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"Game: Old Fashioned? Out of Business?"

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Tue 07/02/12 at 21:05
Regular
Posts: 15,681
When my brother first had his Super Nintendo Entertainment System back in 1996, there was really only one place you would think of for buying new games. The internet was relatively new and certainly wasn’t the standard household communications tool it is now. Amazon and Play were still in diapers, and most game-specific stores were by catalogue and advertised through gaming magazines, like the Special Reserve Gaming Network. GAME, better known as Electronics Boutique, had the biggest collection of games for all systems on the high street, and offered great deals as well as the chance to swap some played games for discount against new. But alas, as the credit crunch is moving on into yet another year, headlines are appearing suggesting that Game can’t afford to stock new releases due to their creditors not being able to lend. So is this the end to the troubles for GAME? Is the biggest high street gaming chain seeing the start of things to come?



I’ve always been fond of GAME. Building themselves up by using the Electronics Boutique name until they became big enough to stop paying for the American firm’s name and start running on their own steam. Back in the day if there was ever a game you wanted for PC, Playstation, N64 or the Game Boy Color, Game would always be your first choice. Their well laid out stores had the best selection beating competitors like WH Smith, Currys, Dixons, Comet, Woolworths and everyone else in choice, and pricing. They even had an enjoyment guarantee that would allow you to bring the games back for a full refund or swap for another title if you didn’t like the game, on the condition that the game was returned in a new-sellable condition. If the title you wanted wasn’t in stock they would be able to tell you when it would be coming into store, and even reserve it for you if you wanted to be sure you would get it on returning to them.

However, since around half way through the Xbox/PS2 gaming era, GAME have been showing little signs that uncertainties have been effecting the business. GAME have dropped their price-matching, and their enjoyment guarantee meaning the only way you can return a game (unless clearly faulty) is to trade it in for discount on other games. They started charging for their loyalty reward card, which, when they started doing so, meant you would have to spend £100 on games just to get your money back. Their Debenhams concession stores (of which I used to be a member) have closed. Prices have shot up on games, whether new or pre-owned. And to ensure (though seemingly not guarantee) that you will get a new release on release day, you now have to pay a deposit with your preorder. After the acquisition of their biggest competitor, Gamestation, they have also closed a number of stores and, despite claiming they would treat Gamestation as a seperate business for the customers that liked Gamestation’s way of operating, matched the prices to their GAME stores and introduced a similar loyalty reward scheme.

In my experience as a customer, and a part time staff member in the early noughties, GAME have been weakening through their way of conveyor-belt operating and their price-hikes. Obviously it is GAME’s intention to make money out of their customers. Unless they make a profit they wouldn’t be able to operate. However, they make their staff almost reek of desperation in a bid to secure sales. If you step into a GAME store, you’ll be targetted by atleast one employee almost imediately, or will hear a manager tell a staff member to approach you with what is seemingly a polite, “Are you looking for anything in particular?” As a customer, I immediately feel harassed and often made to feel stupid as either it is a case of ”Yes, I am looking for a particular game, but mainly to see if it is of similar price to gaming websites before I make a decision as to whether I want to buy it. And funnily enough, I know the 3DS section is where all the 3DS games are located…” or “No, I am just browsing”. Rarely when I walk into a GAME store am I going in with the sole intention of buying a product regardless of the price.

Would you like fries with that?

Every purchase is followed by, “Is there anything you want to pre-order?”. To be fair, if there is I would have probably done it via the GAME website, or another competitor’s, for convienience. Quite often if you explain you’re just after what you’ve gone into the store for, or money’s a bit tight, they’ll use what seems to me to be a desperate attempt to get more money into the till: “Well if money is tight, we’re accepting preorder deposits of £10 towards the PS Vita which will only cost you a further £220 at launch in less that a month’s time…” I said money is tight, not that I will suddenly have 5 numbers on the lottery this weekend and will suddenly be able to afford it…
“and if you change your mind you can reclaim your deposit!” Or I could keep my £10, use it to fuel my car, buy some food, pay towards some bills, etc, and then if, when I’m ready, there is a good deal on the PS Vita, I may consider purchasing one from you.

