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If the sequels graphics are better than the originals then surely the power to make the graphics as rich as the sequel’s was available when the first game was in production?
Every game on the PS2 should stretch the graphical capabilities like Metal Gear Solid 2 did. Do developers discover new techniques when producing the sequel, or do they hold the possibilities back so the sequel looks better?
The graphics we see in Vice City and Tony Hawk’s 4 must have all been around when the prequels were made, so why weren’t they used?
> Did you mean to put this in Prime?
Yeah, sorry about that...
* Reaches for doughnut *
If the sequels graphics are better than the originals then surely the power to make the graphics as rich as the sequel’s was available when the first game was in production?
Every game on the PS2 should stretch the graphical capabilities like Metal Gear Solid 2 did. Do developers discover new techniques when producing the sequel, or do they hold the possibilities back so the sequel looks better?
The graphics we see in Vice City and Tony Hawk’s 4 must have all been around when the prequels were made, so why weren’t they used?