through each level, well that was pretty much like walking through the Gardens and towns in Final Fantasy VIII, except the detail was quite incredible, a bit like walking through a movie set.
As to the storyline I have no idea, I've been trying to keep in the dark as much as possible as I have with Sons of Liberty so that the whole experience is a new one and not a case of playing it and thinking 'Oh, I heard about this bit, I know what happens next...' and so on.
I know that the random battles will annoy some people new to the genre, but in essence they are essential if you wish to level up your characters to the level you want them to be, there's no other way of doing it because rushing too far forward into the game can get you annihilated easily. I try to think of them as 'ongoing training' when I'm playing.
The only other thing I would have liked to see was what walking on the World Map would have looked like, it's something that you can spend a lot of time doing in FF games, so some inkling of what's in store would have been welcome. (Unless those areas WERE the World Map, but I don't think they could have been).
The FFVI game itself is just like turning your PS2 into a SNES emulator, although the sound effects and the music have been beefed up a bit, and of course for this edition Square have commissioned some FMV sequences so that you can actually get a good idea of what your characters actually look like.
Nice to see the same old side characters from the last 3 games make reappearances (Biggs and co.), and to see all the features of these same games in action for the first time.
What I wonder though, is how many people are going to complain because they thought they were getting a PSX or PS2 standard graphics game when in fact they are getting a 16-bit graphics game with a few FMV sections thrown in? After all, if you look at the back of the case there's only 1 very small screenshot of actual gameplay footage.
I bet there's a few, but then you've really got to be a fan of the series to appreciate FFVI to the fullest.