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"Nintendo, no lightgun?"

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Mon 25/02/02 at 18:17
Regular
Posts: 787
As i was searching through nintendo software/ hardware i just realised that unlike every other modern tv console, it had no light gun. And i checked and could not see any light gun games. I wondered if anyone knew why nintendo never made a light gun for the 64. It could of made a big difference because about every other game is not original these days, house of the dead, time crisis, etc. And i think that if they did, it would of sold well. I can't see the reason for this?
Sat 02/03/02 at 06:37
Regular
Posts: 5,630
I agree with you about House of the Dead...I think developers are taking it a bit too far.
Fri 01/03/02 at 23:55
Regular
"Back For Good"
Posts: 3,673
Tiltawhirl wrote:
>Virtua Cop 1 + 2 and House of the Dead on the Saturn used a light gun.

yeah but the majority of light gun games come from Namco which are very close to Sony, all of the ones you mentioned are made from Sega so obviously wouldn't appear on other consoles but might do now ;-)

talking of which have you seen screenshots for House of the Dead 3? It's cel shaded and looks bleedin awful :-(
Fri 01/03/02 at 23:50
Regular
Posts: 21,800
Res€vilfan wrote:

I can't see light gun games making it onto a nintendo
> machine, I mean the zapper thing on the nes was great and the super scope on the
> snes but since then everything has been on the PS1+PS2.

House of the Dead 2,Virtua Cop 2 and Confidential Mission on the Dreamcast used a light gun.

Virtua Cop 1 + 2 and House of the Dead on the Saturn used a light gun.
Fri 01/03/02 at 23:46
Regular
"Back For Good"
Posts: 3,673
Konami didn't make Point Blank, It belongs to Namco. Konami are the brains behind the USB camera that can tell if your ducking and makes your character duck at the same time.

I can't see light gun games making it onto a nintendo machine, I mean the zapper thing on the nes was great and the super scope on the snes but since then everything has been on the PS1+PS2.
Wed 27/02/02 at 12:03
Regular
Posts: 9,848
If Konami release a Point Blank game then I will be wanting a Light Gun.

Perhaps if they adopt the new Triforce arcade board then conversions of Time Crisis and Point Blank will be more likely and as will a lightgun.
Tue 26/02/02 at 12:27
Regular
Posts: 8,220
Do people still make light guns to go with their games?
I remember the lethal enforcers series on the mega drive had their 'own' light guns, and i think time crisis did later too.
Tue 26/02/02 at 11:21
Posts: 0
I personally dont think a light gun is needed for any console, if i wanted to play a light gun game (which i dont) id go to the arcade.
Tue 26/02/02 at 08:50
Regular
"Devotion 2The Ocean"
Posts: 6,658
Yre, I wish the trigger button was still on the bottom. It just doesn't feel right being on the right hand side. What would have made it feel better would have been to put two buttons on the top on both side, but having two buttons on one side, n one on the othre just feels odd!

As for light guns. There's no real need for them. They hardly ever get any games made to support them, so they don't really get used too much. PS = Time Crisis, Point Blank, Saturn = Virtua Cop. No-one really ever makes games to support light guns, thus it doesn't really bother me if Nintendo decide to avoid them.

Do people remember that Goldeneye was originally gonna be an on-rails shooter like Time Crisis? I think it's a good job they changed that idea. Also there was a light gun type game on the N64 called Knife Edge. Did anyone ever play that game? I was always curious about it and want to play it!

:)
Mon 25/02/02 at 20:55
Regular
Posts: 8,220
I *really* don't want to have to use the z button for a trigger. In fact i don't want to use it for much at all.
Doesn't really feel very usable to me. Not for heavy action button use. Just for selecting things occasionally, i could live with that.
Still, it probably won't get too much activity, with the x and y buttons there.

Not sure about the x and y for trigges either. The analogue feature is very nice, but not good for registering a single press, like the firing of one shot from a gun.

The more i think about it, the worse it looks, actually. I think we need a light gun. Then again, with all the third party support, i think it's just a matter of time.
Mon 25/02/02 at 20:25
Posts: 0
Nintendo should have brought out a light gun attachement for the N64 controller that slotted into the memory pak/rumble pak slot and used the trigger button.

I hope we get a light gun for this console but I doubt it. So much can be done with light gun games that hasnt already.

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