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Anyway, getting to the point, I played for a couple of hours last night, and another hour this morning. I`m honestly completely stunned by the game as there are so many amazing new and improved features packed into it. Some of my favourite new parts are as follows
1) Alaska - Of the two completely new courses, this one is easily the best. Garibaldi is nice, and provides a perfect course for beginners, but its a little short, and doesn`t have nearly enough complexity to the jumps. It does look nice, but Alaska has it easily beaten for both speed and jumps. Alaska is a little overwhelming at first, as you haven`t got a clue how to get down the course the way YOU want to, rather than letting the course take you the way IT wants to. However, the speed, trick, grind and short cut potentials are amazing, making this a great addition to SSX.
2) Uber Moves - Woah! These are something else! If you wanted a reason to choose Tricky over Tony Hawks, then this is it. These moves look absolutely brilliant. So far I`ve only tried Elise and Marty (who looks suspiciously like Mac). On my first run down Garibaldi, I built up a full adrenaline bar, and up came the music... "Its Tricky...". I made it to the next big jump, prepared for Uber glory... and tripped ever before I got to the lip of the jump.
Fortunately, the course is easily big enough to build the boost again, and I was soon approaching a big jump with a second opportunity for an Uber move. Into the air... R2 then square...What the??...Legs spinning, Elise pulls of an Uber move with amazing style! Instantly I was addicted, and all I wanted to do was get to the next big jump and try another one.
Now that I`ve had a few hours to practice, Uber tricks are a major part of the package. The easiest way to win a race is to do 6 Uber moves, thus filling all 6 letters in the word "Tricky". This gives you infinite adrenaline, and makes it easy to cruise to victory.
3) Tokyo Megaplex - This is probably my least favourite course in the original game (due to its slightly gimmicky nature), but its had major rennovation, making it the Rubiks Cube of all the courses. It might not have quite the same points potential as the new pipedream course, but it is by far the most 3-dimensional of all the courses. Multiple levels give the course an edge over the competition, as its unlikely you`ll ever take the same route twice!
I`ve read the reviews, and I was told that Tricky was better than the original. They weren`t lying, as its got all the best bits of PS2`s greatest launch title, plus the fine tuning and extra additions of a truly great sequel.
I don`t like games that rely on that kind of thing: Either lucky button bashing, or reading a magazine.
you need to fill
> up all the letters in tricky then press all four shoulder buttons and press
> square.
thanks I'll try that :-)
havent super uber's but I'm working on it :-)
you need to fill up all the letters in tricky then press all four shoulder buttons and press square.
i have tried that and i cant do it
haven't seen any super uber's but I'm working on it :-)
Alaska is really fast.
Pipe dream i think i know waht the big deal is but i aint good enough to do it yet