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"PRESENT AND FUTURE OF CONSOLE STORAGE DEVICES AND CONTROLLERS!"

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Wed 12/12/01 at 13:51
Regular
Posts: 787
We are currently in the most advanced stage of console evolution, and judging by the massive leaps we've taken these past few months I'd reckon we're in for a treat in years to come.

Maybe we'll be playing Playstation games on our mobiles or maybe we bight even be able to play them on our watches but I think that's a bit unrealistic, so let's get back to the real world.

Console use various different types of hardware like disks or carts but carts seem to be obsolete now.

What might be used for consoles now or in the future?

They might use chips of some sort.
It would open a whole new gateway into the world of gaming, you might even be able to store more than one game on them and downloads extras off the internet.
But I think that's a bit unrealistic so let's get down to earth again.

They probably wouldn't use floppy disks because they can't store enough data and they've been used in the past and haven't proved to be good enough.

Carts or CD's are the best option at the moment as they have more storage space and can be used without to much cost with the exception of the cartridges of course.

So that's an end to what storage devices manufactures would probably use. Now it's onto the Controllers.

So what types of controllers might manufacturers use?


The N64 has got a good handset it's easy to use it hasn't got many buttons and they aren't to big.
There's the L + R buttons, there's the C buttons, the D-Pad the Z trigger and finally the super sensitive analogue stick which offers good response times and high performance.

Unlike some other consoles handsets, some of the buttons correspond to what the command function is. I.E like in racing games usually what you must do to accelerate is press the a button and the B button to brake .

So the N64 handset is well set out. But what about others?


Well the Playstations handset has a vast array of buttons and it's very complicated to master the functions of each buttons if you never had a Playstation before.

There's the Four L + R buttons, two on each side, there's the X button the O he Square button and there is the triangle button, why Sony needed all these buttons I don't know, I guess they wanted to be original.

There are also the two dual shock analogue sticks with built in rumble feature. I think the rumble feature is one of the best features of the Playstation handset because it saves you having to go out and buy a Rumble Pak.
And of course there's the D-Pad which is very rarely used, and when it is it's normally used for cheats or for people with big hands, which brings me to talk about the Dreamcast handset.

Unlike other console manufacturers I guess Sega decided to think about people with big hands when they came to the point of making the handset.

I can't say much about the Dreamcasts handset because I don't know a lot about it but what I do know is that it has two tiny little analogue sticks four other buttons to operate different input commands for games.

I also know that it has I visual memory unit, which you plug into the handset.
It's used to save games and store ghosts etc. It can also be taken out of the handset and you can switch on the unit and you can play a smaller version of the game you saved. I think this is the best feature, 'cos you can take the unit and continue your saved game anywhere
It seems as if Sega have spent more time on making the handset than they have making the console.
Besides what good is a well designed handset going to do when the console it was made for is crap anyway?



What type of input devices (Controllers) might they use in the future?

Well virtual reality could be used in the future. It would certainly go down well with us mere folk but at a cost, the price of virtual reality will be high.
If virtual reality was used for a console it'd be the biggest selling console since the GameBoy colour was launched.

But sadly we will have to sit on the edges of our seats playing PS2's and Gamecubes until that happens.



THE END!!!




Thanks for reading!
Wed 12/12/01 at 15:02
Regular
Posts: 6,492
What a load of tosh, not the post, that was decent, but the comments made about storing games on chips and Compact Flash Memory Cards (by Uksgamer)..........

Compact Flash cards are miniature storage devices compatible with digital cameras and MP3 players. There is a maximum capacity to their size, which I think is about 512mb (maybe 1gb), but even then these things are so darn expensive it's desputable whether or not whole games will ever be stored on them. Not to mention the speed issue, these things aren't all that fast at writing/reading data, fast enough to stream MP3 music, but not much more. Memory cards are basically low capacity versions of these cards, the PS2 even uses the same Magicgate data encoding system as their Memory Sticks.

As for games coming on chips, thats what cartridges are. Inside your plastic cartride are chips which store the data, so that;s already an option. The cost of producing 4+gb cartridges would be far too stupid to contemplate for a long while, by that time DVD-Roms (as used in the PS2 and Xbox) will have been replaced by something else.

As for the HDD being a PC storage thingy, PS2 and Xbox will both support a hard disk drive for storing data.........
Wed 12/12/01 at 14:50
Regular
"Luck from Heaven"
Posts: 1,279
LOL
Wed 12/12/01 at 14:44
"I hate that!!!"
Posts: 4,115
Tiltawhirl wrote:
> Hehehehehe *holds back laughter* good topic Dognads hehehe. it's doughnuts.

Thatnks for that complement tiltawhirl!

