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"DM Games - How far can they go?"

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Wed 19/02/03 at 14:30
Regular
Posts: 787
What are the limits of bad taste that a DM can push? This question came up when I saw a gaming group that was thinking about running a GURPS Special Ops campaign. They will be participating in The Second Gulf War (or whatever they're going to call it). They got some skeptical looks when they announced this? Is it in bad taste to game a real world war that hasn't happened yet?

Appently Holistic Design doesn't thing this is a bad thing. Not only did they produce a d20 Afganistan supplement but they're producing a d20 Somalia supplement as well. Their explanation for releasing such a supplement is here: http://www.holistic-design.com/News/WhyAfganistan.html .

So I ask you in say 10 years will we have a game out about the Palestinian/Israel war over the Gaza Strip. I think this has got to stop now before it gets out of hand. It's ok having games about fake wars that people have made up (ie. Command and Conquer - Tiberian Sun)as these games will not affect people that may have had close connections with those lost a war.

My opinion may not mean alot and these games may keep on coming all we can do is...

Wait.
Fri 21/02/03 at 14:40
"Darkness, always"
Posts: 9,603
Rosalind wrote:
> I can. I had an electronic hand held space invaders game made
> entirely of different LEDs lighting up. Made before I was born. My
> first game. Hah!


Damn you.
Fri 21/02/03 at 14:40
Regular
"Festivus!"
Posts: 6,228
I entered the market witha NES - although I already had a Atari

Dallying Monks?
Fri 21/02/03 at 14:38
Regular
"Orbiting Uranus"
Posts: 5,665
Insane Bartender wrote:
> I entered the market with an Atari 2600.
>
> Beat that.

I can. I had an electronic hand held space invaders game made entirely of different LEDs lighting up. Made before I was born. My first game. Hah!
Fri 21/02/03 at 14:37
"Darkness, always"
Posts: 9,603
I entered the market with an Atari 2600.

Beat that.
Fri 21/02/03 at 14:33
Regular
"Orbiting Uranus"
Posts: 5,665
Insane Bartender wrote:
> I remember DangerMouse on my trusty C64...

You were lucky I had to put up with a Commador +4 and then much later a Speccy 48K

you were spoiled.
Fri 21/02/03 at 14:25
"Darkness, always"
Posts: 9,603
I remember DangerMouse on my trusty C64...
Fri 21/02/03 at 14:24
Moderator
"possibly impossible"
Posts: 24,985
Dangermouse, now that needs another game. Ah, I remember the 8bit version now....
Fri 21/02/03 at 12:33
"I hate that!!!"
Posts: 4,115
no no no, your all wrong. DM stands for Doughnut Monster
Wed 19/02/03 at 17:26
Regular
"www.funrunner.co.uk"
Posts: 272
Haha
Wed 19/02/03 at 17:17
Regular
"QPR 1974"
Posts: 2,539
Drunken Monkey?

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