The trouble is, GAME staff are made to feel that they’re not providing a good customer service unless they read the laminated script that they must memorise and read back word for word to each customer. I would consider it more of a customer service is a common sense approach was given by staff to customers. If you see someone browsing the console offers, speak to them like humans. Ask them what their thoughts are and advise them if you can accomodate their needs through an offer. If they’re looking at the chart games, then ask them what they’re after and offer to check if in stock. If you speak to them like humans at the tillpoint, they will often have a chat back which will let you know if they’re after any new releases which you can then advise about preorders and the benefits. The management to staff approach on sales is like ringing through to a foreign call centre. The staff seemingly have to go through a detailed script in a specific order regardless of the responses by the customer before they move on, which proves more frustrating as a customer than helpful.

“Oh, by the way, did you know you can trade games in for discount?”

Whilst trading in games helps you to ‘save’ some money against newer titles, what you’ve got to realise is that for the average console game, you’ll have spent £40 on it if you bought it on release. If, like me, you value your purchases, you’ll have kept them until you’re absolutely sure you’re not going to play them again. By then, the original selling price of the game has gone down so you may get, if you’re lucky, about £8 for the game. So so far you’re down £32. You get your £8 discount off of a new £40 game which means you have to hand over £32 cash to GAME. Therefore your new game has cost you £64. Meanwhile, Game sell your game for atleast 40% more to someone who doesn’t realise, or even care, that the game was sold to GAME for less, and GAME make a nice profit – on both the tradein and the new game.

Whilst the morals of pre-owned gaming are another story, they’re a large part of GAME’s success, especially for the average gamer who plays through a game, gets bored and wants a new experience. Unfortunately, replayability, or lack of, whilst being another subject for discussion, is a reason for gamers to trade in their used games for titles they haven’t yet played, it just goes to show that gaming has evolved from the arcade style addiction gaming to the once-played never again style of gaming the we see in all but a few select titles these days. But it is the pre-owned business that seems to be keeping GAME alive at the moment.

This has been seen by other retailers who have also had to cope with the recent struggles. HMV have been trying to expand on their gaming business through trade-ins as have massive supermarket chain Tesco. However, it is GAME’s biggest competitors that seem to have recently changed their strategies to target GAME’s customers. Online retail is quickly becomming the best choice for customers who can merely google the item they want and be told where they can get it cheapest out of a wide selection of online retailers. Amazon, Play, and even GAME’s online store offer products at a much more reasonable price in comparison to the high street. With fewer staff to pay, the profits, to some degree, can be passed on to the customer. Due to loopholes in tax laws, most online retailers operate from places like Jersey which allow them to make even larger profits. And with online shopping becomming more and more accessible in the broadband age, you would be daft not to consider purchasing or preordering that latest game online. Some online retailers even offer trade-in incentives that make it even more beneficial to shop online.

The Legend of Stock Shortages…

What you should bare in mind is that back in the old days of gaming, stock shortages on new titles were not unusual. Nintendo 64′s The Legend of Zelda: Ocarina of Time was hard to get hold of when it first came out. As were the original Pokémon titles. The importance of pre-ordering big releases seemed more prominent back then. And if you were lucky enough to get a preorder from an online retailer or a catalogue firm like Special Reserve, chances are you would get the game delivered to your door on release, or if you were even luckier, could brag to your mates that you had your copy a day or two before they did. However, these days preorders are normally to allow stores the chance to ensure they have enough stock to order from the suppliers which also ensured over-stocking a potential flop didn’t become an issue for the retailier.

Times have inevitably changed and at the moment I don’t feel that GAME are keeping up with them. They need to start thinking more of the customer, make the high street shop more of a pleasant, rather than an offputting experience. Reduce prices to be a little more competative and even consider re-introducing price-matching (against local retailers) – a policy that forms part of John Lewis’s ever growing success in their field of retail. Offer more value for trade-in, and try selling some stock they already have rather than just focussing on stock they haven’t even got yet.

Are GAME old fashioned? As a high street retailer yes. by reducing their retail incentives and almost forcing their regular customers online, they’re potentially hurting their own trade.

A glimpse through the time vortex…

The future of GAME is inevitably their online business. They already offer better deals through the GAME, Gamestation and Gameplay websites and tghis is obviously through then cost savings of not having to pay for premises, haulage, staff and the obvious bills surrounding them. They’re already making decisions regarding their european expansion and I wouldn’t be suprised if we see more store closures in the UK in the near future. I can’t see them going bust, but unless they consider defeat on the high street, they may be calling in the administrators to attempt to save them in the short term.

