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"Casual gamers are ruinging the industry..."

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Sat 29/12/01 at 20:45
Regular
Posts: 787
...or have already ruined it. I'm sorry but it had to be said. If you look at all the games out now you'll see a big pattern. Mucho football games and driving games, little variation, little quality. I believe the figures are something like 1 in every 5 games is a football game, probably 2 in every 5 is a football or driving game. Why? Because casual gamers don't do their homework.

Developers and publishers know that people like these types of games, and they also know that people buy games on impulse, without reading up on their desired game and finding out if it is as good as the pretty picture on the front. So developers and publishers don't try. They don't have to. They put out a sub-standard game, having one or more of these faults: poor graphics, unresponsive or difficult controls, way too easy, way too hard, terrible gameplay.

The trouble is that the problem could be solved so easily. All it would take is a little time on the part of the gamers who go out, buy the game they have no idea about, play it once, be disappointed, then leave it - never to be played again. Instead of buying the game on impulse, buy a magazine (and a reputable one like Official Playstation Magazine, not the games page in Maxim) and read up on the genre you choose. Make a decision based on the reviews, previews etc, and the general feel of the game that the magazine gives you. Then go out and buy the better games, like Pro Evolution Soccer and GT3, not the one with the flashy cover or whatever caught your eye in the shops.

This would offer a vast improvement to the gaming industry as a whole. Developers and publishers would realise that no one is buying their game, and so would not be able to put out such rubbish onto our shelves. They would either go bust or (heaven forbid) make a good game. This would mean more competition between developers and therefore better games. Games would be more original, have better graphics, better controls, better gameplay. Developers would branch out into new genres, meaning more variation, and again more originality.

So if there are any casual gamers out there who happen to be reading this, I beg you to do some research before you buy games. You are giving everyone less choice and bringing the quality of games down.
Sun 30/12/01 at 16:10
Regular
"MildlyAmusing.co.uk"
Posts: 5,029
outlaw_uk2002 wrote:
> TomUK wrote:
> Why doesn't anyone aknowledge my posts??

*Runs off
> crying*


Everyone come and look at this post! It rules!

*gasps of
> amazement at its beauty*

Three cheers for TomUK! Hip hip, hooray! Hip hip,
> hooray!

---

*TomUK runs back, realizes sarcasm, and runs away crying again*
Sun 30/12/01 at 15:30
Regular
"twothousandandtits"
Posts: 11,024
uk_vamp wrote:
> it's not casual gamers messing it all up it's the software houses with there
> cacky games.

no one can be bothered to make something original as it take
> time and effort (shenmue and MGS2 are good examples)

if someone gave them a
> kick up the backside maybe the'll do something different.

the easiest way is
> to ignore all the cack games and just buy the quality stuff maybe one day the'll
> get the message (yeah right)


And we can give them a kick up the rump by doing what I said. Read the damn post.
Sun 30/12/01 at 01:01
Regular
"+34 Intellect"
Posts: 21,334
Im sorry but casual gamers are saving the industry, i think you may find there are not enough hardcore gamers to appease a collapse of the the industry.
Sun 30/12/01 at 00:55
Regular
"Maximum Homerdrive"
Posts: 431
it's not casual gamers messing it all up it's the software houses with there cacky games.

no one can be bothered to make something original as it take time and effort (shenmue and MGS2 are good examples)

if someone gave them a kick up the backside maybe the'll do something different.

the easiest way is to ignore all the cack games and just buy the quality stuff maybe one day the'll get the message (yeah right)

anyway lets ignore the GAD attempt and all share my muffins there's enough for everybody.
Sat 29/12/01 at 21:21
Regular
"twothousandandtits"
Posts: 11,024
And the point of that post was......?
Sat 29/12/01 at 21:19
Regular
"ProGolfer"
Posts: 2,085
outlaw_uk2002 wrote:
> TomUK wrote:
> Why doesn't anyone aknowledge my posts??

*Runs off
> crying*


Everyone come and look at this post! It rules!

*gasps of
> amazement at its beauty*

Three cheers for TomUK! Hip hip, hooray! Hip hip,
> hooray!


u suck up lol hey it is quite good three cheers for TomUk
Sat 29/12/01 at 21:18
Regular
"I won the turnips!!"
Posts: 905
TomUK wrote:
> Why doesn't anyone aknowledge my posts??

*Runs off crying*


Everyone come and look at this post! It rules!

*gasps of amazement at its beauty*

Three cheers for TomUK! Hip hip, hooray! Hip hip, hooray!
Sat 29/12/01 at 21:16
Regular
"twothousandandtits"
Posts: 11,024
But the point is, there are more of the bad games than the good ones because the developers know people will buy the game and therefore don't need to put any effort into it.
Sat 29/12/01 at 21:12
Regular
"ProGolfer"
Posts: 2,085
Blank wrote:
> ...or have already ruined it. I'm sorry but it had to be said. If you look at
> all the games out now you'll see a big pattern. Mucho football games and driving
> games, little variation, little quality. I believe the figures are something
> like 1 in every 5 games is a football game, probably 2 in every 5 is a football
> or driving game. Why? Because casual gamers don't do their
> homework.

Developers and publishers know that people like these types of
> games, and they also know that people buy games on impulse, without reading up
> on their desired game and finding out if it is as good as the pretty picture on
> the front. So developers and publishers don't try. They don't have to. They put
> out a sub-standard game, having one or more of these faults: poor graphics,
> unresponsive or difficult controls, way too easy, way too hard, terrible
> gameplay.

The trouble is that the problem could be solved so easily. All it
> would take is a little time on the part of the gamers who go out, buy the game
> they have no idea about, play it once, be disappointed, then leave it - never to
> be played again. Instead of buying the game on impulse, buy a magazine (and a
> reputable one like Official Playstation Magazine, not the games page in Maxim)
> and read up on the genre you choose. Make a decision based on the reviews,
> previews etc, and the general feel of the game that the magazine gives you. Then
> go out and buy the better games, like Pro Evolution Soccer and GT3, not the one
> with the flashy cover or whatever caught your eye in the shops.

This would
> offer a vast improvement to the gaming industry as a whole. Developers and
> publishers would realise that no one is buying their game, and so would not be
> able to put out such rubbish onto our shelves. They would either go bust or
> (heaven forbid) make a good game. This would mean more competition between
> developers and therefore better games. Games would be more original, have better
> graphics, better controls, better gameplay. Developers would branch out into new
> genres, meaning more variation, and again more originality.

So if there are
> any casual gamers out there who happen to be reading this, I beg you to do some
> research before you buy games. You are giving everyone less choice and bringing
> the quality of games down.

They r not ruining the industry manufacteurs are producing quility games u jsut dont like them there is always going to be bad games but there is always going to be ggood games and bad ones. anyway wen the casual gamer goes to buy a game that is crap and pays for it the gaming company gets more money and gets bnigger being able to produce more and more games, some bad but some good.
Sat 29/12/01 at 21:12
Regular
"twothousandandtits"
Posts: 11,024
Well I'm sorry if it has been used many times before, but you can tell I'm new, so I obviously didn't know that.

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