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"OFFICIAL XBOX AND GC LAUNCH FIGURES!"

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Mon 07/01/02 at 18:31
Regular
Posts: 787
(Adapted from Edge #106)

Well, after the waiting, we can finally hear the “official” console launch figures.

It appears that the Xbox sold 370,000 units before the Gamecube’s launch. Within the week of the Gamecube’s launch, the Xbox sold 186,000 more units, bringing the total to 556,000 units after a week of the Gamecube’s launch (if my maths is correct!), and making sure the console was sold out everywhere.

The Gamecube’s stats are a bit more blurry. Nintendo officially announced that the Gamecube had the best console launch ever, with it shipping 600,000 units in North America and 140,000 units elsewhere, making a total of 740,000 units a week after launch. Nintendo claimed the console was selling twice as quickly as the Xbox and that Luigi’s mansion was the “most popular console launch game ever”… whatever that means!?

However, shortly after this am investment bank issued their own “interpretation” of Gamecube launch figures, claiming only 469,000 units were sold within the first week of sales.

But far more importantly is the software-hardware ratio. After all, the PS2 might have sold out after its Japanese launch, but it was months before the software units’ sales exceeded the hardware units’ sales figures.

In fact, it turns out that the Gamecube had a software: hardware ratio of 1.9:1, and the Xbox had a ratio of 2.4:1.

Now, my personal analysis:

Firstly, it’s clear that the console sales figures are very blurry in the case of the Gamecube. However, that said, both consoles were totally sold out after a few days of launch, and it’s safe to say they’re both doing just fine.

The comments about Luigi’s Mansion are just hype spun out by Nintendo as is Microsoft’s claim that the Xbox had the highest sales figures for any console “within 2 weeks of launch”… it’s just to make sure they grab media attention.

What is interesting is the apparent drop in Xbox sales after the Gamecube’s launch… however, this is simply due to the console being almost sold out.

Remarkably, despite the Xbox’s higher price (which many thought would hold consumers back), the console has still got a higher software: hardware ration than the Gamecube- perhaps signs of the Gamecube’s muted launch titles?

As Edge points out, the most important statistic will be whether the Xbox reaches it’s 1-1.5 million units sold by xmas prediction, and whether the Gamecube reaches the 1.3 million units shipped by xmas prediction…

Sonic
Mon 07/01/02 at 19:21
Regular
Posts: 18,185
Oh no mistake mistake you got the mistaken information.

The info discluded Walmart Gamecube sales which is accountable of one third of the Gamecube stock.
Mon 07/01/02 at 18:45
Regular
"---SOULJACKER---"
Posts: 5,448
Wow! So it looks like Xbox will make 1.5 million almost exactly, and GC will hit 1.3 million dead on!

Now how on Earth did both companies get the estimates that perfect?!?!?

Sonic
Mon 07/01/02 at 18:40
Regular
"Nasty Fat Hobbit!"
Posts: 1,193
Point your browser to:
http://www.planetgamecube.com/news.cfm?action=item&id=2482
Mon 07/01/02 at 18:31
Regular
"---SOULJACKER---"
Posts: 5,448
(Adapted from Edge #106)

Well, after the waiting, we can finally hear the “official” console launch figures.

It appears that the Xbox sold 370,000 units before the Gamecube’s launch. Within the week of the Gamecube’s launch, the Xbox sold 186,000 more units, bringing the total to 556,000 units after a week of the Gamecube’s launch (if my maths is correct!), and making sure the console was sold out everywhere.

The Gamecube’s stats are a bit more blurry. Nintendo officially announced that the Gamecube had the best console launch ever, with it shipping 600,000 units in North America and 140,000 units elsewhere, making a total of 740,000 units a week after launch. Nintendo claimed the console was selling twice as quickly as the Xbox and that Luigi’s mansion was the “most popular console launch game ever”… whatever that means!?

However, shortly after this am investment bank issued their own “interpretation” of Gamecube launch figures, claiming only 469,000 units were sold within the first week of sales.

But far more importantly is the software-hardware ratio. After all, the PS2 might have sold out after its Japanese launch, but it was months before the software units’ sales exceeded the hardware units’ sales figures.

In fact, it turns out that the Gamecube had a software: hardware ratio of 1.9:1, and the Xbox had a ratio of 2.4:1.

Now, my personal analysis:

Firstly, it’s clear that the console sales figures are very blurry in the case of the Gamecube. However, that said, both consoles were totally sold out after a few days of launch, and it’s safe to say they’re both doing just fine.

The comments about Luigi’s Mansion are just hype spun out by Nintendo as is Microsoft’s claim that the Xbox had the highest sales figures for any console “within 2 weeks of launch”… it’s just to make sure they grab media attention.

What is interesting is the apparent drop in Xbox sales after the Gamecube’s launch… however, this is simply due to the console being almost sold out.

Remarkably, despite the Xbox’s higher price (which many thought would hold consumers back), the console has still got a higher software: hardware ration than the Gamecube- perhaps signs of the Gamecube’s muted launch titles?

As Edge points out, the most important statistic will be whether the Xbox reaches it’s 1-1.5 million units sold by xmas prediction, and whether the Gamecube reaches the 1.3 million units shipped by xmas prediction…

Sonic

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