I know the subject has caused much controversy on here lately but felt this an appropriate formate to voice my own opinion in an objective manner

This may appear on a google search, but it is 100% my own work and will have originated from my own personal blog-site

*Edit: Title updated 21/3/2012 following recent events
Fri 10/02/12 at 18:52
Staff Moderator
"Meh..."
Posts: 1,474
Dragonlance wrote:
chasfh wrote:
[i]Dragonlance wrote:
[i]And Mars Bars


... and a quarter of sweets cost less than £10....

...Blimey...I feel OLD![/i]

I can still remember buying a paper bag full of 'sweets of my choice' for a farthing ... (4 farthings to one old penny) ....

And you feel OLD! :¬D[/i]

You win! Doesn't make it any better though.

My son will be 22 this year... he doesn't even know what a quarter of sweets is...

...Golden Nuggets used to be the size o' footballs too... :-)
Fri 10/02/12 at 18:41
Regular
"Feather edged ..."
Posts: 8,536
chasfh wrote:
Dragonlance wrote:
[i]And Mars Bars


... and a quarter of sweets cost less than £10....

...Blimey...I feel OLD![/i]

I can still remember buying a paper bag full of 'sweets of my choice' for a farthing ... (4 farthings to one old penny) ....

And you feel OLD! :¬D
Fri 10/02/12 at 18:31
Staff Moderator
"Meh..."
Posts: 1,474
Dragonlance wrote:
And Mars Bars

...and Snickers used to be Marathons...

... and a quarter of sweets cost less than £10....

...and Texan Bars were the best...

...Blimey...I feel OLD!
Fri 10/02/12 at 18:31
Staff Moderator
"Show Me Your Moves"
Posts: 2,255
And Space Raiders and Freddos only used to cost 10p.
Fri 10/02/12 at 18:24
Regular
"Feather edged ..."
Posts: 8,536
And Mars Bars
Fri 10/02/12 at 17:22
Staff Moderator
"Meh..."
Posts: 1,474
Edgy wrote:
Obviously goes to show that ultimately if you don't put in the effort then you can't blame anyone but yourself as a developer if the customer chooses to buy other games...

Rather interestingly, it seems that it's mostly those "lazy" developers that invest the most time and money in promotion, especially through the high street outlets where they can pay for face- to- face promotion.

More than once, I recall instructions coming through to heavily promote "Pile-O'Junk 32", being targetted on sales, offered incentives, having to put it at number 1 in the charts.....

...And then having to refund it two days later. (Could be this that contributed to Game/Station's change in policy regarding returns...)

Just as an aside, I often had the same conversation following these "special" promotions. It mostly involved me saying something along the lines of "Yeah, sorry boss, it just didn't happen... But we did sell loads of Vice City!" (My store was very popular amongst regular gamers, not so popular at regional meetings...)

....And Pickle Onion Monster Munch are best...
....And the bags used to be bigger....
....As did Wagon Wheels...
Fri 10/02/12 at 15:26
Regular
"Arguably Arguable"
Posts: 90
Yes but buying other games could just be what your types of games your into or be trying a different type of game just for a change.But you are right if a customer is choosing a different game because they do not like the look of the other then yes its the developers fault.
Fri 10/02/12 at 08:15
Regular
Posts: 15,681
Obviously goes to show that ultimately if you don't put in the effort then you can't blame anyone but yourself as a developer if the customer chooses to buy other games...
Fri 10/02/12 at 00:48
Regular
"Monochromatic"
Posts: 18,487
Edgy wrote:
As for Acclaim, they did bring it on themselves, completely agree. They weren't all about the cheap sequels mind. Turok 2 was a fantastic game and I loved the Extreme G racers on the N64. But then again I can't think of many other games they did that I enjoyed (atleast not off the top of my head).

I hated Turok with a passion. Looking down their list of games... hmm Bubble Bobble, Mortal Kombat, WWF Attitude, I don't care about anything else. You look at their licencing obsession though and how badly they failed to make the most of it

Alias
Aliens
Batman
Dave Mirra
ECW Wrestling
Fantastic Four
Mary-Kate & Ashley
NBA
NFL
NHL
South Park
The Simpsons
Spiderman
WWF

With those licenses they should have been hugely sucessful but they coasted on the brandnames and did absolutely nothing of note with any of them. When no-one wanted to license them anymore..

Beach Volleyball
Rugby
Lacrosse (Seriously)
BMX XXX
Truck racing
Thu 09/02/12 at 22:53
Regular
Posts: 15,681
As far as Exeter was concerned I was only referring to the layout of the store. Only been in the Game store once in the last 5 years or so and prior to that it was still known as Electronics Boutique. So its safe to say I haven't had much experience with the staff there :)

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