GetDotted Domains

Viewing Thread:
"Nintendo difference"

The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.

Wed 27/02/02 at 22:31
Regular
Posts: 787
It has been praying on my mind for such a long time now, what is the Nintendo difference? You have to admit there is one, there games are like no other, and comparing Gamecube with Playstation is like comparing Banana’s in cheese, both in the food business but both so different. So what is it, why is it when Nintendo create an Italian plumber set in a colourful, happy, lovey dovey world who jumps on biologically impossible creatures, It becomes one of the greatest games ever that millions of developers will pull inspiration from. Why do Nintendo advertise minimalist, create little to no hype over any of its titles yet still has a huge share in the market??? These is indeed the Nintendo difference, the magic that is so often to talk about, but is there really a Soul in the market, is this REALLY magic? Well I will be a scientist for a moment and refuse to believe that Nintendo consist of wizards and will try and discover what really causes Nintendo’s difference.

One of the things that are so different about Nintendo is their advertisement strategy, granted Pokémon was advertised so well, the Sky One cartoon that was released almost a year before the game create a huge amount of hype for it. But lets face it Nintendo may not of quite beaten Microsoft, but they sold very well and got very close to the giant computer company, but only advertised a fraction of much! Same with the UK, I can see Microsoft doing well but comparing the two launches I don’t honestly believe there would be much different to Nintendo. Yet Nintendo are spending £100 million on European advertisement, a lot I know but compare this to Microsoft’s £500 million and you will see doing about as well as Microsoft yet spending only one fifth of Microsoft’s budget on advertisement something “magical” is going on here. Or is it? Nintendo are a family company, parents believe Nintendo are a safe company and so advertisement or not a Nintendo product has always been seen as safe. Also Nintendo have been around a VERY long time and so have built up a massive fan base and so even if they do no Advertisement they can’t really fail can they?

Now why are they the greatest games developer ever, why are their games miles in font of the entire competition, what is that special something each game possesses, you know that thing that makes you know this is a Nintendo game. Some call it the Nintendo magic but no, I’m not going to have it. I won’t believe it is the work of witchcraft that makes a fat, dungaree wearing, Italian plumber one of the best characters of all time. I could put it down to the hugely talented team of workers Nintendo have, lets face it Shiguru Miyamoto is god but also he is only a small cog in the workings. Nintendo have so many talented designers, from Shiguru to Satoshi, a hugely talented team, Nintendo won’t settle for anything but the best. The proof of this, Metroid Prime, it probably was a very good game but it isn’t of Nintendo’s standards and if it isn’t up to scratch it doesn’t get in. Look at Left Field; they made Excitebike on the N64, good right? Wrong, yeah it was good but not of Nintendo standard, Rare’s Jet Force Gemini was also not to Nintendo standard and Nintendo were very disappointed, in fact Left Field’s second party ties have been severed as Nintendo don’t think they are good enough.

Delaying the game may account for the games brilliance, whilst some developers may skimp on graphics, or gameplay or length to get a game out sooner, Nintendo meanwhile don’t if it isn’t going to be done in time then oh well it won’t be done in time. Some recent Nintendo games are getting length cut in order to get them out sooner like Pikmin, yet this game is still reeking in Nintendo awesomeness (don’t ask) so what is it? Maybe it has something to do with Nintendo knowing how to make a game on their own system, lets face it as good as Capcom, Namco and Acclaim are, they don’t quite know how to develop on the Gamecube quiet as good as Nintendo. Their head designer designed the controller and the fact that his games controls are near perfect it is obvious he designed it with his games at the back of his mind. The sound chip was produced by Factor Five (Rogue Leader developers) and when you hear the in game sound of Rogue Leader you will realise that only Factor Five know how to use it to its fullest! Maybe it is all of these reasons that Nintendo games turn out so good.

So after that scientific overview many will come away from this topic and think so that is why Nintendo are so good. But no matter how I try and convince myself of the above, when I talk to the rock folk of Goron Mountain, when I blow up walls in Kooper Castle and when I beat Lance of the Elite Four I realize that these games are filled with magic, the brilliant designers have designed a real, living breathing world on the console they know best and that truly is magical. And that my friends, is the Nintendo difference.

Here’s to the Future.

Dringo.
Thu 28/02/02 at 22:20
Regular
Posts: 15,579
Dringo wrote:
> All that work and not one reply... *sigh*

Sorry man, just that there is a topic with the same name in Ninty forum.

