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Sat 08/03/03 at 21:26
Regular
Posts: 787
Where do you draw the line between gaming and reality? It maybe a very fine line if you are using Splinter Cell as an example, however surely everyone knows that Resident Evil isn't real?! The phrase "if you can't stand the heat then get out of the kitchen" fits the bill perfectly as gaming enters a new spectrum. It wasn't too long a go when an American family decided to take the Survival Horror genre to court using Silent Hill 2 as an example for unnecessary violence. Although the family wanted cash in hand for their troubles they didn't win and instead the gaming industry was asked to include help for the people who find the game disturbing. Enter the accused Resident Evil Zero...

My feelings on the matter are very black and white as I don't believe that a nervous gamer should purchase a game which will make them jump. As most teenagers like to go against the rules there will always be one person somewhere who will suffer the consequences of playing a horror survival game. The Resident Evil series is probably my favourite series of games and although many complain about various gameplay issues I have always stuck by and defended them. As I load up a new Resident Evil I take a very big pinch of salt and prepare to scare myself silly, however once I turn off the game I slap myself around the face and return back to reality.

If you take the suspense out of a Resident Evil game then you are taking away the fun of playing with the lights off and the windows closed. During the development of Resident Evil Zero a group of "law abiding citizens" in America thought it would be good to bring up the court case which occurred earlier in the year. Capcom didn't pay much attention to this and they assured people that they would increase the warning levels for people who were thinking of purchasing the game. The first Resident Evil Zero advert to be released in Japan warned people that the game contains "explicit scenes of violence" and that nervous gamers should take this into consideration before purchasing the game. After seeing the advert over the internet I couldn't believe that Capcom had actually included a phone number (in Japanese of course) for which people could ring if they wanted to be reassured that the game isn't real.

Americans (without sound nationalist) will take anyone to court as long as they have a lawyer who is stupid enough to see the case through and as long as there is money involved. I suppose it never crosses their minds when they hear about the game and read about it just to ignore it and avoid at all costs, instead they have the game on pre-order and the lawyers phone number on speed dial. This sort of attention helps to promote games but it also casts a dark shadow on what is a potential contender for the best game of the year. Something talked about in this level of detail generates excellent publicity and sales for the game begin to increase, however then there is the question of a help line...

When it hits the stage of Psychologists recording a 2 minute message to assure gamers that it shouldn’t be taken seriously then I really do think it has gone too far. Despite the fact that Resident Evil games are highly entertaining there is always someone who is prepared to dive deeper into the infrastructure in order to create a stir and course some trouble. Who is the victim in such a case? Is it the gamer who was stupid enough to ignore the warning only to come along later and complain or is it Capcom who are just delivering yet another superb survival horror game? When a classic series is demoted by the minority it's rather ironic that at the same time they are actually helping to promote it at the same time. Text warnings, advice lines, whatever next? Surely this isn't the future of gaming, if it is then where do we go from here?

Thanks for Reading
There have been no replies to this thread yet.
Sat 08/03/03 at 21:26
Regular
Posts: 10,489
Where do you draw the line between gaming and reality? It maybe a very fine line if you are using Splinter Cell as an example, however surely everyone knows that Resident Evil isn't real?! The phrase "if you can't stand the heat then get out of the kitchen" fits the bill perfectly as gaming enters a new spectrum. It wasn't too long a go when an American family decided to take the Survival Horror genre to court using Silent Hill 2 as an example for unnecessary violence. Although the family wanted cash in hand for their troubles they didn't win and instead the gaming industry was asked to include help for the people who find the game disturbing. Enter the accused Resident Evil Zero...

My feelings on the matter are very black and white as I don't believe that a nervous gamer should purchase a game which will make them jump. As most teenagers like to go against the rules there will always be one person somewhere who will suffer the consequences of playing a horror survival game. The Resident Evil series is probably my favourite series of games and although many complain about various gameplay issues I have always stuck by and defended them. As I load up a new Resident Evil I take a very big pinch of salt and prepare to scare myself silly, however once I turn off the game I slap myself around the face and return back to reality.

If you take the suspense out of a Resident Evil game then you are taking away the fun of playing with the lights off and the windows closed. During the development of Resident Evil Zero a group of "law abiding citizens" in America thought it would be good to bring up the court case which occurred earlier in the year. Capcom didn't pay much attention to this and they assured people that they would increase the warning levels for people who were thinking of purchasing the game. The first Resident Evil Zero advert to be released in Japan warned people that the game contains "explicit scenes of violence" and that nervous gamers should take this into consideration before purchasing the game. After seeing the advert over the internet I couldn't believe that Capcom had actually included a phone number (in Japanese of course) for which people could ring if they wanted to be reassured that the game isn't real.

Americans (without sound nationalist) will take anyone to court as long as they have a lawyer who is stupid enough to see the case through and as long as there is money involved. I suppose it never crosses their minds when they hear about the game and read about it just to ignore it and avoid at all costs, instead they have the game on pre-order and the lawyers phone number on speed dial. This sort of attention helps to promote games but it also casts a dark shadow on what is a potential contender for the best game of the year. Something talked about in this level of detail generates excellent publicity and sales for the game begin to increase, however then there is the question of a help line...

When it hits the stage of Psychologists recording a 2 minute message to assure gamers that it shouldn’t be taken seriously then I really do think it has gone too far. Despite the fact that Resident Evil games are highly entertaining there is always someone who is prepared to dive deeper into the infrastructure in order to create a stir and course some trouble. Who is the victim in such a case? Is it the gamer who was stupid enough to ignore the warning only to come along later and complain or is it Capcom who are just delivering yet another superb survival horror game? When a classic series is demoted by the minority it's rather ironic that at the same time they are actually helping to promote it at the same time. Text warnings, advice lines, whatever next? Surely this isn't the future of gaming, if it is then where do we go from here?

Thanks for Reading

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