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"Solid Snake - Gaming Personality of the Year"

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This thread has been linked to the game 'Metal Gear Solid 2: Sons Of Liberty'.
Sat 05/04/03 at 22:01
Regular
Posts: 787
It seems that every time I play Metal Gear Solid 2 I can't help but to be amazed at how one character can aid a gaming experience. Rather like 'The Rock' with the WWE it seems that the presence of Solid Snake just makes my gaming experience so much more enjoyable and satisfying. There wasn't really anybody more disappointed to find out that Snake had been dropped for Raiden for the second part of Metal Gear Solid 2, however thanks to Metal Gear Solid: Substance I can now cooperate with Solid Snake on the 'Big Shell'!

As a character his personality shines through at almost every moment in the game and thanks to the graphical advancements over the original Metal Gear Solid on the PSONE he gradually becomes a part of your life whilst playing through Metal Gear Solid 2. There aren't many gaming characters which manage to have a screen presence which actually affects the way the game is played however with Solid Snake I can't think of a better example. Rather like a father figure I seem to admire the way he moves and the way he manages to get himself out of almost any situation.

From the original Metal Gear Solid game back in the early nineties it was hard to tell how Solid Snake would turn out as a character however over 10 years on from the Nintendo original his personality shines through like light through a dark cloud. One of the hardest achievements in gaming must be the addition of a personality to a character that acts like a closed book for the majority of the time. Understanding Solid Snake as a character is complex as he usually speaks very little about his past and about why he chose to join the Foxhound program.

The voice of Solid Snake comes from a man known as David Hayter who also provides the voice of the narrator in Eternal Darkness (Nintendo GameCube) and some top Hollywood movies. Throughout all of the voices that could have been I don't think that they could have chosen a better match between Snake's personality and his attitude towards life. At times he can be slick and witty yet at others he sounds resolute and very enclosed. Solid Snake seems like a character which a psychologist would have a field day with if he went for an examination, however because of his profile I don't think Konami will ever reveal the man behind Solid Snake.

After the opening sequence in Metal Gear Solid 2 I was very apprehensive as to whether or not Snake would still be alive and whether or not the very feeble minded Raiden would take over in the reigns of a gaming genius. Thankfully however Snake managed to battle his way onto the 'Big Shell' to aid Raiden on his mission. As soon as I heard his voice I gathered enthusiasm in Raiden as I knew that whenever he made a mistake that Snake would be there to help. For all of Solid Snake's troubles I would like to award him with the Gaming Personality of the Year certificate and may I wish him good look in the future!


Thankyou for reading
Sun 11/05/03 at 02:00
Regular
"Copyright: FM Inc."
Posts: 10,338
Notorious Biggles wrote:
> Nintendo original? Wasn't it out on the PS? Or did I miss something?

Neither, the original Metal Gear was released in 1987 on the MSX2, a hybrid computer/games console produced by Microsoft of Japan, Yamaha, Sony, JVC and Toshiba.

In 1988/89 the same game (with a few differences but still with Snake having to infiltrate the Outer Heaven base in Africa as the main plot) was released in USA/Europe on the NES.
Sat 10/05/03 at 01:19
"I love yo... lamp."
Posts: 19,577
Nintendo original? Wasn't it out on the PS? Or did I miss something?
Thu 08/05/03 at 14:45
Regular
"aliens exist"
Posts: 507
personally i think sam fisher from splinter cell could have solid snake,
Thu 24/04/03 at 01:56
Regular
Posts: 18,185
Excellent line of excellence from Whitestripes...

I agree....

that was very amusing.
Thu 17/04/03 at 00:30
Regular
Posts: 11,875
Solid Snake's personality could fit in an egg cup and still leave room for the egg.
Sun 06/04/03 at 15:56
Regular
"+34 Intellect"
Posts: 21,334
pb wrote:
> So when did your obsession with this Snake start? Tell me more about
> your mother.
>
> I'm sure it's not natural, you know.

Rofl
Sun 06/04/03 at 09:48
Moderator
"possibly impossible"
Posts: 24,985
So when did your obsession with this Snake start? Tell me more about your mother.

I'm sure it's not natural, you know.
Sat 05/04/03 at 22:01
Regular
Posts: 10,489
It seems that every time I play Metal Gear Solid 2 I can't help but to be amazed at how one character can aid a gaming experience. Rather like 'The Rock' with the WWE it seems that the presence of Solid Snake just makes my gaming experience so much more enjoyable and satisfying. There wasn't really anybody more disappointed to find out that Snake had been dropped for Raiden for the second part of Metal Gear Solid 2, however thanks to Metal Gear Solid: Substance I can now cooperate with Solid Snake on the 'Big Shell'!

As a character his personality shines through at almost every moment in the game and thanks to the graphical advancements over the original Metal Gear Solid on the PSONE he gradually becomes a part of your life whilst playing through Metal Gear Solid 2. There aren't many gaming characters which manage to have a screen presence which actually affects the way the game is played however with Solid Snake I can't think of a better example. Rather like a father figure I seem to admire the way he moves and the way he manages to get himself out of almost any situation.

From the original Metal Gear Solid game back in the early nineties it was hard to tell how Solid Snake would turn out as a character however over 10 years on from the Nintendo original his personality shines through like light through a dark cloud. One of the hardest achievements in gaming must be the addition of a personality to a character that acts like a closed book for the majority of the time. Understanding Solid Snake as a character is complex as he usually speaks very little about his past and about why he chose to join the Foxhound program.

The voice of Solid Snake comes from a man known as David Hayter who also provides the voice of the narrator in Eternal Darkness (Nintendo GameCube) and some top Hollywood movies. Throughout all of the voices that could have been I don't think that they could have chosen a better match between Snake's personality and his attitude towards life. At times he can be slick and witty yet at others he sounds resolute and very enclosed. Solid Snake seems like a character which a psychologist would have a field day with if he went for an examination, however because of his profile I don't think Konami will ever reveal the man behind Solid Snake.

After the opening sequence in Metal Gear Solid 2 I was very apprehensive as to whether or not Snake would still be alive and whether or not the very feeble minded Raiden would take over in the reigns of a gaming genius. Thankfully however Snake managed to battle his way onto the 'Big Shell' to aid Raiden on his mission. As soon as I heard his voice I gathered enthusiasm in Raiden as I knew that whenever he made a mistake that Snake would be there to help. For all of Solid Snake's troubles I would like to award him with the Gaming Personality of the Year certificate and may I wish him good look in the future!


Thankyou for reading

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