Didn't read
> anything about storage devices though? surely you could have had a section on
> Lunch Boxes and plastic bowls?

me smash yoo wiv stick!!!
Wed 12/12/01 at 14:28
"I hate that!!!"
Posts: 4,115
Well I din't know for sure so I thought I'd better not say anything definate, for fear of being sniped!
Wed 12/12/01 at 14:27
Regular
Posts: 21,800
Hehehehehe *holds back laughter* good topic Dognads hehehe.

Didn't read anything about storage devices though? surely you could have had a section on Lunch Boxes and plastic bowls?
Wed 12/12/01 at 14:25
Regular
"Luck from Heaven"
Posts: 1,279
In the future, games will be stored on little chips, like the ones MP3's store music on. That's a fact.
Wed 12/12/01 at 14:15
"I hate that!!!"
Posts: 4,115
Well I was just saying my own personal opinion.

Fair enough I forgot to mention the Cd roms and the HDD, but I did say it was console storage and controll devices not PC's stuff.
Wed 12/12/01 at 14:08
Regular
"Back For Good"
Posts: 3,673
I can't believe you didn't mention DVD-ROM's or a HDD and the Playstation's d-pad is used all the time, Tekken doesn't even support the analog sticks and games like SSX uses the d-pad to pull off tricks, it's just easier to get pinpoint accuracy instead of shifting that big analog thing from side to side.

Having loads of buttons cuts down the amount of menu's of weapons or something and it's alot easier to customize to a system you prefer instead of being limited to a set amount of buttons, for example SSX tricky uses quite alot of the PS controller and the GC version had to be stripped down from all this making you press 2 buttons to get another fuction.
Wed 12/12/01 at 13:51
"I hate that!!!"
Posts: 4,115
We are currently in the most advanced stage of console evolution, and judging by the massive leaps we've taken these past few months I'd reckon we're in for a treat in years to come.

Maybe we'll be playing Playstation games on our mobiles or maybe we bight even be able to play them on our watches but I think that's a bit unrealistic, so let's get back to the real world.

Console use various different types of hardware like disks or carts but carts seem to be obsolete now.

What might be used for consoles now or in the future?

They might use chips of some sort.
It would open a whole new gateway into the world of gaming, you might even be able to store more than one game on them and downloads extras off the internet.
But I think that's a bit unrealistic so let's get down to earth again.

They probably wouldn't use floppy disks because they can't store enough data and they've been used in the past and haven't proved to be good enough.

Carts or CD's are the best option at the moment as they have more storage space and can be used without to much cost with the exception of the cartridges of course.

So that's an end to what storage devices manufactures would probably use. Now it's onto the Controllers.

So what types of controllers might manufacturers use?


The N64 has got a good handset it's easy to use it hasn't got many buttons and they aren't to big.
There's the L + R buttons, there's the C buttons, the D-Pad the Z trigger and finally the super sensitive analogue stick which offers good response times and high performance.

Unlike some other consoles handsets, some of the buttons correspond to what the command function is. I.E like in racing games usually what you must do to accelerate is press the a button and the B button to brake .

So the N64 handset is well set out. But what about others?


Well the Playstations handset has a vast array of buttons and it's very complicated to master the functions of each buttons if you never had a Playstation before.

There's the Four L + R buttons, two on each side, there's the X button the O he Square button and there is the triangle button, why Sony needed all these buttons I don't know, I guess they wanted to be original.

There are also the two dual shock analogue sticks with built in rumble feature. I think the rumble feature is one of the best features of the Playstation handset because it saves you having to go out and buy a Rumble Pak.
And of course there's the D-Pad which is very rarely used, and when it is it's normally used for cheats or for people with big hands, which brings me to talk about the Dreamcast handset.

Unlike other console manufacturers I guess Sega decided to think about people with big hands when they came to the point of making the handset.

I can't say much about the Dreamcasts handset because I don't know a lot about it but what I do know is that it has two tiny little analogue sticks four other buttons to operate different input commands for games.

I also know that it has I visual memory unit, which you plug into the handset.
It's used to save games and store ghosts etc. It can also be taken out of the handset and you can switch on the unit and you can play a smaller version of the game you saved. I think this is the best feature, 'cos you can take the unit and continue your saved game anywhere
It seems as if Sega have spent more time on making the handset than they have making the console.
Besides what good is a well designed handset going to do when the console it was made for is crap anyway?



What type of input devices (Controllers) might they use in the future?

Well virtual reality could be used in the future. It would certainly go down well with us mere folk but at a cost, the price of virtual reality will be high.
If virtual reality was used for a console it'd be the biggest selling console since the GameBoy colour was launched.

But sadly we will have to sit on the edges of our seats playing PS2's and Gamecubes until that happens.



THE END!!!




Thanks for reading!

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