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Sat 01/02/03 at 18:45
Regular
Posts: 787
Duck vs Cook(y)
In fairness, anyone else probably won't care about the thread, unless you want to.. um.. follow the game on your own board? No?
Okay then...
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Sat 24/05/03 at 22:41
Regular
"Devotion 2The Ocean"
Posts: 6,658
:S
Sat 24/05/03 at 22:38
Regular
Posts: 8,220
Dr Duck wrote (at 9.40 yesterday, if you want to go find it):
> C5 to D4

Then Cooky wrote:
> C3 to D4


Nothing on C5 now
Sat 24/05/03 at 22:31
Regular
"Devotion 2The Ocean"
Posts: 6,658
D4 to C5

:)
Sat 24/05/03 at 22:24
Regular
Posts: 8,220
Hmm...

G7 to G6

:^)
Sat 24/05/03 at 21:44
Regular
"Devotion 2The Ocean"
Posts: 6,658
A2 to A3

:)
Sat 24/05/03 at 21:43
Regular
"Devotion 2The Ocean"
Posts: 6,658
Cylinders n stuff in more modern video games are improving. Specially on PC's anyways. Cos on PC's they can detect what spec of computer you have, or you set the detail level etc, and they can change how scenes are rendered. In the case of cylinders, the amount of edges around the cylinder can be increased if you have a decent computer, and the number of edges can be lowered for worse computers. Also, bezier pathches are used for curved surfaces in some games. A good example is in Quake3, with the arches. When you have it on a high detail, they look really smooth, but if like me your computer is naff, then they look a bit more jaggerdy.

Texturing techniques are starting to be used a bit more nowadays. Have you seen the Doom 3 footage? The pipes in that game look very nice. This is cos they're using some very good texturing techniques to render the scene. Thus the reason you'll need a beast of a machine to play the game!

:)
Sat 24/05/03 at 21:02
Regular
Posts: 8,220
B7 to B5

When you see all those low-polygon circles and cylinders in video games, I can think of a better way of doing things, at least some of the time.

I'm not entirely convinced I'm right, because it seems fairly basic.
But if it'd work, it'd mean rendering propper circles, cylinders and cones.

It'd probably take a while to explain, but if you like I'll have a go in a bit. Maybe by e-mail.
Sat 24/05/03 at 20:11
Regular
"Devotion 2The Ocean"
Posts: 6,658
Dr Duck wrote:
> Hey Cooky, do you know of any free downloadable 3D modelling
> programs?
>
> I'm looking for something flexible, yet easy to use (being a novice).
> I have an idea I'd like to test...

F4 to F5

Nope sorry, don't know of any free downloadable 3D modelling programs. I'll ask a mate of mine on msn later if I catch him, to see if he knows of any.

What you wanting to test? If I'm allowed to ask.

:)
Sat 24/05/03 at 02:12
Regular
Posts: 8,220
Hey Cooky, do you know of any free downloadable 3D modelling programs?

I'm looking for something flexible, yet easy to use (being a novice). I have an idea I'd like to test...
Sat 24/05/03 at 01:55
Regular
Posts: 8,220
D7 to D6

:^)
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