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In fairness, anyone else probably won't care about the thread, unless you want to.. um.. follow the game on your own board? No?
Okay then...
> C5 to D4
Then Cooky wrote:
> C3 to D4
Nothing on C5 now
:)
G7 to G6
:^)
:)
Texturing techniques are starting to be used a bit more nowadays. Have you seen the Doom 3 footage? The pipes in that game look very nice. This is cos they're using some very good texturing techniques to render the scene. Thus the reason you'll need a beast of a machine to play the game!
:)
When you see all those low-polygon circles and cylinders in video games, I can think of a better way of doing things, at least some of the time.
I'm not entirely convinced I'm right, because it seems fairly basic.
But if it'd work, it'd mean rendering propper circles, cylinders and cones.
It'd probably take a while to explain, but if you like I'll have a go in a bit. Maybe by e-mail.
> Hey Cooky, do you know of any free downloadable 3D modelling
> programs?
>
> I'm looking for something flexible, yet easy to use (being a novice).
> I have an idea I'd like to test...
F4 to F5
Nope sorry, don't know of any free downloadable 3D modelling programs. I'll ask a mate of mine on msn later if I catch him, to see if he knows of any.
What you wanting to test? If I'm allowed to ask.
:)
I'm looking for something flexible, yet easy to use (being a novice). I have an idea I'd like to test...
:^)