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"Gamecube games against xbox games."

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Thu 20/12/01 at 20:00
Regular
Posts: 787
The GameCube has Zelda and Mario, which are impossible to beat. Impossible. Nintendo will undoubtedly raise the bar even higher with there next- generation games, as they always have. We haven't actually seen the games yet however, just demos. As for exclusive, Microsoft has at least three titles off the top of my head: Munch's Oddysee, Halo, and Malice. As for blowing specs out of proportion, we'll have to wait until the games come out for the final verdict. I'm not saying specs aren't being blown, mind you, just that we can't pass judgement without an actual finished product to analyze. The jury's still out. And frankly, it seems a little bit like the GameCube boys are just trying to defend the low spec numbers promoted by Nintendo.

Other than that, the only argument I can give you against the GameCube is the same argument I can give you against the N64 -- the great games were astounding& but where was the third party support? Where were the games? After the first year, it seemed that all us N64 gamers did was wait for the next Rare or Nintendo title to come out, since there was nothing else to look forward to. In comparison to other console systems, the N64 was a failure, despite some incredibly high moments. Will the GameCube deliver the third party support that the N64 lacked? Hopefully. But at this point, I'm still worried.
Thu 20/12/01 at 22:34
Regular
Posts: 9,848
===SONICRAV---> wrote:


Ah,
> but compared to the xbox, there is a different story. The launch of the GC
> doesn't have any AAA titles looking at US GC reviews. The Xbox does, but it also
> has a completely different style of games (that are made to compete with the
> PS2, and not GC).

Sonic

I think that Rogue leader counts as an AAA title (so long as it doesn't crash on level 3 - so much for all those "unreliable Xbox" jokes :-D), and although you don't look at Monkey Ball and Smash Brothers pics and thnk "Must have!!", the reviews say that they're the definative multiplayer games.
Thu 20/12/01 at 21:50
Regular
"---SOULJACKER---"
Posts: 5,448
Solskjaer_24 wrote:
> Looking at the number of top-exclusives on each console, the GameCube wins by
> miles!!

Especially as they have the 'Team Sonic' titles, the 'Lord of the
> Rings' rights, and took the 'Resident Evil' series away from the PS and PS2!!!
> Poor old Sony - NOT!!! HAHAHA!!

I cannot wait that much longer for the
> GameCube!!!!


Ah, but compared to the xbox, there is a different story. The launch of the GC doesn't have any AAA titles looking at US GC reviews. The Xbox does, but it also has a completely different style of games (that are made to compete with the PS2, and not GC).

The consoles will most likely both do very well.

Sonic
Thu 20/12/01 at 21:48
Regular
"---SOULJACKER---"
Posts: 5,448
the whole topic is flawed because no comparisson is made... nor can one be!

The GC has totally different games to the xbox!

Sonic
Thu 20/12/01 at 21:28
Regular
"Long time no see!"
Posts: 8,351
Looking at the number of top-exclusives on each console, the GameCube wins by miles!!

Especially as they have the 'Team Sonic' titles, the 'Lord of the Rings' rights, and took the 'Resident Evil' series away from the PS and PS2!!! Poor old Sony - NOT!!! HAHAHA!!

I cannot wait that much longer for the GameCube!!!!
Thu 20/12/01 at 21:11
Regular
Posts: 9,848
Your argument is almost right but very flawed.

Firstly, Mario and Zelda.

Nintendo seems to have lost it's cool head and gone a "mini game" spree. If Nintendo carry on this madness then these two games will be fun, but will feel more like cheap spin off's rather than the big epic adventures we were hoping for.

Secondly, Malice isn't an Xbox exclusive any more and any other Xbox "exclusives" are most likely going to appear on the PC anyway...

Thirdly, the specs released are misleading.
The Gamecube's 12 million is during a normal game when you control your player and random things happen.
The Xbox's 150 million is just a pure power estimate and drops to under 20 million when in game conditions.

More powerful, but not enough to make a mind blowing difference.

Finally, third party support.

The N64 was large, cumbersome, awkward and expensive to devellop for, especially with Nintendo's high lisencing fees and those bulky cartriges.

This time round, the Gamecube is very develloper friendly with neat optical disks and easy to program for hardware.


If you'd said this 6 months ago, few people could really disagree (apart from the third party which has been around for a while).

It's a crazy industry.

By the way, I like your name.
How many times has Internet Explorer stopped responding for you? :-D
Thu 20/12/01 at 20:00
Regular
"!"£$%^&*()_+"
Posts: 2,148
The GameCube has Zelda and Mario, which are impossible to beat. Impossible. Nintendo will undoubtedly raise the bar even higher with there next- generation games, as they always have. We haven't actually seen the games yet however, just demos. As for exclusive, Microsoft has at least three titles off the top of my head: Munch's Oddysee, Halo, and Malice. As for blowing specs out of proportion, we'll have to wait until the games come out for the final verdict. I'm not saying specs aren't being blown, mind you, just that we can't pass judgement without an actual finished product to analyze. The jury's still out. And frankly, it seems a little bit like the GameCube boys are just trying to defend the low spec numbers promoted by Nintendo.

Other than that, the only argument I can give you against the GameCube is the same argument I can give you against the N64 -- the great games were astounding& but where was the third party support? Where were the games? After the first year, it seemed that all us N64 gamers did was wait for the next Rare or Nintendo title to come out, since there was nothing else to look forward to. In comparison to other console systems, the N64 was a failure, despite some incredibly high moments. Will the GameCube deliver the third party support that the N64 lacked? Hopefully. But at this point, I'm still worried.

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