Okay, maybe the topic does cover different aspects, but maybe you could have chosen a different title?
Thu 28/02/02 at 21:48
Regular
"Wants Spymate on dv"
Posts: 3,025
Dringo wrote:
> All that work and not one reply... *sigh*

Sometimes i know how you feel :(
Thu 28/02/02 at 21:46
Regular
Posts: 18,185
All that work and not one reply... *sigh*
Wed 27/02/02 at 22:31
Regular
Posts: 18,185
It has been praying on my mind for such a long time now, what is the Nintendo difference? You have to admit there is one, there games are like no other, and comparing Gamecube with Playstation is like comparing Banana’s in cheese, both in the food business but both so different. So what is it, why is it when Nintendo create an Italian plumber set in a colourful, happy, lovey dovey world who jumps on biologically impossible creatures, It becomes one of the greatest games ever that millions of developers will pull inspiration from. Why do Nintendo advertise minimalist, create little to no hype over any of its titles yet still has a huge share in the market??? These is indeed the Nintendo difference, the magic that is so often to talk about, but is there really a Soul in the market, is this REALLY magic? Well I will be a scientist for a moment and refuse to believe that Nintendo consist of wizards and will try and discover what really causes Nintendo’s difference.

One of the things that are so different about Nintendo is their advertisement strategy, granted Pokémon was advertised so well, the Sky One cartoon that was released almost a year before the game create a huge amount of hype for it. But lets face it Nintendo may not of quite beaten Microsoft, but they sold very well and got very close to the giant computer company, but only advertised a fraction of much! Same with the UK, I can see Microsoft doing well but comparing the two launches I don’t honestly believe there would be much different to Nintendo. Yet Nintendo are spending £100 million on European advertisement, a lot I know but compare this to Microsoft’s £500 million and you will see doing about as well as Microsoft yet spending only one fifth of Microsoft’s budget on advertisement something “magical” is going on here. Or is it? Nintendo are a family company, parents believe Nintendo are a safe company and so advertisement or not a Nintendo product has always been seen as safe. Also Nintendo have been around a VERY long time and so have built up a massive fan base and so even if they do no Advertisement they can’t really fail can they?

Now why are they the greatest games developer ever, why are their games miles in font of the entire competition, what is that special something each game possesses, you know that thing that makes you know this is a Nintendo game. Some call it the Nintendo magic but no, I’m not going to have it. I won’t believe it is the work of witchcraft that makes a fat, dungaree wearing, Italian plumber one of the best characters of all time. I could put it down to the hugely talented team of workers Nintendo have, lets face it Shiguru Miyamoto is god but also he is only a small cog in the workings. Nintendo have so many talented designers, from Shiguru to Satoshi, a hugely talented team, Nintendo won’t settle for anything but the best. The proof of this, Metroid Prime, it probably was a very good game but it isn’t of Nintendo’s standards and if it isn’t up to scratch it doesn’t get in. Look at Left Field; they made Excitebike on the N64, good right? Wrong, yeah it was good but not of Nintendo standard, Rare’s Jet Force Gemini was also not to Nintendo standard and Nintendo were very disappointed, in fact Left Field’s second party ties have been severed as Nintendo don’t think they are good enough.

Delaying the game may account for the games brilliance, whilst some developers may skimp on graphics, or gameplay or length to get a game out sooner, Nintendo meanwhile don’t if it isn’t going to be done in time then oh well it won’t be done in time. Some recent Nintendo games are getting length cut in order to get them out sooner like Pikmin, yet this game is still reeking in Nintendo awesomeness (don’t ask) so what is it? Maybe it has something to do with Nintendo knowing how to make a game on their own system, lets face it as good as Capcom, Namco and Acclaim are, they don’t quite know how to develop on the Gamecube quiet as good as Nintendo. Their head designer designed the controller and the fact that his games controls are near perfect it is obvious he designed it with his games at the back of his mind. The sound chip was produced by Factor Five (Rogue Leader developers) and when you hear the in game sound of Rogue Leader you will realise that only Factor Five know how to use it to its fullest! Maybe it is all of these reasons that Nintendo games turn out so good.

So after that scientific overview many will come away from this topic and think so that is why Nintendo are so good. But no matter how I try and convince myself of the above, when I talk to the rock folk of Goron Mountain, when I blow up walls in Kooper Castle and when I beat Lance of the Elite Four I realize that these games are filled with magic, the brilliant designers have designed a real, living breathing world on the console they know best and that truly is magical. And that my friends, is the Nintendo difference.

Here’s to the Future.

Dringo.

Freeola & GetDotted are rated 5 Stars

Check out some of our customer reviews below:

Continue this excellent work...
Brilliant! As usual the careful and intuitive production that Freeola puts into everything it sets out to do, I am delighted.
I am delighted.
Brilliant! As usual the careful and intuitive production that Freeola puts into everything it sets out to do. I am delighted.

View More Reviews

Need some help? Give us a call on 01376 55 60 60

Go to Support Centre

It appears you are using an old browser, as such, some parts of the Freeola and Getdotted site will not work as intended. Using the latest version of your browser, or another browser such as Google Chrome, Mozilla Firefox, or Opera will provide a better, safer browsing experience for you.