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The ‘Sim’ genre of games are becoming ever more popular and we have seen many a Sim game including the likes of Sim City, The Sims, Roller Coaster Tycoon, Theme park, Beach life, etc. The list does, quite literally, go on and on. You may think that these games cover every aspect of existence, from holidays to everyday life, from houses to theme parks. What is next? I propose a brand new development that I will name ‘Sim Planet’.
As the gamer you would be in the driving seat from step 1. You can choose the scientific ‘big bang’ creation of the universe (A template universe for beginners) or you could take the religious route and build every little thing (See bible). The next step would be to choose the kind or organisms that would develop on your planet. You can select from dinosaurs, humans, amphibians, mammals or your own custom created creatures. You then need to add and edit terrain on the planet (e.g. Forests, deserts, oceans and grassy plains). You would also be responsible for adding vegetation for your primitive creatures to munch on, or sketching out a food chain and watch them eat each other.
As in all Sim games, your creatures will develop and colonies and civilisations will spring up and built settlements. However you are the creator and it is up to you to choose if you like a group or don’t. You can use your infinite powers (namely a mouse and keyboard) to send meteors, plague, famine and drought to kill your creatures and make particular species extinct. But you don’t have to just do bad things; you can be fair and just and give food, warmth and safety to creatures that please you.
Like in the real world, you will get followers and worshippers and you can choose to reward these people by giving them mercy or can kill them all if they irritate you. It is also up to you how they worship you, building they erect in your honour and ceremonies they must participate in. You will have the option to send a prophet to preach about you and spread the word about your divinity, or you can sit back and watch the civilisations batter each other with rocks.
Just like all civilisations, your world will grow greedy and fight for food, power and control. You can remain a neutral in these wars and wait it out, or you can choose a certain side to fight with and crush the opposing side with fire, lightning, storms and many other cool things! If your side wins then you will be praised by all species and get a little warm feeling inside. But if your side loses, nobody will believe in your power and you will have limited control over any affairs on the planet.
Counties will advance, some rich and some poor, technology will become greater and you can control major developments and breakthroughs like man going into space or electricity been generated. You can help advancements by giving signs and hints to your followers, or you can choose to hinder them by causing earthquakes and volcanoes to erupt. The technology advances as you see fit and good and bad races will emerge. Famous figures will try to do good or bad such as Hitler and Bin Laden, who you can choose to kill or sit back and watch your people try their best against them.
But the game cannot just stop when it reaches the modern day, it will continue into the future. You will have to prepare your planet against alien invasions, and fights wars against other planets that wish to seize power of the universe. Your people will be inquisitive, naturally, and they will explore the realms of time and space (and probably crash the game going too far!).
You will lead your planet far into the future and who knows what will happen and what will be discovered. How we are going to make a game that sees into the future is far beyond my imagination but I am sure in time it can be done, right Mr Gates?
-kyz²²-
> Ive just learned that my puppy got run over by a car while i was away.
loris is dead.
froots?
loris...
worst. day. ever.
http://www.angusm.demon.co.uk/AGDB/DBM1/SimEar.html
not at all like the game you suggested, but as we're on the subject.
I've also played Sim Ant, but I didn't really get it.
> Also on the Sims subject, anyone ever hear about 'Simsville'?
>
> It was supposed to be the next game in the series, with you taking
> care of everything in a small town, from shops, who worked there, and
> things like that.
---
I was flicking through old magazines I own yesterday, and I saw an advert for that, and I wondered why it never saw the light of day - the pics that were shown made it seem very nice looking indeed - and controlling a town would be a lot better than controlling a couple of Sims in houses.
And this Sim Planet, it sounds like a game I remember for the PC, but I just can't seem to remember the name. Grrrrrr.
You had to start off with just two people, and from then on you built up a sort of civilisation, but then it went sort of different - and you went into battle with other civilisations, and stuff like that...
"So not like Sim Planet would be, AJ?"
No. :-D
Meka, can't say I have ever heard of Sim Earth, it sounds like a simulation geolosits would use :-S
> Also on the Sims subject, anyone ever hear about 'Simsville'?
>
> It was supposed to be the next game in the series, with you taking
> care of everything in a small town, from shops, who worked there, and
> things like that.
>
> Unfortunately it seems that the scope of the project was too big, and
> it never came to fruition, scrapped in development.
>
> Maybe in the future we'll see something like this though, they're
> bound to revive it soon...
I heard about it, and I've even seen screenshots of the game, which pretty good.
EA didn't cancel it because of the scope however, they where afraid that if they changed the basic formula of The Sims too much, they'd loose some of the dedicated fan base that had built over that game, so weren’t prepared to take the risk.
I hope they'll be a time when EA decide to put it back into development, because it actually sounded like a pretty decent management game.
It's superb thinking of the kind of strategy games that can come of it...
It never got released in the UK though.
I think you had to look after the climate, and atmosphere and stuff, no people were involved, so not nearly as in depth as your idea.
Also on the Sims subject, anyone ever hear about 'Simsville'?
It was supposed to be the next game in the series, with you taking care of everything in a small town, from shops, who worked there, and things like that.
Unfortunately it seems that the scope of the project was too big, and it never came to fruition, scrapped in development.
Maybe in the future we'll see something like this though, they're bound to revive it soon...