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So does this force the games released on PC's to be more 'mind stimulating'? Less action, but more complex?
(Ignoring the obvious contradiction of FPS games though, which have done very well on PC's)
All the games by the like of Maxis and Microprose... (X-com series and Sim city games, are a few examples, if you weren't sure) tha are primarily PC games which never do anywhere near as well when (and if) released on consoles. Is this because the PC gamer is fundamentally different to the console gamer?
Could it be that the two have been going in different directions, right from the start? Since as far back as I can remember, consoles have been trying to reproduce Arcade quality software - a feat which they've now all but achieved. The result being that console games now attract the same sort of gamers who would frequent arcades (There's another possible viewpoint on the 'Sony Effect' there, if anyone wants to explore it further. I'm not going to here, however).
What have PC games been doing? They've been creating games for the PC owner. The nerd, who like mental challenges - because that was the only sort of person who used to both own a PC, and want to play games. That may not be the case any more, but it's common to find that the PC is the first place many strategy games first find the light of day - RTS games were first seen on the PC, for example - though that was partiallt because a console simply didn't have the processing power back then.
Anyway, I've rambled enough to make my point. Lets hear your views.
;)
So does this force the games released on PC's to be more 'mind stimulating'? Less action, but more complex?
(Ignoring the obvious contradiction of FPS games though, which have done very well on PC's)
All the games by the like of Maxis and Microprose... (X-com series and Sim city games, are a few examples, if you weren't sure) tha are primarily PC games which never do anywhere near as well when (and if) released on consoles. Is this because the PC gamer is fundamentally different to the console gamer?
Could it be that the two have been going in different directions, right from the start? Since as far back as I can remember, consoles have been trying to reproduce Arcade quality software - a feat which they've now all but achieved. The result being that console games now attract the same sort of gamers who would frequent arcades (There's another possible viewpoint on the 'Sony Effect' there, if anyone wants to explore it further. I'm not going to here, however).
What have PC games been doing? They've been creating games for the PC owner. The nerd, who like mental challenges - because that was the only sort of person who used to both own a PC, and want to play games. That may not be the case any more, but it's common to find that the PC is the first place many strategy games first find the light of day - RTS games were first seen on the PC, for example - though that was partiallt because a console simply didn't have the processing power back then.
Anyway, I've rambled enough to make my point. Lets hear your views.