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Let me start by saying that it is a great game, great playability.. etc.
My gripe is that I beat the game a few days ago (without 101 power cells) and got a nice ending scene (no spoilers in this post)...
Then I went back and after some effort managed to get all required power cells, and got a slightly different ending.
So I thought that if I collected each and every precursor orb that I would get some sort of 'ultimate ending'. After a lot of frustrated backtracking and searching I have now completed the game with everything collected (i.e. 100% rating), but there is no different ending for this achievement.
So my question to you is why bother collecting everything ? It really doesn't reward the player to do so, and by going through the process of collecting everything I have now become sick of Jak and Daxter, and will probably never play it again !!
Would it have been too much trouble to add another different ending ?
Rare usually do this in games (look at DK64 for example).....
Thoughts ?
> Let me clarify something. I am only dissapointed by the fact that J&D doesn't provide a different ending when the player completes it 100% (hence the 100% disappointment in the post title !).
I agree completely that J&D is a joy to play and is by far one of the most enjoyable and accomplished platformers out there.
Maybe I'm just too fussy, greedy, etc. !
I admit that once completed 'fully' there's little replay value, but there's no way I can call J&D a disappointment.
I don't usually go for 3D 'cutesy' platformers, but it's one of the bet games I've ever played - great fun from start to finish.
But then I don't judge games by their replay value, I judge them by how much fun they give while playing through for the first time. To be perfectly honest, even in games with a lot of so-called 'replay value', I very rarely go back and play them through a second time; playing again in a different costume or going back to find hidden secrets just doesn't interest me that much, so I don't consider it as 'extra value'.
The only games I generally have interest in going back to over and over again are those where there is no 'end' as such - i.e. driving and sports games, where the outcome can be different every time.
So no, I'll have to disagree - Jak & Daxter for me was a brilliant game and well worth the money.
Let me start by saying that it is a great game, great playability.. etc.
My gripe is that I beat the game a few days ago (without 101 power cells) and got a nice ending scene (no spoilers in this post)...
Then I went back and after some effort managed to get all required power cells, and got a slightly different ending.
So I thought that if I collected each and every precursor orb that I would get some sort of 'ultimate ending'. After a lot of frustrated backtracking and searching I have now completed the game with everything collected (i.e. 100% rating), but there is no different ending for this achievement.
So my question to you is why bother collecting everything ? It really doesn't reward the player to do so, and by going through the process of collecting everything I have now become sick of Jak and Daxter, and will probably never play it again !!
Would it have been too much trouble to add another different ending ?
Rare usually do this in games (look at DK64 for example).....
Thoughts ?