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Yes... gone were the days of multiple scrolling backgrounds and characters limited to 3 animations each We were subsequentially introduced to full 3D gaming! Which, besides being harder to code... was a real git to get the hang of!
For years i'd been used to going right... you know... at the start of almost every Mario level, you'd go right... same for Sonic... even Aladdin and Jurassic Park games bore this attribute! I was quite happy with it... I mean, as long as Nintendo kept churning out Mario games, I was laughing! Sonic was just as good, and there were quite a few third party titles that brought some serious competition to the fray!
But then came this mainstram console... a Sega Saturn thingy... which, although turned out to be a flop, also turned heads when it was first released... I thought Sonic Racing was good... was I the only one? Oh... well, anyway... I suppose the PlayStation bought 3D gaming to the masses... Wipeout and Tekken were great, for what they were, but still... it was no longer a case of holding left (or right, up or down) and holding down the 'A' button... to complete the level... you had to do all this weird stuff, like change gear in cars, and move in 3 on 3 axis in fighing games, not just 2!
Now, take everything i've just said... all that basic stuff, and apply it to the indusrty as a whole... gaming is getting harder... it isn't just about being able to go in 360 degrees instead of 8, it's everything... the fact that you can move in any direction you want is truly amazing... and clearing a goal , winning a match, or completing a level has never bee harder!
I suppose harder games were only to be expected with the transformation from 2D to 3D, but regardless, you now have to turn around, to see what's where, and 3D scenes limit the camera to which part of a puzzle you can see.
These are all a few examples of many things that have made gaming harder. We can still determine the difficulty of games, by comparing and contrasting, but being a child who wants to get into gaming now, is much more trying than it was in the good old days... there are loads more factors in making a game, and despite the fancy graphics and cool sound, it's the gameplay that counts, and if games are that much harder to pick up and play now compared to then, we might see the gaming industry slow down just a bit...
It isn't likely to, but still... the lack of 2D all genre games could very well mean we see the average age of gamers increase quite a bit!
Just a thought....
Game
Yes... gone were the days of multiple scrolling backgrounds and characters limited to 3 animations each We were subsequentially introduced to full 3D gaming! Which, besides being harder to code... was a real git to get the hang of!
For years i'd been used to going right... you know... at the start of almost every Mario level, you'd go right... same for Sonic... even Aladdin and Jurassic Park games bore this attribute! I was quite happy with it... I mean, as long as Nintendo kept churning out Mario games, I was laughing! Sonic was just as good, and there were quite a few third party titles that brought some serious competition to the fray!
But then came this mainstram console... a Sega Saturn thingy... which, although turned out to be a flop, also turned heads when it was first released... I thought Sonic Racing was good... was I the only one? Oh... well, anyway... I suppose the PlayStation bought 3D gaming to the masses... Wipeout and Tekken were great, for what they were, but still... it was no longer a case of holding left (or right, up or down) and holding down the 'A' button... to complete the level... you had to do all this weird stuff, like change gear in cars, and move in 3 on 3 axis in fighing games, not just 2!
Now, take everything i've just said... all that basic stuff, and apply it to the indusrty as a whole... gaming is getting harder... it isn't just about being able to go in 360 degrees instead of 8, it's everything... the fact that you can move in any direction you want is truly amazing... and clearing a goal , winning a match, or completing a level has never bee harder!
I suppose harder games were only to be expected with the transformation from 2D to 3D, but regardless, you now have to turn around, to see what's where, and 3D scenes limit the camera to which part of a puzzle you can see.
These are all a few examples of many things that have made gaming harder. We can still determine the difficulty of games, by comparing and contrasting, but being a child who wants to get into gaming now, is much more trying than it was in the good old days... there are loads more factors in making a game, and despite the fancy graphics and cool sound, it's the gameplay that counts, and if games are that much harder to pick up and play now compared to then, we might see the gaming industry slow down just a bit...
It isn't likely to, but still... the lack of 2D all genre games could very well mean we see the average age of gamers increase quite a bit!
Just a thought....
Game